Player Matchup

Ymir
Ymir
Silver II
MachineGUNBeIIy
Ymir
Silver II
Level 123
God Stats
1W - 1L
1,412 SR
Queue Stats
8W - 7L
1,441 MMR
Party 2
Skadi
Skadi
Bronze V
PhenomenalxOne7
Skadi
Bronze V
Level 104
God Stats
1W - 0L
1,538 SR
Queue Stats
3W - 5L
1,242 MMR
Party 2
Sol
Sol
Gold V
wjigo
Sol
Gold V
Level 105
God Stats
1W - 0L
1,278 SR
Queue Stats
15W - 11L
1,414 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,409 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,397 SR
1,382 MMR
Achilles
Achilles
Bronze V
Countryboy5014
Achilles
Bronze V
Level 89
God Stats
0W - 3L
1,373 SR
Queue Stats
1W - 4L
1,430 MMR
Solo
Hera
Hera
Gold V
GorilitaMX
Hera
Gold V
Level 103
God Stats
0W - 1L
1,267 SR
Queue Stats
67W - 85L
1,382 MMR
Party 1
Chiron
Chiron
Gold V
Realsamesta6
Chiron
Gold V
Level 119
God Stats
22W - 15L
1,550 SR
Queue Stats
111W - 126L
1,334 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
11,608
726
6,000
14,290
17,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 2
10,645
665
10,608
11,637
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sol
wjigo
Sol
18
2 / 0 / 3
11,109
694
11,183
7,448
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AtlasBaron SamediAphroditeIshtarKhepri

VS

Bans
ChaacDanzaburouHorusCupidGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 1 / 0
10,222
639
9,590
13,931
18,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 3
9,798
612
8,993
7,603
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
16
0 / 1 / 3
10,178
636
8,951
9,410
4,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
5
Kills
3
3
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
1
0
3
L
0
3
3
0.5
W
1
2
4
1.5
W
2
1
2
3
L
Chiron
0
1
3
1.5
W
Sol
wjigo
Sol
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,791
Damage
27,534
33,375
Taken
30,944
26,943
Mitigated
26,368
13,489
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
9,590
1,088
147
4,259
13,931
18,265
0
6,919
7,012
0
31,500
L
8,993
2,165
0
1,220
7,603
3,593
0
4,143
3,460
46,169
0
W
6,000
1,679
0
4,685
14,290
17,498
90
4,102
9,811
23,883
0
W
10,608
6,085
0
4,551
11,637
5,391
1,184
3,495
7,828
0
52,337
L
Chiron
8,951
3,193
457
3,204
9,410
4,510
0
5,850
3,560
0
44,863
W
Sol
wjigo
Sol
11,183
2,477
0
4,253
7,448
4,054
446
1,463
5,781
56,868
4,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,362
Gold Earned
30,198
205
Minions Killed
196
0
Camps Cleared
0
861,132
Distance Traveled
892,308
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,222
639
44
3
0
317,841
1
L
Hera
9,798
612
79
5
0
277,190
5
W
Ymir
11,608
726
21
1
0
287,854
4
W
Skadi
10,645
665
87
5
0
279,026
8
L
Chiron
10,178
636
73
5
0
297,277
2
W
Sol
11,109
694
97
6
0
294,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role