Player Matchup

Bacchus
Bacchus
BikDoi69
Bacchus
Level 129
God Stats
0W - 1L
1,289 SR
Queue Stats
97W - 104L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Daxohs
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,249 Elo+
Solo
Neith
Neith
ZirconExists
Neith
Level 48
God Stats
2W - 4L
1,269 SR
Queue Stats
42W - 67L
1,275 Elo+
Party 1
Team Averages
Level 75
1,353 SR
1,316 Elo+

VS

Team Averages
Level 58
1,548 SR
1,348 Elo+
Tsukuyomi
Tsukuyomi
Offline_MRAM
Tsukuyomi
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,393 Elo+
Solo
Chang'e
Chang'e
SupposedSatyr79
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 2
Bellona
Bellona
rollingbubble3
Bellona
Level 106
God Stats
3W - 1L
1,645 SR
Queue Stats
75W - 100L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BikDoi69
Bacchus
15
4 / 2 / 4
11,263
805
10,383
14,653
17,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Daxohs
Cthulhu
14
2 / 3 / 3
9,621
687
8,365
16,642
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 7 / 4
10,122
723
16,910
17,110
7,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Offline_MRAM
Tsukuyomi
15
4 / 4 / 7
10,775
770
14,677
16,362
7,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 4 / 5
11,214
801
17,026
17,422
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
1 / 1 / 9
10,644
760
7,928
17,089
18,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
9
Kills
12
12
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BikDoi69
Bacchus
4
2
4
3
L
Cthulhu
Daxohs
Cthulhu
2
3
3
1.17
W
Tsukuyomi
Offline_MRAM
Tsukuyomi
4
4
7
1.88
W
7
4
5
2.38
L
3
7
4
0.71
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
39,631
48,405
Taken
50,873
42,136
Mitigated
34,350
10,559
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BikDoi69
Bacchus
10,383
1,099
0
1,372
14,653
17,626
0
3,720
10,933
33,942
0
L
Cthulhu
Daxohs
Cthulhu
8,365
732
0
4,002
16,642
16,891
0
5,180
11,462
21,698
0
W
Tsukuyomi
Offline_MRAM
Tsukuyomi
14,677
4,989
309
3,509
16,362
7,753
668
5,736
10,626
0
37,936
W
17,026
1,156
3,059
6,299
17,422
8,487
1,253
6,482
10,940
50,424
0
L
16,910
7,779
448
4,737
17,110
7,619
0
8,184
8,926
0
45,080
W
7,928
4,074
2,429
3,386
17,089
18,110
615
6,581
10,508
0
28,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
32,633
120
Minions Killed
139
0
Camps Cleared
0
683,740
Distance Traveled
821,150
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,263
805
29
2
0
241,848
3
L
Cthulhu
9,621
687
31
2
0
219,819
0
W
Tsukuyomi
10,775
770
36
3
0
271,246
2
W
Chang'e
11,214
801
65
5
0
260,436
1
L
Neith
10,122
723
60
4
0
222,073
1
W
Bellona
10,644
760
38
3
0
289,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role