Player Matchup

King Arthur
King Arthur
MR waffles 759
King Arthur
Level 93
God Stats
7W - 2L
1,733 SR
Queue Stats
153W - 160L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
Mater16
Cthulhu
Level 114
God Stats
1W - 2L
1,471 SR
Queue Stats
72W - 86L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
NewKoopa
Nu Wa
Level 112
God Stats
17W - 9L
1,594 SR
Queue Stats
46W - 28L
1,572 Elo+
Solo
Cupid
Cupid
SinPal
Cupid
Level 102
God Stats
3W - 2L
1,485 SR
Queue Stats
46W - 47L
1,459 Elo+
Party 1
Scylla
Scylla
Th3mythic4l
Scylla
Level 112
God Stats
5W - 0L
1,430 SR
Queue Stats
19W - 14L
1,491 Elo+
Solo
Team Averages
Level 107
1,542 SR
1,473 Elo+

VS

Team Averages
Level 93
1,563 SR
1,489 Elo+
King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
E-rock301
Aphrodite
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,477 Elo+
Solo
Medusa
Medusa
JJ1121
Medusa
Level 68
God Stats
3W - 7L
1,509 SR
Queue Stats
3W - 7L
1,468 Elo+
Solo
Lancelot
Lancelot
Pilbie
Lancelot
Level 66
God Stats
2W - 1L
1,807 SR
Queue Stats
8W - 7L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MR waffles 759
King Arthur
17
5 / 1 / 15
11,616
1,162
17,037
16,584
20,423
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Mater16
Cthulhu
17
5 / 1 / 18
11,142
1,114
12,368
14,028
20,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
NewKoopa
Nu Wa
17
5 / 2 / 13
11,226
1,123
20,057
10,302
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
SinPal
Cupid
17
6 / 0 / 14
11,173
1,117
16,876
10,011
4,885
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
16
2 / 1 / 13
10,167
1,017
10,874
8,310
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

274

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 6 / 1
10,732
1,073
16,274
22,285
18,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
 
Artio
15
2 / 2 / 0
10,062
1,006
4,839
13,064
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
E-rock301
Aphrodite
15
0 / 2 / 2
9,763
976
8,905
11,675
7,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
JJ1121
Medusa
15
0 / 5 / 2
9,626
963
15,812
19,781
8,127
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Pilbie
Lancelot
15
0 / 8 / 3
9,644
964
9,531
16,823
12,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
23
Kills
5
5
Deaths
23
73
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
6
1
0.58
L
Artio
 
Artio
2
2
0
1
L
Aphrodite
E-rock301
Aphrodite
0
2
2
0.5
L
Medusa
JJ1121
Medusa
0
5
2
0.2
W
King Arthur
MR waffles 759
King Arthur
5
1
15
12.5
W
Cthulhu
Mater16
Cthulhu
5
1
18
14
W
Nu Wa
NewKoopa
Nu Wa
5
2
13
5.75
L
Lancelot
Pilbie
Lancelot
0
8
3
0.19
W
Cupid
SinPal
Cupid
6
0
14
13
W
Scylla
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,212
Damage
55,361
59,235
Taken
83,628
54,066
Mitigated
61,182
12,183
Healing
16,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
16,274
975
0
2,224
22,285
18,218
0
10,306
11,620
0
39,776
L
Artio
 
Artio
4,839
602
536
1,966
13,064
15,223
0
5,877
6,718
14,418
0
L
Aphrodite
E-rock301
Aphrodite
8,905
104
3,915
5,771
11,675
7,439
0
5,846
5,581
24,169
0
L
Medusa
JJ1121
Medusa
15,812
7,854
0
453
19,781
8,127
0
11,161
8,296
0
37,770
W
King Arthur
MR waffles 759
King Arthur
17,037
1,410
1,629
2,423
16,584
20,423
0
3,360
13,224
0
30,108
W
Cthulhu
Mater16
Cthulhu
12,368
880
1,932
0
14,028
20,495
0
2,863
11,165
21,995
0
W
Nu Wa
NewKoopa
Nu Wa
20,057
4,967
0
190
10,302
4,815
0
2,288
8,014
37,819
0
L
Lancelot
Pilbie
Lancelot
9,531
995
0
1,759
16,823
12,175
0
8,749
7,886
0
26,952
W
Cupid
SinPal
Cupid
16,876
11,105
132
4,465
10,011
4,885
0
3,602
6,409
0
35,530
W
Scylla
10,874
904
814
598
8,310
3,448
0
1,631
6,679
20,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,324
Gold Earned
49,827
181
Minions Killed
195
5
Camps Cleared
6
928,813
Distance Traveled
911,227
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,732
1,073
42
4
1
194,861
3
L
Artio
10,062
1,006
18
2
0
141,026
1
L
Aphrodite
9,763
976
34
3
3
189,052
0
L
Medusa
9,626
963
58
6
1
185,881
0
W
King Arthur
11,616
1,162
15
2
2
198,679
0
W
Cthulhu
11,142
1,114
27
3
0
198,905
0
W
Nu Wa
11,226
1,123
49
5
1
180,690
0
L
Lancelot
9,644
964
43
4
1
200,407
0
W
Cupid
11,173
1,117
50
5
2
187,092
0
W
Scylla
10,167
1,017
40
4
0
163,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role