Player Matchup

Izanami
Izanami
BlackAsianNinja
Izanami
Level 101
God Stats
5W - 10L
1,358 SR
Queue Stats
169W - 259L
1,352 Elo+
Party 1
Discordia
Discordia
DeathDealer160
Discordia
Level 116
God Stats
7W - 9L
1,459 SR
Queue Stats
270W - 272L
1,527 Elo+
Party 1
Lancelot
Lancelot
PlankingDino
Lancelot
Level 67
God Stats
2W - 4L
1,386 SR
Queue Stats
76W - 116L
1,367 Elo+
Party 1
Ares
Ares
SixStringRelief
Ares
Level 124
God Stats
10W - 3L
1,591 SR
Queue Stats
315W - 448L
1,333 Elo+
Party 1
Sun Wukong
Sun Wukong
grbacid
Sun Wukong
Level 106
God Stats
1W - 4L
1,186 SR
Queue Stats
120W - 186L
1,322 Elo+
Party 1
Team Averages
Level 103
1,396 SR
1,380 Elo+

VS

Team Averages
Level 91
1,547 SR
1,563 Elo+
Jormungandr
Jormungandr
Cboyz254
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,521 Elo+
Party 2
Nemesis
Nemesis
DixenSider69
Nemesis
Level 84
God Stats
14W - 10L
1,600 SR
Queue Stats
91W - 81L
1,614 Elo+
Party 2
Nu Wa
Nu Wa
Optical101
Nu Wa
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,591 Elo+
Solo
Neith
Neith
SleepythePenguin
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,477 Elo+
Party 2
Hou Yi
Hou Yi
theerupt
Hou Yi
Level 118
God Stats
2W - 1L
1,633 SR
Queue Stats
50W - 41L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,266
482
2,622
10,307
3,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
DeathDealer160
Discordia
12
0 / 2 / 1
6,514
501
4,098
7,480
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
PlankingDino
Lancelot
10
1 / 3 / 0
6,264
482
4,079
11,449
4,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 5 / 1
6,170
475
6,041
13,968
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
grbacid
Sun Wukong
9
2 / 7 / 1
6,143
473
3,704
14,008
7,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cboyz254
Jormungandr
10
1 / 1 / 8
7,067
544
5,764
10,415
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
DixenSider69
Nemesis
14
8 / 0 / 1
8,184
630
7,248
9,742
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
1 / 0 / 5
7,449
573
8,495
5,296
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 4
8,177
629
8,375
6,409
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
theerupt
Hou Yi
13
7 / 4 / 4
8,292
638
12,582
10,601
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
21
21
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Jormungandr
Cboyz254
Jormungandr
1
1
8
5
L
Discordia
DeathDealer160
Discordia
0
2
1
0.25
W
Nemesis
DixenSider69
Nemesis
8
0
1
8.5
W
Nu Wa
1
0
5
3.5
L
Lancelot
PlankingDino
Lancelot
1
3
0
0.33
L
1
5
1
0.3
W
4
0
4
6
L
Sun Wukong
grbacid
Sun Wukong
2
7
1
0.36
W
Hou Yi
theerupt
Hou Yi
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,544
Damage
42,464
57,212
Taken
42,463
32,542
Mitigated
20,864
11,773
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,622
1,218
285
2,399
10,307
3,173
0
2,488
7,819
0
45,878
W
Jormungandr
Cboyz254
Jormungandr
5,764
2,457
48
2,827
10,415
7,073
431
2,772
7,643
25,862
0
L
Discordia
DeathDealer160
Discordia
4,098
173
0
1,696
7,480
2,785
0
3,444
4,036
52,083
0
W
Nemesis
DixenSider69
Nemesis
7,248
3,884
0
1,210
9,742
3,844
0
1,386
8,356
0
65,532
W
Nu Wa
8,495
1,123
99
2,043
5,296
2,014
900
2,704
2,592
50,168
0
L
Lancelot
PlankingDino
Lancelot
4,079
574
0
500
11,449
4,723
0
3,093
8,356
0
36,901
L
6,041
232
524
2,800
13,968
14,234
0
3,518
10,450
24,219
2,017
W
8,375
3,452
0
3,362
6,409
2,879
1,573
762
5,647
0
61,067
L
Sun Wukong
grbacid
Sun Wukong
3,704
1,118
478
3,091
14,008
7,627
0
1,716
12,292
0
26,110
W
Hou Yi
theerupt
Hou Yi
12,582
5,470
0
532
10,601
5,054
1,069
2,198
8,403
0
49,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,357
Gold Earned
39,169
330
Minions Killed
415
0
Camps Cleared
0
1,240,194
Distance Traveled
1,340,987
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,266
482
89
7
0
240,972
4
W
Jormungandr
7,067
544
28
2
0
263,971
4
L
Discordia
6,514
501
99
8
0
258,311
4
W
Nemesis
8,184
630
116
9
0
333,306
2
W
Nu Wa
7,449
573
83
6
0
265,392
1
L
Lancelot
6,264
482
64
5
0
282,417
2
L
Ares
6,170
475
32
2
0
209,638
4
W
Neith
8,177
629
105
8
0
239,285
1
L
Sun Wukong
6,143
473
46
4
0
248,856
1
W
Hou Yi
8,292
638
83
6
0
239,033
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role