Player Matchup

Morgan Le Fay
Morgan Le Fay
FajardoKing
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 137L
1,586 Elo+
Party 1
Jormungandr
Jormungandr
Lilith50797
Jormungandr
Level 29
God Stats
9W - 3L
1,619 SR
Queue Stats
76W - 47L
1,614 Elo+
Party 1
Chiron
Chiron
Pcukiest
Chiron
Level 89
God Stats
4W - 0L
1,704 SR
Queue Stats
91W - 48L
1,597 Elo+
Party 3
Hun Batz
Hun Batz
ProfSmurff
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,673 Elo+
Party 3
Baron Samedi
Baron Samedi
heycatz
Baron Samedi
Level 105
God Stats
4W - 0L
1,731 SR
Queue Stats
33W - 12L
1,669 Elo+
Party 1
Team Averages
Level 69
1,611 SR
1,628 Elo+

VS

Team Averages
Level 26
1,457 SR
1,321 Elo+
Pele
Pele
GaymerBread
Pele
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,276 Elo+
Party 2
Geb
Geb
Hamakawa
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,276 Elo+
Party 2
Ullr
Ullr
OniichanYamete69
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,276 Elo+
Party 2
Lancelot
Lancelot
Tarasau
Lancelot
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
14W - 16L
1,276 Elo+
Party 2
Yemoja
Yemoja
dooben
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FajardoKing
Morgan Le Fay
18
8 / 0 / 23
11,929
1,193
22,400
5,264
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Lilith50797
Jormungandr
18
5 / 0 / 28
12,076
1,208
9,268
9,946
14,404
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Pcukiest
Chiron
17
11 / 2 / 15
11,819
1,182
23,835
11,738
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
ProfSmurff
Hun Batz
18
7 / 1 / 24
11,325
1,133
29,227
12,424
7,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
heycatz
Baron Samedi
17
6 / 0 / 18
11,173
1,117
13,063
2,631
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 1
9,718
972
10,800
21,010
8,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 7 / 1
9,261
926
10,017
24,333
15,362
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 15 / 2
9,009
901
6,349
27,710
11,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Tarasau
Lancelot
14
1 / 4 / 2
9,617
962
6,327
14,444
6,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
dooben
Yemoja
14
0 / 2 / 2
9,417
942
3,234
14,853
14,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
11
37
Kills
3
3
Deaths
37
108
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FajardoKing
Morgan Le Fay
8
0
23
19.5
L
2
9
1
0.28
L
0
7
1
0.07
W
Jormungandr
Lilith50797
Jormungandr
5
0
28
19
L
0
15
2
0.07
W
Chiron
Pcukiest
Chiron
11
2
15
9.25
W
Hun Batz
ProfSmurff
Hun Batz
7
1
24
19
L
Lancelot
Tarasau
Lancelot
1
4
2
0.5
L
Yemoja
dooben
Yemoja
0
2
2
0.5
W
Baron Samedi
heycatz
Baron Samedi
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,793
Damage
36,727
42,003
Taken
102,350
31,929
Mitigated
56,789
10,626
Healing
7,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FajardoKing
Morgan Le Fay
22,400
3,444
0
440
5,264
2,660
0
2,080
3,184
39,019
0
L
10,800
2,411
0
1,003
21,010
8,268
0
7,903
13,107
0
26,259
L
10,017
745
0
0
24,333
15,362
0
10,292
14,041
31,061
0
W
Jormungandr
Lilith50797
Jormungandr
9,268
2,209
976
502
9,946
14,404
0
3,504
6,442
24,082
0
L
6,349
3,450
0
156
27,710
11,771
0
13,613
14,097
0
18,525
W
Chiron
Pcukiest
Chiron
23,835
10,932
845
2,597
11,738
5,636
0
3,068
8,584
0
37,137
W
Hun Batz
ProfSmurff
Hun Batz
29,227
8,281
0
2,597
12,424
7,536
0
3,685
8,247
0
46,796
L
Lancelot
Tarasau
Lancelot
6,327
1,257
0
714
14,444
6,515
0
6,177
8,267
0
12,969
L
Yemoja
dooben
Yemoja
3,234
1,043
4,834
1,247
14,853
14,873
0
6,746
8,107
8,977
0
W
Baron Samedi
heycatz
Baron Samedi
13,063
1,041
2,017
652
2,631
1,693
0
914
1,717
31,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,322
Gold Earned
47,022
202
Minions Killed
124
8
Camps Cleared
3
1,046,670
Distance Traveled
977,169
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,929
1,193
43
4
1
221,862
1
L
Pele
9,718
972
35
4
1
186,521
0
L
Geb
9,261
926
44
4
0
221,406
0
W
Jormungandr
12,076
1,208
25
3
0
221,696
0
L
Ullr
9,009
901
23
2
1
152,752
0
W
Chiron
11,819
1,182
32
3
5
187,361
1
W
Hun Batz
11,325
1,133
46
5
1
203,062
1
L
Lancelot
9,617
962
17
2
1
240,659
1
L
Yemoja
9,417
942
5
1
0
175,831
2
W
Baron Samedi
11,173
1,117
56
6
1
212,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role