Player Matchup

Olorun
Olorun
Cancel that5412
Olorun
Level 17
God Stats
3W - 2L
1,515 SR
Queue Stats
18W - 13L
1,456 Elo+
Party 1
Odin
Odin
Voodookush559
Odin
Level 131
God Stats
8W - 6L
1,578 SR
Queue Stats
736W - 629L
1,542 Elo+
Party 1
Horus
Horus
XzImmortalzX
Horus
Level 156
God Stats
2W - 1L
1,414 SR
Queue Stats
663W - 462L
1,654 Elo+
Party 1
Team Averages
Level 101
1,502 SR
1,551 Elo+

VS

Team Averages
Level 65
1,547 SR
1,348 Elo+
Neith
Neith
Greafuas
Neith
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,548 Elo+
Solo
Thoth
Thoth
Thoth mid
Thoth
Level 63
God Stats
6W - 13L
1,472 SR
Queue Stats
21W - 35L
1,259 Elo+
Party 2
Cerberus
Cerberus
YOUNGBLOOD1949
Cerberus
Level 27
God Stats
1W - 1L
1,669 SR
Queue Stats
17W - 31L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
7,683
768
9,510
8,999
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 5
8,115
812
4,312
8,651
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 8
7,276
728
7,857
8,380
7,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Greafuas
Neith
11
1 / 2 / 1
6,693
669
8,458
6,428
3,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Thoth mid
Thoth
11
2 / 7 / 1
6,721
672
6,088
10,998
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
0 / 1 / 1
6,176
618
2,413
8,266
4,686
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Neith
Greafuas
Neith
1
2
1
0.75
L
Thoth
Thoth mid
Thoth
2
7
1
0.36
W
4
2
5
3.25
W
2
1
8
6
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
16,959
26,030
Taken
25,692
20,525
Mitigated
11,704
9,018
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,510
4,849
0
3,823
8,999
4,917
1,077
3,003
5,996
27,891
3,880
L
Neith
Greafuas
Neith
8,458
3,830
0
1,902
6,428
3,129
0
2,790
3,638
0
26,247
L
Thoth
Thoth mid
Thoth
6,088
184
0
890
10,998
3,889
0
3,070
7,928
23,221
0
W
4,312
995
0
924
8,651
8,369
25
2,615
5,794
0
23,811
W
7,857
3,123
1,203
3,068
8,380
7,239
46
2,573
5,687
0
16,678
L
Cerberus
2,413
89
0
1,783
8,266
4,686
0
3,009
5,257
10,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,074
Gold Earned
19,590
108
Minions Killed
107
0
Camps Cleared
0
561,196
Distance Traveled
455,297
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,683
768
52
5
0
183,795
1
L
Neith
6,693
669
39
4
0
157,478
3
L
Thoth
6,721
672
51
5
0
163,322
1
W
Odin
8,115
812
31
3
0
183,201
0
W
Horus
7,276
728
25
3
0
194,200
2
L
Cerberus
6,176
618
17
2
0
134,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role