Player Matchup

Morgan Le Fay
Morgan Le Fay
RBC1996
Morgan Le Fay
Level 155
God Stats
4W - 7L
1,357 SR
Queue Stats
379W - 377L
1,620 Elo+
Solo
Anhur
Anhur
Tocheame
Anhur
Level 91
God Stats
4W - 2L
1,826 SR
Queue Stats
47W - 45L
1,565 Elo+
Solo
Yemoja
Yemoja
UchihaCxstrin
Yemoja
Level 18
God Stats
2W - 1L
1,553 SR
Queue Stats
18W - 32L
1,314 Elo+
Party 2
Ravana
Ravana
mateus2745
Ravana
Level 119
God Stats
2W - 0L
1,690 SR
Queue Stats
100W - 115L
1,371 Elo+
Party 2
Maui
Maui
papitaface
Maui
Level 67
God Stats
10W - 8L
1,525 SR
Queue Stats
152W - 172L
1,476 Elo+
Solo
Team Averages
Level 90
1,590 SR
1,469 Elo+

VS

Team Averages
Level 82
1,487 SR
1,399 Elo+
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FacuCort
Nox
Level 100
God Stats
3W - 2L
1,611 SR
Queue Stats
130W - 150L
1,419 Elo+
Party 3
Thoth
Thoth
SadxnesZ
Thoth
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 207L
1,340 Elo+
Party 1
Ravana
Ravana
WinezFN
Ravana
Level 65
God Stats
1W - 3L
1,376 SR
Queue Stats
106W - 161L
1,347 Elo+
Party 1
Ymir
Ymir
rociocb
Ymir
Level 29
God Stats
7W - 10L
1,446 SR
Queue Stats
59W - 75L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RBC1996
Morgan Le Fay
17
7 / 0 / 4
10,572
622
14,937
8,702
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Tocheame
Anhur
14
3 / 2 / 1
8,499
500
9,043
16,007
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 4
7,364
433
2,359
9,543
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
mateus2745
Ravana
13
3 / 2 / 2
8,138
479
4,902
7,510
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 3 / 4
9,772
575
6,405
12,495
7,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 3 / 1
9,477
557
12,769
13,970
6,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 2
8,208
483
11,219
9,680
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
SadxnesZ
Thoth
11
0 / 4 / 0
7,083
417
590
9,986
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
WinezFN
Ravana
13
0 / 1 / 2
7,519
442
3,700
7,575
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
rociocb
Ymir
11
3 / 1 / 0
7,894
464
4,333
12,288
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
7
7
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
3
1
1.17
L
1
4
2
0.5
W
Morgan Le Fay
RBC1996
Morgan Le Fay
7
0
4
9
L
Thoth
SadxnesZ
Thoth
0
4
0
0
W
Anhur
Tocheame
Anhur
3
2
1
1.75
W
0
0
4
2
L
Ravana
WinezFN
Ravana
0
1
2
1
W
Ravana
mateus2745
Ravana
3
2
2
2
W
0
3
4
0.67
L
Ymir
rociocb
Ymir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,646
Damage
32,611
54,257
Taken
53,499
26,348
Mitigated
28,445
19,005
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,769
4,477
21
5,286
13,970
6,160
468
7,115
6,855
0
82,686
L
11,219
1,177
0
656
9,680
3,242
0
2,291
7,389
70,280
0
W
Morgan Le Fay
RBC1996
Morgan Le Fay
14,937
2,394
175
1,187
8,702
3,907
876
1,350
7,352
92,201
0
L
Thoth
SadxnesZ
Thoth
590
0
0
1,710
9,986
3,671
0
4,956
5,030
45,234
0
W
Anhur
Tocheame
Anhur
9,043
5,125
0
6,461
16,007
6,434
0
8,290
7,717
0
69,331
W
2,359
525
3,778
2,063
9,543
5,737
0
3,235
6,308
18,297
2,972
L
Ravana
WinezFN
Ravana
3,700
955
0
3,899
7,575
3,214
0
2,690
4,885
0
52,883
W
Ravana
mateus2745
Ravana
4,902
1,152
0
1,367
7,510
3,036
0
1,996
5,514
0
62,847
W
6,405
1,893
0
3,974
12,495
7,234
930
743
11,752
72,862
10,264
L
Ymir
rociocb
Ymir
4,333
472
0
2,161
12,288
12,158
0
5,857
6,431
20,193
1,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
40,181
565
Minions Killed
469
0
Camps Cleared
0
1,665,335
Distance Traveled
1,658,574
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,477
557
139
8
0
323,131
6
L
Nox
8,208
483
122
7
0
299,322
2
W
Morgan Le Fay
10,572
622
152
9
0
343,341
0
L
Thoth
7,083
417
74
4
0
312,264
3
W
Anhur
8,499
500
122
7
0
297,492
7
W
Yemoja
7,364
433
29
2
0
322,362
2
L
Ravana
7,519
442
103
6
0
391,848
4
W
Ravana
8,138
479
93
5
0
363,188
5
W
Maui
9,772
575
169
10
0
338,952
4
L
Ymir
7,894
464
31
2
0
332,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role