Player Matchup

Serqet
Serqet
JB79433
Serqet
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,453 Elo+
Party 1
Fenrir
Fenrir
Tusken_Savage
Fenrir
Level 120
God Stats
1W - 0L
1,306 SR
Queue Stats
33W - 23L
1,590 Elo+
Party 1
Bastet
Bastet
UgK_iBiG-B3N_17x
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,469 Elo+
Party 1
Nu Wa
Nu Wa
colliide
Nu Wa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,512 Elo+
Party 1
Janus
Janus
tmac5889
Janus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,481 Elo+
Party 1
Team Averages
Level 124
1,461 SR
1,501 Elo+

VS

Team Averages
Level 122
1,510 SR
1,497 Elo+
Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BrandonOL2404
Nike
Level 126
God Stats
1W - 1L
1,723 SR
Queue Stats
144W - 168L
1,436 Elo+
Solo
Cliodhna
Cliodhna
DelteM
Cliodhna
Level 117
God Stats
0W - 1L
1,260 SR
Queue Stats
21W - 20L
1,515 Elo+
Solo
Chernobog
Chernobog
FANMAN30
Chernobog
Level 117
God Stats
2W - 1L
1,565 SR
Queue Stats
130W - 110L
1,504 Elo+
Solo
Hades
Hades
RedDeadArcher
Hades
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 186L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JB79433
Serqet
18
2 / 10 / 14
14,174
591
10,125
24,010
25,052
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 5 / 10
13,406
559
7,652
23,805
25,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
12 / 5 / 12
15,827
659
25,856
27,920
14,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
colliide
Nu Wa
20
5 / 3 / 7
14,405
600
14,679
12,000
6,515
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
tmac5889
Janus
20
9 / 2 / 11
17,223
718
21,575
16,777
9,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
1 / 3 / 20
13,934
581
18,619
18,755
19,102
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 10 / 2
6,236
260
0
9,972
1,586
Cliodhna
DelteM
Cliodhna
13
5 / 5 / 3
11,240
468
8,182
13,982
5,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
FANMAN30
Chernobog
20
11 / 5 / 10
16,027
668
25,049
18,430
10,886
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 6 / 11
15,954
665
24,601
26,501
16,636
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
70
29
Kills
24
25
Deaths
29
54
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
20
3.67
L
0
10
2
0.1
L
Cliodhna
DelteM
Cliodhna
5
5
3
1.3
L
Chernobog
FANMAN30
Chernobog
11
5
10
3.2
W
Serqet
JB79433
Serqet
2
10
14
0.9
L
7
6
11
2.08
W
1
5
10
1.2
W
12
5
12
3.6
W
Nu Wa
colliide
Nu Wa
5
3
7
2.83
W
Janus
tmac5889
Janus
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,887
Damage
76,451
104,512
Taken
87,640
81,501
Mitigated
53,889
29,701
Healing
26,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
18,619
5,018
2,089
3,245
18,755
19,102
0
7,202
11,380
47,039
0
L
0
0
0
0
9,972
1,586
0
3,817
6,155
0
0
L
Cliodhna
DelteM
Cliodhna
8,182
249
611
2,539
13,982
5,679
0
6,669
6,982
0
13,367
L
Chernobog
FANMAN30
Chernobog
25,049
13,261
2,073
2,088
18,430
10,886
0
6,943
10,347
0
58,638
W
Serqet
JB79433
Serqet
10,125
1,426
1,024
2,203
24,010
25,052
1,892
7,149
16,172
0
15,866
L
24,601
1,242
3,339
10,740
26,501
16,636
0
11,623
13,541
72,097
0
W
7,652
851
1,132
4,871
23,805
25,349
1,040
8,609
15,196
0
19,341
W
25,856
4,687
2,616
9,261
27,920
14,872
1,938
11,299
16,147
0
37,120
W
Nu Wa
colliide
Nu Wa
14,679
3,181
1,186
1,215
12,000
6,515
2,553
6,255
5,745
34,876
0
W
Janus
tmac5889
Janus
21,575
1,030
1,351
4,842
16,777
9,713
2,187
9,908
5,308
92,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,035
Gold Earned
63,391
249
Minions Killed
238
0
Camps Cleared
0
2,154,847
Distance Traveled
1,447,783
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
13,934
581
55
2
0
449,310
8
L
Nike
6,236
260
0
0
0
96
0
L
Cliodhna
11,240
468
10
0
0
178,677
0
L
Chernobog
16,027
668
73
3
0
379,913
0
W
Serqet
14,174
591
16
1
0
398,357
1
L
Hades
15,954
665
100
4
0
439,787
3
W
Fenrir
13,406
559
26
1
0
414,176
0
W
Bastet
15,827
659
15
1
0
502,421
0
W
Nu Wa
14,405
600
49
2
0
376,525
0
W
Janus
17,223
718
143
6
0
463,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role