Player Matchup

Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Draculoth
Cthulhu
Level 68
God Stats
2W - 1L
1,407 SR
Queue Stats
11W - 23L
1,117 Elo+
Party 3
Terra
Terra
TheXaphan
Terra
Level 96
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 4L
1,658 Elo+
Party 3
Loki
Loki
Tyrexous
Loki
Level 96
God Stats
1W - 2L
1,545 SR
Queue Stats
11W - 17L
1,260 Elo+
Party 3
Charybdis
Charybdis
liljelli
Charybdis
Level 108
God Stats
0W - 1L
1,334 SR
Queue Stats
15W - 21L
1,276 Elo+
Party 3
Team Averages
Level 97
1,506 SR
1,362 Elo+

VS

Team Averages
Level 120
1,596 SR
1,438 Elo+
Anubis
Anubis
Bootyseeker_Sugi
Anubis
Level 124
God Stats
4W - 1L
1,702 SR
Queue Stats
134W - 142L
1,453 Elo+
Party 2
Nike
Nike
CSSWUAI
Nike
Level 86
God Stats
2W - 0L
1,733 SR
Queue Stats
69W - 62L
1,436 Elo+
Party 2
Mercury
Mercury
ICEspose So
Mercury
Level 159
God Stats
2W - 3L
1,387 SR
Queue Stats
110W - 117L
1,474 Elo+
Solo
Cthulhu
Cthulhu
OBNRZae420
Cthulhu
Level 88
God Stats
5W - 5L
1,414 SR
Queue Stats
62W - 67L
1,409 Elo+
Party 1
Apollo
Apollo
UnHolyManners13
Apollo
Level 141
God Stats
6W - 2L
1,745 SR
Queue Stats
433W - 434L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 3 / 2
10,448
454
8,317
9,229
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Draculoth
Cthulhu
9
1 / 0 / 1
8,085
352
3,479
6,660
4,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
TheXaphan
Terra
14
0 / 5 / 6
9,505
413
8,666
23,456
25,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
16
3 / 7 / 3
10,642
463
8,032
23,972
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
liljelli
Charybdis
17
5 / 8 / 2
11,383
495
21,452
26,402
11,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 8
14,436
628
14,317
15,833
8,910
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
CSSWUAI
Nike
19
3 / 3 / 8
13,032
567
7,389
17,225
13,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
ICEspose So
Mercury
20
8 / 4 / 7
14,352
624
18,535
21,734
10,356
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
OBNRZae420
Cthulhu
14
2 / 2 / 8
10,778
469
6,762
13,429
6,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 2 / 13
13,429
584
16,441
24,013
10,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
11
Kills
23
23
Deaths
11
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
2
1
W
5
0
8
9
W
Nike
CSSWUAI
Nike
3
3
8
2.33
L
Cthulhu
Draculoth
Cthulhu
1
0
1
1.5
W
Mercury
ICEspose So
Mercury
8
4
7
2.88
W
Cthulhu
OBNRZae420
Cthulhu
2
2
8
3
L
Terra
TheXaphan
Terra
0
5
6
0.6
L
Loki
3
7
3
0.64
W
5
2
13
5.75
L
Charybdis
liljelli
Charybdis
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,946
Damage
63,444
89,719
Taken
92,234
54,788
Mitigated
50,484
27,733
Healing
38,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,317
1,409
0
2,111
9,229
3,961
249
3,436
5,734
88,595
0
W
14,317
752
0
12,483
15,833
8,910
3,102
5,221
10,612
136,855
0
W
Nike
CSSWUAI
Nike
7,389
458
0
4,119
17,225
13,887
3,725
4,870
12,355
10,076
64,365
L
Cthulhu
Draculoth
Cthulhu
3,479
280
0
2,435
6,660
4,142
0
1,246
5,414
29,321
0
W
Mercury
ICEspose So
Mercury
18,535
10,725
0
4,975
21,734
10,356
5,339
5,085
16,649
0
127,791
W
Cthulhu
OBNRZae420
Cthulhu
6,762
467
482
2,484
13,429
6,880
426
4,817
8,612
44,171
0
L
Terra
TheXaphan
Terra
8,666
720
3,892
4,289
23,456
25,073
0
8,972
13,795
30,421
0
L
Loki
8,032
1,760
0
7,272
23,972
10,361
0
2,728
21,175
0
79,203
W
16,441
10,531
0
13,684
24,013
10,451
5,216
5,006
19,007
0
112,493
L
Charybdis
liljelli
Charybdis
21,452
9,254
0
7,734
26,402
11,251
1,422
4,775
21,336
0
97,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,063
Gold Earned
66,027
492
Minions Killed
743
0
Camps Cleared
0
1,754,926
Distance Traveled
2,259,732
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,448
454
156
7
0
417,489
1
W
Anubis
14,436
628
216
9
0
406,307
3
W
Nike
13,032
567
131
6
0
447,910
2
L
Cthulhu
8,085
352
42
2
0
182,232
3
W
Mercury
14,352
624
176
8
0
538,876
8
W
Cthulhu
10,778
469
60
3
0
398,865
0
L
Terra
9,505
413
35
2
0
426,088
0
L
Loki
10,642
463
122
5
0
384,759
3
W
Apollo
13,429
584
160
7
0
467,774
6
L
Charybdis
11,383
495
137
6
0
344,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role