Player Matchup

Xing Tian
Xing Tian
AutisticGuy6969
Xing Tian
Level 78
God Stats
8W - 7L
1,435 SR
Queue Stats
21W - 67L
1,271 Elo+
Party 1
Hun Batz
Hun Batz
Skieeup
Hun Batz
Level 68
God Stats
1W - 0L
1,709 SR
Queue Stats
8W - 14L
1,231 Elo+
Party 1
Merlin
Merlin
TimTamTom1
Merlin
Level 69
God Stats
1W - 1L
1,165 SR
Queue Stats
1W - 6L
1,058 Elo+
Party 1
Team Averages
Level 72
1,436 SR
1,187 Elo+

VS

Team Averages
Level 101
1,462 SR
1,359 Elo+
Guan Yu
Guan Yu
Anubis4purple43
Guan Yu
Level 129
God Stats
3W - 5L
1,477 SR
Queue Stats
70W - 86L
1,347 Elo+
Party 2
Artio
Artio
DEATH2P0INT0
Artio
Level 105
God Stats
1W - 1L
1,409 SR
Queue Stats
260W - 247L
1,420 Elo+
Party 2
Cabrakan
Cabrakan
hawiianpunch1
Cabrakan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AutisticGuy6969
Xing Tian
19
3 / 0 / 13
14,710
700
11,469
17,184
25,881
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Skieeup
Hun Batz
20
9 / 1 / 7
15,069
718
33,100
17,569
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
TimTamTom1
Merlin
20
4 / 1 / 12
14,447
688
29,865
10,449
6,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
12,720
606
9,528
30,046
38,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 5 / 1
12,449
593
10,919
31,129
35,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
hawiianpunch1
Cabrakan
18
1 / 8 / 1
12,760
608
13,549
27,186
27,895
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
16
Kills
2
2
Deaths
16
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Xing Tian
AutisticGuy6969
Xing Tian
3
0
13
9.5
L
1
5
1
0.3
W
Hun Batz
Skieeup
Hun Batz
9
1
7
12.5
W
Merlin
TimTamTom1
Merlin
4
1
12
10
L
Cabrakan
hawiianpunch1
Cabrakan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,434
Damage
33,996
45,202
Taken
88,361
44,945
Mitigated
100,992
12,041
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,528
1,747
2,580
4,371
30,046
38,092
0
13,173
16,020
0
37,195
W
Xing Tian
AutisticGuy6969
Xing Tian
11,469
920
977
4,595
17,184
25,881
408
8,582
8,602
45,064
0
L
10,919
713
2,240
6,176
31,129
35,005
0
16,228
14,183
45,093
0
W
Hun Batz
Skieeup
Hun Batz
33,100
8,560
0
4,103
17,569
12,701
2,164
9,406
8,163
0
88,863
W
Merlin
TimTamTom1
Merlin
29,865
3,313
529
1,837
10,449
6,363
937
6,901
3,548
93,706
0
L
Cabrakan
hawiianpunch1
Cabrakan
13,549
1,917
616
3,128
27,186
27,895
0
11,979
14,790
62,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,226
Gold Earned
37,929
236
Minions Killed
197
0
Camps Cleared
0
1,099,494
Distance Traveled
1,019,424
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,720
606
46
2
0
356,254
1
W
Xing Tian
14,710
700
33
2
0
367,825
5
L
Artio
12,449
593
41
2
0
371,053
4
W
Hun Batz
15,069
718
96
5
0
375,345
2
W
Merlin
14,447
688
107
5
0
356,324
0
L
Cabrakan
12,760
608
110
5
0
292,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role