Player Matchup

Ymir
Ymir
BonezeeBash
Ymir
Level 105
God Stats
116W - 91L
1,566 SR
Queue Stats
182W - 159L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
K30012
Morgan Le Fay
Level 123
God Stats
8W - 1L
1,944 SR
Queue Stats
385W - 398L
1,476 Elo+
Solo
Thanatos
Thanatos
MightyNumber6
Thanatos
Level 123
God Stats
8W - 3L
1,644 SR
Queue Stats
317W - 282L
1,529 Elo+
Party 1
Sol
Sol
biggulp69
Sol
Level 99
God Stats
18W - 15L
1,619 SR
Queue Stats
346W - 386L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
usixu
Kuzenbo
Level 81
God Stats
1W - 0L
1,292 SR
Queue Stats
239W - 234L
1,473 Elo+
Solo
Team Averages
Level 106
1,613 SR
1,499 Elo+

VS

Team Averages
Level 123
1,491 SR
1,509 Elo+
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
EndlessBryan
Izanami
Level 124
God Stats
16W - 11L
1,644 SR
Queue Stats
182W - 163L
1,550 Elo+
Party 3
Loki
Loki
ISAAC1707
Loki
Level 123
God Stats
2W - 2L
1,307 SR
Queue Stats
177W - 186L
1,451 Elo+
Party 2
Ymir
Ymir
ItsMisfit_-
Ymir
Level 128
God Stats
1W - 4L
1,461 SR
Queue Stats
114W - 110L
1,529 Elo+
Party 3
Merlin
Merlin
ToxicValrick
Merlin
Level 81
God Stats
5W - 4L
1,543 SR
Queue Stats
76W - 86L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
8,714
581
5,980
10,752
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
K30012
Morgan Le Fay
14
2 / 1 / 4
8,472
565
10,935
16,480
7,798
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MightyNumber6
Thanatos
13
7 / 0 / 2
8,051
537
7,351
10,609
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 5
8,801
587
14,708
11,720
3,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
usixu
Kuzenbo
13
0 / 3 / 1
7,908
527
7,032
15,305
12,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
3 / 1 / 0
8,653
577
12,481
14,505
10,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
EndlessBryan
Izanami
12
2 / 6 / 0
7,346
490
8,883
15,065
6,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
12
0 / 4 / 0
6,660
444
7,577
13,654
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 3 / 1
7,138
476
6,388
13,099
14,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
10
0 / 6 / 0
6,224
415
4,867
9,109
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
7
7
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
1
0
3
W
5
1
4
7
L
Izanami
EndlessBryan
Izanami
2
6
0
0.33
L
Loki
0
4
0
0
L
2
3
1
0.83
W
Morgan Le Fay
K30012
Morgan Le Fay
2
1
4
4
W
Thanatos
MightyNumber6
Thanatos
7
0
2
8
L
Merlin
0
6
0
0
W
6
2
5
4.25
W
Kuzenbo
usixu
Kuzenbo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
40,196
64,866
Taken
65,432
37,273
Mitigated
39,579
37,291
Healing
18,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,481
6,111
0
6,889
14,505
10,931
651
7,946
6,031
0
79,547
W
5,980
1,133
0
2,993
10,752
9,474
150
2,009
8,743
36,005
3,165
L
Izanami
EndlessBryan
Izanami
8,883
6,090
0
4,062
15,065
6,103
122
11,196
3,869
0
60,443
L
Loki
7,577
1,973
0
5,380
13,654
4,844
0
3,924
9,730
0
54,424
L
6,388
1,915
0
1,574
13,099
14,019
0
7,970
5,129
26,217
0
W
Morgan Le Fay
K30012
Morgan Le Fay
10,935
804
208
9,059
16,480
7,798
546
6,657
9,823
71,027
0
W
Thanatos
MightyNumber6
Thanatos
7,351
1,548
0
12,706
10,609
4,254
0
1,562
9,047
0
43,680
L
Merlin
4,867
283
0
701
9,109
3,682
366
6,327
2,782
42,338
0
W
14,708
8,870
0
7,163
11,720
3,286
1,333
1,027
10,693
60,436
1,493
W
Kuzenbo
usixu
Kuzenbo
7,032
3,060
0
5,162
15,305
12,461
0
0
15,305
44,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
36,021
422
Minions Killed
447
0
Camps Cleared
0
1,481,663
Distance Traveled
1,331,258
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,653
577
150
10
0
249,654
4
W
Ymir
8,714
581
55
4
0
297,027
6
L
Izanami
7,346
490
108
7
0
231,545
4
L
Loki
6,660
444
75
5
0
310,525
1
L
Ymir
7,138
476
40
3
0
264,616
6
W
Morgan Le Fay
8,472
565
110
7
0
284,925
4
W
Thanatos
8,051
537
70
5
0
341,566
4
L
Merlin
6,224
415
74
5
0
274,918
0
W
Sol
8,801
587
89
6
0
269,491
2
W
Kuzenbo
7,908
527
98
7
0
288,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role