Player Matchup

Nu Wa
Nu Wa
HarryPorker--
Nu Wa
Level 133
God Stats
0W - 1L
1,583 SR
Queue Stats
60W - 60L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
OnNic
Ne Zha
Level 123
God Stats
3W - 1L
1,542 SR
Queue Stats
159W - 124L
1,579 Elo+
Party 1
Xbalanque
Xbalanque
TehMisterJ
Xbalanque
Level 160
God Stats
0W - 1L
1,467 SR
Queue Stats
39W - 30L
1,610 Elo+
Solo
Chaac
Chaac
quickstang99
Chaac
Level 125
God Stats
9W - 4L
1,661 SR
Queue Stats
131W - 111L
1,630 Elo+
Party 1
Geb
Geb
trini455
Geb
Level 128
God Stats
2W - 3L
1,810 SR
Queue Stats
111W - 80L
1,606 Elo+
Party 1
Team Averages
Level 134
1,613 SR
1,589 Elo+

VS

Team Averages
Level 122
1,508 SR
1,614 Elo+
Ymir
Ymir
ApexTheSlayer
Ymir
Level 155
God Stats
11W - 12L
1,565 SR
Queue Stats
114W - 106L
1,613 Elo+
Party 2
Set
Set
Craydell
Set
Level 150
God Stats
1W - 2L
1,249 SR
Queue Stats
172W - 154L
1,609 Elo+
Party 2
Danzaburou
Danzaburou
Ft my shoes
Danzaburou
Level 90
God Stats
13W - 9L
1,646 SR
Queue Stats
404W - 378L
1,602 Elo+
Party 3
Bellona
Bellona
KyoSohmaa
Bellona
Level 139
God Stats
13W - 8L
1,710 SR
Queue Stats
596W - 600L
1,612 Elo+
Party 3
Sol
Sol
boyboybebob
Sol
Level 76
God Stats
2W - 1L
1,367 SR
Queue Stats
55W - 41L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,583
509
5,352
4,648
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
OnNic
Ne Zha
7
0 / 3 / 0
4,427
492
2,755
7,475
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
TehMisterJ
Xbalanque
9
0 / 2 / 2
4,708
523
6,128
5,207
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
4,485
498
3,314
9,334
6,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 3 / 0
4,974
553
3,262
9,846
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,089
565
3,468
8,616
4,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 0 / 2
5,911
657
4,033
7,668
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Ft my shoes
Danzaburou
10
1 / 1 / 2
5,526
614
3,743
7,404
2,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
KyoSohmaa
Bellona
12
5 / 0 / 0
6,944
772
8,151
7,119
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 0 / 1
5,823
647
5,231
6,418
2,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
12
12
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
4
0
2
5
W
Danzaburou
Ft my shoes
Danzaburou
1
1
2
2
L
0
1
0
0
W
Bellona
KyoSohmaa
Bellona
5
0
0
5
L
Ne Zha
OnNic
Ne Zha
0
3
0
0
L
Xbalanque
TehMisterJ
Xbalanque
0
2
2
0.5
W
2
0
1
2.5
L
0
3
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
24,626
36,510
Taken
37,225
17,552
Mitigated
19,128
11,068
Healing
15,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,468
600
1,353
2,077
8,616
4,580
0
3,059
5,557
14,513
2,152
W
4,033
2,341
0
2,624
7,668
2,840
0
961
6,707
0
44,764
W
Danzaburou
Ft my shoes
Danzaburou
3,743
1,875
0
2,040
7,404
2,486
0
1,376
6,028
0
43,472
L
5,352
1,861
0
1,273
4,648
1,771
0
3,059
1,589
28,756
0
W
Bellona
KyoSohmaa
Bellona
8,151
4,064
0
4,027
7,119
6,747
0
327
6,792
0
56,160
L
Ne Zha
OnNic
Ne Zha
2,755
1,136
0
777
7,475
2,613
0
1,432
6,043
0
27,271
L
Xbalanque
TehMisterJ
Xbalanque
6,128
2,557
0
1,872
5,207
1,580
0
671
4,536
0
33,536
W
5,231
2,188
0
3,873
6,418
2,475
55
2,891
3,527
40,755
4,583
L
3,314
1,222
0
3,653
9,334
6,156
0
0
9,334
0
25,900
L
3,262
278
167
3,326
9,846
5,432
0
2,615
7,231
14,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,177
Gold Earned
29,293
211
Minions Killed
395
0
Camps Cleared
0
859,380
Distance Traveled
917,514
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,089
565
27
3
0
169,749
2
W
Set
5,911
657
79
9
0
197,622
0
W
Danzaburou
5,526
614
85
9
0
160,717
0
L
Nu Wa
4,583
509
42
5
0
176,981
5
W
Bellona
6,944
772
116
13
0
207,897
2
L
Ne Zha
4,427
492
52
6
0
197,544
2
L
Xbalanque
4,708
523
56
6
0
154,508
0
W
Sol
5,823
647
88
10
0
181,529
0
L
Chaac
4,485
498
46
5
0
147,406
0
L
Geb
4,974
553
15
2
0
182,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role