Player Matchup

Anubis
Anubis
Gitrocked95
Anubis
Level 73
God Stats
3W - 4L
1,341 SR
Queue Stats
164W - 184L
1,458 Elo+
Party 2
Raijin
Raijin
Mack096123
Raijin
Level 63
God Stats
2W - 1L
1,277 SR
Queue Stats
56W - 56L
1,478 Elo+
Solo
Guan Yu
Guan Yu
TheBeastcat
Guan Yu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,437 Elo+
Party 2
Anhur
Anhur
WamuelBamuel
Anhur
Level 124
God Stats
1W - 1L
1,397 SR
Queue Stats
59W - 65L
1,457 Elo+
Party 2
Rama
Rama
iEZblutch
Rama
Level 112
God Stats
2W - 0L
1,540 SR
Queue Stats
49W - 49L
1,435 Elo+
Party 2
Team Averages
Level 94
1,411 SR
1,453 Elo+

VS

Team Averages
Level 117
1,579 SR
1,472 Elo+
Sun Wukong
Sun Wukong
BorrayoA
Sun Wukong
Level 91
God Stats
0W - 1L
1,334 SR
Queue Stats
103W - 120L
1,442 Elo+
Party 3
Guan Yu
Guan Yu
ItsSlyTrigger
Guan Yu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,489 Elo+
Party 1
Eset
Eset
Sava9eKůįð
Eset
Level 128
God Stats
2W - 1L
1,838 SR
Queue Stats
76W - 81L
1,483 Elo+
Party 1
Hercules
Hercules
WordedCamera1
Hercules
Level 140
God Stats
3W - 1L
1,570 SR
Queue Stats
85W - 105L
1,446 Elo+
Party 3
The Morrigan
The Morrigan
xGr33NL4NtErNx
The Morrigan
Level 104
God Stats
2W - 2L
1,655 SR
Queue Stats
34W - 31L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
0 / 6 / 21
10,664
627
12,177
14,674
8,453
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Mack096123
Raijin
19
6 / 4 / 15
12,227
719
22,470
18,342
9,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
TheBeastcat
Guan Yu
20
6 / 5 / 15
11,760
692
13,908
29,765
39,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 4 / 15
12,072
710
20,862
18,485
11,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rama
20
10 / 3 / 12
12,730
749
23,216
17,449
9,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BorrayoA
Sun Wukong
18
3 / 4 / 12
10,509
618
16,194
26,531
25,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
16
3 / 7 / 11
10,151
597
14,807
29,449
23,313
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 4 / 13
11,100
653
24,182
16,565
6,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
WordedCamera1
Hercules
19
7 / 5 / 7
11,267
663
18,413
29,388
32,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
xGr33NL4NtErNx
The Morrigan
18
5 / 7 / 10
11,370
669
14,285
13,657
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
74
27
Kills
21
22
Deaths
27
78
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BorrayoA
Sun Wukong
3
4
12
2.25
W
Anubis
0
6
21
1.75
L
Guan Yu
3
7
11
1.21
W
Raijin
Mack096123
Raijin
6
4
15
3.38
L
3
4
13
2.38
W
Guan Yu
TheBeastcat
Guan Yu
6
5
15
2.7
W
5
4
15
3.13
L
Hercules
WordedCamera1
Hercules
7
5
7
2.1
W
Rama
10
3
12
5.33
L
The Morrigan
xGr33NL4NtErNx
The Morrigan
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,633
Damage
87,881
98,715
Taken
115,590
79,031
Mitigated
94,969
40,878
Healing
49,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BorrayoA
Sun Wukong
16,194
1,269
4,164
5,998
26,531
25,550
0
6,983
19,264
0
38,773
W
Anubis
12,177
1,123
908
2,415
14,674
8,453
1,531
5,578
9,096
31,018
0
L
Guan Yu
14,807
770
11,154
8,284
29,449
23,313
0
7,761
21,474
0
19,416
W
Raijin
Mack096123
Raijin
22,470
1,457
1,729
3,963
18,342
9,858
689
7,643
10,699
57,538
0
L
24,182
267
2,286
1,021
16,565
6,924
82
4,695
11,758
45,519
0
W
Guan Yu
TheBeastcat
Guan Yu
13,908
1,806
8,037
9,473
29,765
39,810
209
11,833
17,932
0
28,299
W
20,862
9,777
1,781
4,486
18,485
11,032
2,230
5,514
12,971
0
40,712
L
Hercules
WordedCamera1
Hercules
18,413
4,629
2,578
9,195
29,388
32,780
36
10,173
18,919
3,347
29,142
W
Rama
23,216
17,985
1,566
6,520
17,449
9,878
3,327
7,153
10,296
0
56,054
L
The Morrigan
xGr33NL4NtErNx
The Morrigan
14,285
1,801
2,681
2,540
13,657
6,402
631
3,969
9,528
18,023
2,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,453
Gold Earned
54,397
198
Minions Killed
144
0
Camps Cleared
0
1,428,139
Distance Traveled
1,444,465
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,509
618
44
3
0
322,671
3
W
Anubis
10,664
627
29
2
0
249,214
0
L
Guan Yu
10,151
597
10
1
0
282,991
2
W
Raijin
12,227
719
70
4
0
271,235
1
L
Eset
11,100
653
51
3
0
305,934
1
W
Guan Yu
11,760
692
13
1
0
302,910
1
W
Anhur
12,072
710
37
2
0
306,617
0
L
Hercules
11,267
663
28
2
0
275,688
1
W
Rama
12,730
749
49
3
0
298,163
0
L
The Morrigan
11,370
669
11
1
0
257,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role