Player Matchup

Chaac
Chaac
Askingbolande118
Chaac
Level 128
God Stats
1W - 3L
1,317 SR
Queue Stats
193W - 210L
1,498 Elo+
Party 1
Atlas
Atlas
Eldestrozahoyos
Atlas
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Sobek
Sobek
PumPumPum
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,410 Elo+
Party 1
Tiamat
Tiamat
hangmanwa7id
Tiamat
Level 88
God Stats
2W - 2L
1,612 SR
Queue Stats
122W - 111L
1,483 Elo+
Solo
Ne Zha
Ne Zha
prometeogod
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 62
1,486 SR
1,478 Elo+

VS

Team Averages
Level 82
1,537 SR
1,417 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Bloodhawk1
Loki
Level 27
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 3L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Cyborgitron
Cthulhu
Level 119
God Stats
2W - 0L
1,597 SR
Queue Stats
16W - 12L
1,560 Elo+
Party 2
Hun Batz
Hun Batz
Lylium72
Hun Batz
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,225 Elo+
Party 2
Nemesis
Nemesis
mne13let
Nemesis
Level 160
God Stats
4W - 5L
1,362 SR
Queue Stats
208W - 230L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,420
675
7,913
16,190
14,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 2
8,310
755
7,079
11,894
12,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sobek
PumPumPum
Sobek
13
1 / 6 / 1
7,582
689
3,672
20,614
16,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
14
1 / 4 / 1
7,805
710
8,633
8,882
6,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
11
0 / 7 / 2
6,823
620
5,046
10,620
4,968
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
7 / 1 / 12
9,694
881
20,978
10,663
5,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 15
8,704
791
9,105
7,079
3,151
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Cyborgitron
Cthulhu
18
4 / 1 / 18
10,502
955
12,578
12,538
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Lylium72
Hun Batz
15
6 / 2 / 9
8,978
816
14,974
9,421
5,011
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
mne13let
Nemesis
14
2 / 1 / 12
8,627
784
3,652
5,219
2,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
89
3
Kills
23
23
Deaths
6
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
1
12
13
L
0
3
2
0.33
W
4
1
15
11.5
W
Cthulhu
Cyborgitron
Cthulhu
4
1
18
13
L
1
3
2
0.67
W
Hun Batz
Lylium72
Hun Batz
6
2
9
5.25
L
Sobek
PumPumPum
Sobek
1
6
1
0.25
L
Tiamat
1
4
1
0.38
W
Nemesis
mne13let
Nemesis
2
1
12
8
L
Ne Zha
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,343
Damage
61,287
68,200
Taken
44,920
55,201
Mitigated
32,756
16,535
Healing
22,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
20,978
12,470
2,209
4,300
10,663
5,525
1,718
4,604
6,059
0
36,504
L
7,913
880
1,464
4,418
16,190
14,660
0
3,222
12,968
0
21,185
W
9,105
1,101
1,153
1,969
7,079
3,151
721
2,154
4,925
0
14,865
W
Cthulhu
Cyborgitron
Cthulhu
12,578
970
4,199
3,868
12,538
16,261
296
6,107
6,431
31,707
0
L
7,079
1,705
366
2,948
11,894
12,741
0
2,709
9,185
22,381
0
W
Hun Batz
Lylium72
Hun Batz
14,974
3,874
0
450
9,421
5,011
538
3,793
5,628
0
21,875
L
Sobek
PumPumPum
Sobek
3,672
675
308
4,508
20,614
16,608
0
2,397
18,217
6,392
0
L
Tiamat
8,633
890
826
1,389
8,882
6,224
0
1,877
7,005
18,161
0
W
Nemesis
mne13let
Nemesis
3,652
528
2,473
1,818
5,219
2,808
558
2,726
2,493
0
6,697
L
Ne Zha
5,046
813
0
308
10,620
4,968
0
2,373
8,247
0
10,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,940
Gold Earned
46,505
104
Minions Killed
127
0
Camps Cleared
0
986,586
Distance Traveled
1,007,587
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,694
881
43
4
0
213,217
0
L
Chaac
7,420
675
23
2
0
214,952
2
W
Loki
8,704
791
4
0
0
235,445
0
W
Cthulhu
10,502
955
43
4
0
228,824
3
L
Atlas
8,310
755
25
2
0
212,632
0
W
Hun Batz
8,978
816
27
2
0
179,462
0
L
Sobek
7,582
689
4
0
0
180,102
0
L
Tiamat
7,805
710
35
3
0
188,064
1
W
Nemesis
8,627
784
10
1
0
150,639
0
L
Ne Zha
6,823
620
17
2
0
190,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role