Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cubey86
Baron Samedi
Level 156
God Stats
7W - 6L
1,620 SR
Queue Stats
209W - 229L
1,549 Elo+
Party 1
Artio
Artio
Y-E-H-O-S-H-U-A
Artio
Level 109
God Stats
5W - 3L
1,606 SR
Queue Stats
147W - 142L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
cDule
Gilgamesh
Level 67
God Stats
3W - 1L
1,733 SR
Queue Stats
206W - 197L
1,538 Elo+
Solo
Nemesis
Nemesis
xannybenzo
Nemesis
Level 19
God Stats
5W - 9L
1,482 SR
Queue Stats
12W - 33L
1,275 Elo+
Party 2
Team Averages
Level 102
1,588 SR
1,461 Elo+

VS

Team Averages
Level 119
1,514 SR
1,510 Elo+
Horus
Horus
Cytive
Horus
Level 68
God Stats
3W - 4L
1,469 SR
Queue Stats
62W - 85L
1,404 Elo+
Solo
Cernunnos
Cernunnos
Loyds_UntiedSh0e
Cernunnos
Level 112
God Stats
6W - 5L
1,493 SR
Queue Stats
78W - 78L
1,503 Elo+
Solo
Mercury
Mercury
Smokinopps
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
WheTTo
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,597 Elo+
Party 3
Agni
Agni
theperras
Agni
Level 99
God Stats
19W - 11L
1,610 SR
Queue Stats
210W - 184L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 2 / 0
5,933
494
7,009
7,222
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Cubey86
Baron Samedi
10
0 / 3 / 1
5,582
465
4,327
8,638
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 2
5,193
433
2,530
11,040
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
cDule
Gilgamesh
10
0 / 1 / 0
5,834
486
2,587
10,477
6,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
xannybenzo
Nemesis
9
0 / 1 / 0
5,513
459
1,084
7,112
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cytive
Horus
9
0 / 1 / 2
5,905
492
3,091
9,048
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
9
1 / 0 / 3
5,909
492
8,930
7,785
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Smokinopps
Mercury
11
2 / 0 / 3
6,664
555
3,310
9,617
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
WheTTo
Jormungandr
12
1 / 0 / 0
7,055
588
5,787
6,346
6,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
13
4 / 1 / 1
7,754
646
10,141
8,192
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
1
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
L
Baron Samedi
Cubey86
Baron Samedi
0
3
1
0.17
W
Horus
Cytive
Horus
0
1
2
1
W
Cernunnos
1
0
3
2.5
W
Mercury
Smokinopps
Mercury
2
0
3
3.5
W
Jormungandr
WheTTo
Jormungandr
1
0
0
1
L
0
1
2
1
L
Gilgamesh
cDule
Gilgamesh
0
1
0
0
W
Agni
4
1
1
4.5
L
Nemesis
xannybenzo
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
31,259
44,489
Taken
40,988
21,227
Mitigated
21,339
12,470
Healing
15,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,009
4,326
0
2,772
7,222
2,093
0
430
6,792
0
42,160
L
Baron Samedi
Cubey86
Baron Samedi
4,327
248
122
2,744
8,638
4,175
0
6,697
1,941
32,001
0
W
Horus
Cytive
Horus
3,091
2,077
1,025
3,975
9,048
5,279
0
1,859
7,189
0
13,190
W
Cernunnos
8,930
4,361
0
3,714
7,785
2,705
0
865
6,920
0
41,202
W
Mercury
Smokinopps
Mercury
3,310
1,579
0
665
9,617
3,312
0
507
9,110
0
53,562
W
Jormungandr
WheTTo
Jormungandr
5,787
1,634
0
2,775
6,346
6,624
0
0
6,346
47,510
0
L
2,530
379
622
3,055
11,040
5,698
0
1,089
9,951
6,628
0
L
Gilgamesh
cDule
Gilgamesh
2,587
788
0
2,996
10,477
6,759
0
5,787
4,690
0
35,045
W
Agni
10,141
1,014
0
3,352
8,192
3,419
738
3,626
4,566
66,923
0
L
Nemesis
xannybenzo
Nemesis
1,084
226
0
159
7,112
2,502
0
1,925
5,187
0
35,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
33,287
269
Minions Killed
379
0
Camps Cleared
0
1,130,157
Distance Traveled
1,154,956
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,933
494
70
6
0
200,520
1
L
Baron Samedi
5,582
465
65
5
0
205,694
3
W
Horus
5,905
492
10
1
0
225,146
0
W
Cernunnos
5,909
492
67
6
0
203,844
0
W
Mercury
6,664
555
91
8
0
274,158
1
W
Jormungandr
7,055
588
89
7
0
212,357
3
L
Artio
5,193
433
6
1
0
237,725
3
L
Gilgamesh
5,834
486
64
5
0
229,749
1
W
Agni
7,754
646
122
10
0
239,451
1
L
Nemesis
5,513
459
64
5
0
256,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role