Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Holameng
Scylla
Level 101
God Stats
1W - 2L
1,586 SR
Queue Stats
126W - 137L
1,502 Elo+
Solo
Vulcan
Vulcan
TheThurstyOne
Vulcan
Level 75
God Stats
0W - 2L
1,593 SR
Queue Stats
6W - 7L
1,476 Elo+
Solo
Hera
Hera
Y7NR
Hera
Level 127
God Stats
4W - 8L
1,405 SR
Queue Stats
281W - 290L
1,417 Elo+
Solo
Aphrodite
Aphrodite
strevor
Aphrodite
Level 88
God Stats
0W - 2L
1,309 SR
Queue Stats
61W - 81L
1,412 Elo+
Solo
Team Averages
Level 103
1,478 SR
1,462 Elo+

VS

Team Averages
Level 118
1,416 SR
1,444 Elo+
Heimdallr
Heimdallr
Amhranna
Heimdallr
Level 64
God Stats
2W - 2L
1,591 SR
Queue Stats
291W - 323L
1,461 Elo+
Solo
Amaterasu
Amaterasu
Freakonomics_12
Amaterasu
Level 129
God Stats
4W - 3L
1,574 SR
Queue Stats
222W - 226L
1,448 Elo+
Solo
Loki
Loki
MassMutt
Loki
Level 104
God Stats
4W - 8L
1,320 SR
Queue Stats
806W - 800L
1,421 Elo+
Solo
Raijin
Raijin
MushroomScrub337
Raijin
Level 143
God Stats
1W - 2L
1,171 SR
Queue Stats
243W - 261L
1,412 Elo+
Solo
Yemoja
Yemoja
Potato-_-Papi
Yemoja
Level 149
God Stats
9W - 12L
1,425 SR
Queue Stats
976W - 1,052L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
2 / 4 / 4
9,778
611
17,014
17,014
7,325
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Holameng
Scylla
17
0 / 4 / 6
10,260
641
17,283
11,282
5,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 4 / 3
10,165
635
23,124
12,971
5,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Y7NR
Hera
20
2 / 5 / 4
12,408
776
21,964
14,770
7,162
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
strevor
Aphrodite
12
0 / 4 / 6
8,663
541
3,456
15,122
15,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amhranna
Heimdallr
20
6 / 2 / 13
11,912
745
20,563
11,314
6,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Freakonomics_12
Amaterasu
20
5 / 1 / 14
12,377
774
10,432
30,418
25,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
20
8 / 2 / 10
12,268
767
21,612
21,138
9,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 13
10,897
681
13,175
24,360
10,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 2 / 13
10,617
664
1,187
14,927
18,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
6
Kills
21
21
Deaths
9
23
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
4
1
W
Heimdallr
Amhranna
Heimdallr
6
2
13
6.25
W
Amaterasu
Freakonomics_12
Amaterasu
5
1
14
12
L
Scylla
Holameng
Scylla
0
4
6
0.75
W
Loki
8
2
10
6.5
W
2
2
13
4.25
W
0
2
13
3.25
L
2
4
3
0.88
L
Hera
Y7NR
Hera
2
5
4
0.8
L
Aphrodite
strevor
Aphrodite
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,841
Damage
66,969
71,159
Taken
102,157
41,053
Mitigated
71,183
27,098
Healing
62,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
17,014
1,321
1,625
2,250
17,014
7,325
69
3,843
13,166
0
26,292
W
Heimdallr
Amhranna
Heimdallr
20,563
8,011
1,540
1,746
11,314
6,769
3,497
8,013
3,301
0
56,628
W
Amaterasu
Freakonomics_12
Amaterasu
10,432
3,582
3,756
13,344
30,418
25,911
1,724
20,558
9,860
5,273
29,089
L
Scylla
Holameng
Scylla
17,283
2,648
764
817
11,282
5,031
933
2,346
8,936
36,646
0
W
Loki
21,612
2,697
3,413
8,289
21,138
9,227
1,260
13,219
7,919
0
46,029
W
13,175
224
0
7,294
24,360
10,811
386
14,204
10,156
40,066
0
W
1,187
227
17,829
5,474
14,927
18,465
644
9,833
5,094
4,874
0
L
23,124
10,813
2,525
2,731
12,971
5,813
306
3,970
9,001
35,838
0
L
Hera
Y7NR
Hera
21,964
4,685
1,105
3,247
14,770
7,162
414
2,392
12,376
56,201
0
L
Aphrodite
strevor
Aphrodite
3,456
489
7,850
4,184
15,122
15,722
184
3,073
12,049
4,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,274
Gold Earned
58,071
180
Minions Killed
210
0
Camps Cleared
0
1,615,999
Distance Traveled
1,517,119
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,778
611
18
1
0
368,219
0
W
Heimdallr
11,912
745
74
5
0
296,773
1
W
Amaterasu
12,377
774
44
3
0
329,859
3
L
Scylla
10,260
641
64
4
0
246,873
0
W
Loki
12,268
767
47
3
0
340,466
2
W
Raijin
10,897
681
40
3
0
299,707
4
W
Yemoja
10,617
664
5
0
0
250,314
1
L
Vulcan
10,165
635
11
1
0
345,936
2
L
Hera
12,408
776
79
5
0
322,798
1
L
Aphrodite
8,663
541
8
1
0
332,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role