Player Matchup

Gilgamesh
Gilgamesh
DietrichTheWall
Gilgamesh
Level 44
God Stats
6W - 3L
1,625 SR
Queue Stats
9W - 9L
1,420 Elo+
Party 1
Sol
Sol
HoratioLord
Sol
Level 100
God Stats
4W - 3L
1,545 SR
Queue Stats
46W - 52L
1,447 Elo+
Party 1
Nemesis
Nemesis
MyrSindri
Nemesis
Level 44
God Stats
17W - 10L
1,469 SR
Queue Stats
96W - 108L
1,404 Elo+
Party 3
Chaac
Chaac
Scarred Fenrir
Chaac
Level 120
God Stats
8W - 6L
1,630 SR
Queue Stats
219W - 211L
1,513 Elo+
Party 3
Hera
Hera
eltotolpqtp
Hera
Level 160
God Stats
86W - 72L
1,520 SR
Queue Stats
1,171W - 1,219L
1,429 Elo+
Solo
Team Averages
Level 94
1,558 SR
1,443 Elo+

VS

Team Averages
Level 80
1,492 SR
1,531 Elo+
Artemis
Artemis
HurricaneLion
Artemis
Level 96
God Stats
4W - 4L
1,588 SR
Queue Stats
381W - 420L
1,449 Elo+
Solo
Nemesis
Nemesis
Landryll
Nemesis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Party 2
Chaac
Chaac
LazyMcDrunkerson
Chaac
Level 143
God Stats
1W - 0L
1,156 SR
Queue Stats
63W - 43L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
TylerTheImpaler
Baron Samedi
Level 88
God Stats
3W - 2L
1,685 SR
Queue Stats
29W - 18L
1,573 Elo+
Party 2
Cerberus
Cerberus
Vxm121
Cerberus
Level 10
God Stats
3W - 2L
1,533 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DietrichTheWall
Gilgamesh
9
0 / 4 / 0
5,641
353
2,838
13,008
5,979
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 1 / 0
6,865
429
6,738
9,374
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
MyrSindri
Nemesis
11
0 / 6 / 0
6,927
433
3,831
13,656
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 5 / 0
8,313
520
13,063
20,296
15,329
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 5 / 1
6,833
427
2,185
9,457
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
1 / 0 / 2
7,521
470
6,081
7,974
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Landryll
Nemesis
14
8 / 1 / 2
9,287
580
7,784
11,152
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 1 / 4
9,871
617
15,042
16,442
13,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
TylerTheImpaler
Baron Samedi
16
7 / 0 / 4
9,831
614
12,434
6,901
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Vxm121
Cerberus
12
0 / 0 / 1
7,396
462
2,255
9,416
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
20
21
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DietrichTheWall
Gilgamesh
0
4
0
0
L
0
1
0
0
W
Artemis
1
0
2
2
W
Nemesis
Landryll
Nemesis
8
1
2
9
W
4
1
4
6
L
Nemesis
MyrSindri
Nemesis
0
6
0
0
L
2
5
0
0.4
W
Baron Samedi
TylerTheImpaler
Baron Samedi
7
0
4
9
W
Cerberus
Vxm121
Cerberus
0
0
1
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
43,596
65,791
Taken
51,885
33,107
Mitigated
32,190
14,877
Healing
22,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DietrichTheWall
Gilgamesh
2,838
777
0
826
13,008
5,979
366
4,855
8,153
0
20,013
L
6,738
1,934
0
4,223
9,374
2,732
1,130
2,792
6,582
57,626
0
W
Artemis
6,081
2,326
0
5,286
7,974
3,041
627
2,852
5,122
0
57,192
W
Nemesis
Landryll
Nemesis
7,784
4,430
0
200
11,152
4,361
0
1,100
10,052
0
70,260
W
15,042
5,284
0
8,736
16,442
13,237
1,122
0
16,442
0
72,188
L
Nemesis
MyrSindri
Nemesis
3,831
1,544
0
393
13,656
5,085
0
2,694
10,962
0
65,915
L
13,063
3,807
0
8,235
20,296
15,329
0
470
19,826
0
62,563
W
Baron Samedi
TylerTheImpaler
Baron Samedi
12,434
558
1,354
3,830
6,901
3,753
950
2,440
4,461
71,096
0
W
Cerberus
Vxm121
Cerberus
2,255
475
0
2,687
9,416
7,798
225
2,531
6,885
24,663
1,934
L
2,185
604
0
1,200
9,457
3,982
322
3,878
5,579
42,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
43,906
404
Minions Killed
490
0
Camps Cleared
0
1,371,848
Distance Traveled
1,569,071
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,641
353
29
2
0
275,875
3
L
Sol
6,865
429
88
6
0
281,805
0
W
Artemis
7,521
470
81
5
0
276,184
3
W
Nemesis
9,287
580
96
6
0
328,693
0
W
Chaac
9,871
617
122
8
0
318,913
5
L
Nemesis
6,927
433
105
7
0
308,400
1
L
Chaac
8,313
520
107
7
0
267,424
1
W
Baron Samedi
9,831
614
130
8
0
331,240
2
W
Cerberus
7,396
462
61
4
0
314,041
2
L
Hera
6,833
427
75
5
0
238,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role