Player Matchup

Zeus
Zeus
AceTheSage
Zeus
Level 156
God Stats
1W - 1L
1,582 SR
Queue Stats
196W - 195L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
Dojo_FlashMob
Amaterasu
Level 160
God Stats
41W - 14L
1,791 SR
Queue Stats
215W - 152L
1,789 Elo+
Party 1
Thor
Thor
ManiacManny
Thor
Level 105
God Stats
7W - 2L
1,828 SR
Queue Stats
21W - 15L
1,472 Elo+
Party 1
Chronos
Chronos
PunkDaSFLegend
Chronos
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 10L
1,856 Elo+
Party 1
Ymir
Ymir
TheDivineApe
Ymir
Level 159
God Stats
1W - 0L
1,655 SR
Queue Stats
62W - 38L
1,610 Elo+
Party 1
Team Averages
Level 124
1,671 SR
1,663 Elo+

VS

Team Averages
Level 40
1,516 SR
1,580 Elo+
Hades
Hades
LilJubber
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,492 Elo+
Party 2
Geb
Geb
LlamaNoLife
Geb
Level 88
God Stats
37W - 33L
1,573 SR
Queue Stats
246W - 256L
1,505 Elo+
Solo
Neith
Neith
SpaceGodWasTaken
Neith
Level 31
God Stats
7W - 13L
1,733 SR
Queue Stats
36W - 25L
1,766 Elo+
Party 2
Artemis
Artemis
aisxios
Artemis
Level 29
God Stats
0W - 1L
1,274 SR
Queue Stats
2W - 1L
1,645 Elo+
Party 2
Set
Set
loyr
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 11
10,787
599
13,543
7,131
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Dojo_FlashMob
Amaterasu
17
3 / 0 / 5
11,351
631
7,644
15,490
14,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
12 / 1 / 8
11,581
643
12,421
13,941
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 4
10,632
591
9,632
12,815
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 2 / 15
10,124
562
6,275
13,232
13,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LilJubber
Hades
13
0 / 6 / 3
7,833
435
3,280
11,896
6,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 6 / 4
7,346
408
5,923
16,754
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 3 / 0
8,659
481
6,992
11,802
5,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
aisxios
Artemis
12
0 / 6 / 1
7,141
397
8,057
11,772
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Set
loyr
Set
14
5 / 5 / 0
8,932
496
6,456
15,368
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
26
Kills
5
5
Deaths
26
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
W
Amaterasu
Dojo_FlashMob
Amaterasu
3
0
5
5.5
L
Hades
LilJubber
Hades
0
6
3
0.25
L
0
6
4
0.33
W
12
1
8
16
W
4
1
4
6
L
0
3
0
0
W
2
2
15
4.75
L
Artemis
aisxios
Artemis
0
6
1
0.08
L
Set
loyr
Set
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,515
Damage
30,708
62,609
Taken
67,592
44,150
Mitigated
38,144
24,424
Healing
14,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,543
2,078
93
2,748
7,131
3,223
752
2,485
4,646
100,162
0
W
Amaterasu
Dojo_FlashMob
Amaterasu
7,644
2,777
0
9,913
15,490
14,766
1,258
1,156
14,334
0
102,317
L
Hades
LilJubber
Hades
3,280
512
225
2,403
11,896
6,463
0
6,900
4,996
51,026
0
L
5,923
523
180
2,446
16,754
14,024
0
7,304
9,450
28,859
0
W
12,421
2,190
0
4,313
13,941
6,727
0
1,374
12,567
0
81,253
W
9,632
3,771
0
4,708
12,815
5,830
1,721
891
11,924
92,014
0
L
6,992
2,065
0
4,791
11,802
5,809
434
415
11,387
0
76,046
W
6,275
1,383
0
2,649
13,232
13,604
195
3,999
9,233
27,018
4,131
L
Artemis
aisxios
Artemis
8,057
3,674
0
2,767
11,772
4,427
0
8,335
3,437
0
39,453
L
Set
loyr
Set
6,456
3,239
0
1,787
15,368
7,421
0
6,229
9,139
0
70,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,475
Gold Earned
39,911
650
Minions Killed
476
0
Camps Cleared
0
1,771,020
Distance Traveled
1,475,505
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,787
599
161
9
0
366,329
1
W
Amaterasu
11,351
631
194
11
0
393,969
7
L
Hades
7,833
435
116
6
0
294,567
3
L
Geb
7,346
408
22
1
0
303,340
4
W
Thor
11,581
643
113
6
0
360,996
2
W
Chronos
10,632
591
147
8
0
322,601
3
L
Neith
8,659
481
143
8
0
277,113
9
W
Ymir
10,124
562
35
2
0
327,125
0
L
Artemis
7,141
397
75
4
0
282,939
2
L
Set
8,932
496
120
7
0
317,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role