Player Matchup

Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EOC6NATION
Tiamat
Level 144
God Stats
6W - 8L
1,423 SR
Queue Stats
423W - 441L
1,395 Elo+
Solo
Artemis
Artemis
Starrixxi
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 3
Yemoja
Yemoja
rk1ive
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 92
1,485 SR
1,432 Elo+

VS

Team Averages
Level 77
1,501 SR
1,361 Elo+
Tiamat
Tiamat
Eldestrozahoyos
Tiamat
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1
Hel
Hel
KingSavageWolfi
Hel
Level 107
God Stats
3W - 5L
1,327 SR
Queue Stats
177W - 202L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
SureKiller2
Ao Kuang
Level 128
God Stats
1W - 0L
1,875 SR
Queue Stats
49W - 32L
1,499 Elo+
Party 4
Hou Yi
Hou Yi
Zayummm
Hou Yi
Level 82
God Stats
1W - 1L
1,302 SR
Queue Stats
57W - 50L
1,457 Elo+
Party 4
Jing Wei
Jing Wei
prometeogod
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
6 / 5 / 4
7,914
791
23,079
8,273
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
 
Ganesha
14
0 / 1 / 11
7,711
771
8,184
11,966
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
EOC6NATION
Tiamat
14
2 / 1 / 7
7,143
714
8,098
7,340
5,623
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Starrixxi
Artemis
11
1 / 8 / 8
6,816
682
9,677
12,956
6,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
rk1ive
Yemoja
13
2 / 4 / 6
7,931
793
3,996
11,486
11,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 11
8,633
863
5,363
10,442
7,327
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 11
8,896
890
12,502
15,587
7,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
SureKiller2
Ao Kuang
15
7 / 3 / 9
10,202
1,020
9,941
15,000
11,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Zayummm
Hou Yi
14
4 / 3 / 9
8,801
880
10,793
10,895
4,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
prometeogod
Jing Wei
16
2 / 2 / 11
8,862
886
8,360
11,584
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
70
11
Kills
19
19
Deaths
11
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
5
4
1.6
L
Ganesha
 
Ganesha
0
1
11
5.5
L
Tiamat
EOC6NATION
Tiamat
2
1
7
5.5
W
3
1
11
8.5
W
3
2
11
4.25
L
Artemis
Starrixxi
Artemis
1
8
8
0.63
W
Ao Kuang
SureKiller2
Ao Kuang
7
3
9
3.83
W
Hou Yi
Zayummm
Hou Yi
4
3
9
2.83
W
Jing Wei
prometeogod
Jing Wei
2
2
11
3.75
L
Yemoja
rk1ive
Yemoja
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,034
Damage
46,959
52,021
Taken
63,508
42,319
Mitigated
36,118
16,790
Healing
40,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
23,079
1,169
1,001
326
8,273
4,533
0
5,269
3,004
30,641
0
L
Ganesha
 
Ganesha
8,184
365
1,971
4,263
11,966
14,390
0
5,739
6,227
16,610
0
L
Tiamat
EOC6NATION
Tiamat
8,098
853
1,611
3,080
7,340
5,623
0
4,241
3,099
17,897
0
W
5,363
791
1,393
3,286
10,442
7,327
999
6,850
3,592
13,602
0
W
12,502
214
11,974
10,446
15,587
7,424
1,311
10,135
5,452
27,206
0
L
Artemis
Starrixxi
Artemis
9,677
4,266
0
1,084
12,956
6,631
0
9,046
3,910
0
16,304
W
Ao Kuang
SureKiller2
Ao Kuang
9,941
2,644
1,613
6,047
15,000
11,976
1,240
9,567
5,433
12,947
0
W
Hou Yi
Zayummm
Hou Yi
10,793
4,355
434
2,082
10,895
4,693
1,808
8,841
2,054
0
24,149
W
Jing Wei
prometeogod
Jing Wei
8,360
5,836
920
2,714
11,584
4,698
2,297
7,964
3,620
0
18,715
L
Yemoja
rk1ive
Yemoja
3,996
881
2,277
1,177
11,486
11,142
0
3,511
7,975
10,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,515
Gold Earned
45,394
80
Minions Killed
112
0
Camps Cleared
0
909,872
Distance Traveled
1,005,324
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,914
791
24
2
0
183,818
0
L
Ganesha
7,711
771
0
0
0
200,483
2
L
Tiamat
7,143
714
21
2
0
191,294
2
W
Tiamat
8,633
863
10
1
0
219,771
1
W
Hel
8,896
890
36
4
0
213,164
0
L
Artemis
6,816
682
21
2
0
166,481
0
W
Ao Kuang
10,202
1,020
11
1
0
185,370
0
W
Hou Yi
8,801
880
34
3
0
188,180
0
W
Jing Wei
8,862
886
21
2
0
198,839
0
L
Yemoja
7,931
793
14
1
0
167,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role