Player Matchup

Chaac
Chaac
Bruhh_6626
Chaac
Level 44
God Stats
5W - 6L
1,424 SR
Queue Stats
153W - 189L
1,337 Elo+
Party 3
Sol
Sol
Had3s1223
Sol
Level 75
God Stats
2W - 2L
1,536 SR
Queue Stats
97W - 90L
1,380 Elo+
Solo
Geb
Geb
OG_ViperZz
Geb
Level 85
God Stats
1W - 2L
1,477 SR
Queue Stats
224W - 258L
1,330 Elo+
Party 3
Bellona
Bellona
Rayeness
Bellona
Level 58
God Stats
2W - 1L
1,913 SR
Queue Stats
188W - 200L
1,352 Elo+
Party 1
Baba Yaga
Baba Yaga
Umbrica
Baba Yaga
Level 97
God Stats
2W - 3L
1,577 SR
Queue Stats
263W - 279L
1,322 Elo+
Party 1
Team Averages
Level 72
1,586 SR
1,344 Elo+

VS

Team Averages
Level 47
1,451 SR
1,354 Elo+
Kumbhakarna
Kumbhakarna
AWildGemini
Kumbhakarna
Level 49
God Stats
2W - 0L
1,678 SR
Queue Stats
79W - 81L
1,391 Elo+
Party 2
Thanatos
Thanatos
callme1nsane_
Thanatos
Level 52
God Stats
5W - 5L
1,303 SR
Queue Stats
178W - 232L
1,347 Elo+
Solo
Ravana
Ravana
firelordtazula
Ravana
Level 47
God Stats
1W - 1L
1,275 SR
Queue Stats
51W - 65L
1,374 Elo+
Party 2
Serqet
Serqet
kcKacey
Serqet
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,336 Elo+
Party 2
Bellona
Bellona
xSweatyBettyx
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
2
0 / 1 / 0
6,507
271
0
870
2
20
13 / 9 / 15
18,428
768
65,473
40,073
17,651
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

2
0 / 1 / 0
6,489
270
0
905
5
Bellona
Rayeness
Bellona
20
7 / 10 / 15
16,985
708
26,415
44,095
58,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Umbrica
Baba Yaga
20
14 / 7 / 12
19,548
815
65,525
27,765
18,504
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AWildGemini
Kumbhakarna
20
3 / 6 / 17
16,174
674
15,467
47,896
58,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
callme1nsane_
Thanatos
20
12 / 10 / 7
17,352
723
35,295
38,822
21,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 6 / 10
16,830
701
18,961
27,287
24,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
kcKacey
Serqet
20
4 / 7 / 12
15,237
635
12,793
32,044
20,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
20
1 / 5 / 18
15,438
643
16,983
38,237
49,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
92
34
Kills
28
28
Deaths
34
42
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AWildGemini
Kumbhakarna
3
6
17
1.92
L
Chaac
0
1
0
0
L
13
9
15
2.28
L
0
1
0
0
L
Bellona
Rayeness
Bellona
7
10
15
1.45
L
Baba Yaga
Umbrica
Baba Yaga
14
7
12
2.86
W
Thanatos
callme1nsane_
Thanatos
12
10
7
1.55
W
8
6
10
2.17
W
Serqet
kcKacey
Serqet
4
7
12
1.43
W
Bellona
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,413
Damage
99,499
113,708
Taken
184,286
94,531
Mitigated
173,211
36,325
Healing
80,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AWildGemini
Kumbhakarna
15,467
1,762
6,183
12,900
47,896
58,162
1,124
34,476
13,420
30,378
0
L
Chaac
0
0
0
0
870
2
0
0
870
0
0
L
65,473
27,647
36
17,671
40,073
17,651
3,046
4,678
35,165
110,247
0
L
0
0
0
0
905
5
0
0
905
0
0
L
Bellona
Rayeness
Bellona
26,415
5,969
3,854
5,564
44,095
58,369
837
8,498
35,186
1,947
41,781
L
Baba Yaga
Umbrica
Baba Yaga
65,525
6,870
1,568
7,632
27,765
18,504
901
2,954
24,164
113,013
0
W
Thanatos
callme1nsane_
Thanatos
35,295
9,167
4,536
27,427
38,822
21,495
4,012
24,663
13,879
27
70,068
W
18,961
6,182
4,652
6,395
27,287
24,036
3,481
21,945
5,342
70
40,023
W
Serqet
kcKacey
Serqet
12,793
3,104
1,924
5,078
32,044
20,107
592
24,441
7,603
30
26,232
W
Bellona
16,983
2,794
4,619
7,101
38,237
49,411
1,765
26,512
11,725
2,507
44,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,957
Gold Earned
81,031
213
Minions Killed
216
0
Camps Cleared
0
1,067,211
Distance Traveled
2,238,919
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
16,174
674
18
1
0
445,808
2
L
Chaac
6,507
271
0
0
0
0
0
L
Sol
18,428
768
79
3
0
344,103
0
L
Geb
6,489
270
0
0
0
0
0
L
Bellona
16,985
708
33
1
0
368,378
0
L
Baba Yaga
19,548
815
101
4
0
354,730
1
W
Thanatos
17,352
723
67
3
0
442,056
0
W
Ravana
16,830
701
37
2
0
440,572
0
W
Serqet
15,237
635
46
2
0
442,163
1
W
Bellona
15,438
643
48
2
0
468,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role