Player Matchup

Chang'e
Chang'e
Fufynono
Chang'e
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,512 Elo+
Party 1
Baba Yaga
Baba Yaga
Sp000kDown710
Baba Yaga
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 222L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
TayzerFace
Cernunnos
Level 158
God Stats
4W - 1L
1,530 SR
Queue Stats
196W - 205L
1,431 Elo+
Party 2
Nike
Nike
nathan01988
Nike
Level 135
God Stats
2W - 2L
1,585 SR
Queue Stats
60W - 62L
1,504 Elo+
Party 1
Nox
Nox
warmachine40
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Solo
Team Averages
Level 122
1,523 SR
1,517 Elo+

VS

Team Averages
Level 146
1,621 SR
1,498 Elo+
Merlin
Merlin
 
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BustaCap II
Morgan Le Fay
Level 139
God Stats
7W - 5L
1,536 SR
Queue Stats
249W - 232L
1,589 Elo+
Solo
Guan Yu
Guan Yu
Teeebie
Guan Yu
Level 143
God Stats
3W - 1L
1,792 SR
Queue Stats
108W - 122L
1,459 Elo+
Solo
Chiron
Chiron
Yluisv
Chiron
Level 138
God Stats
13W - 11L
1,566 SR
Queue Stats
640W - 687L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
roach0405
Ah Muzen Cab
Level 156
God Stats
6W - 2L
1,709 SR
Queue Stats
269W - 266L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fufynono
Chang'e
15
1 / 7 / 4
7,976
570
5,608
20,044
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
Sp000kDown710
Baba Yaga
15
0 / 6 / 5
8,604
615
12,189
16,863
6,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
TayzerFace
Cernunnos
14
1 / 9 / 3
8,360
597
9,386
20,061
7,386
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 5
9,812
701
11,211
27,425
18,051
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 7 / 2
9,985
713
4,107
14,240
6,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 1 / 21
11,025
788
16,024
9,712
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
BustaCap II
Morgan Le Fay
18
6 / 1 / 19
11,457
818
17,124
8,999
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Teeebie
Guan Yu
17
9 / 6 / 20
10,957
783
13,607
21,442
22,807
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Yluisv
Chiron
19
8 / 2 / 21
11,227
802
24,084
16,396
8,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
roach0405
Ah Muzen Cab
19
10 / 2 / 19
11,451
818
19,987
14,429
7,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
135
8
Kills
35
35
Deaths
12
19
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
21
12.5
W
Morgan Le Fay
BustaCap II
Morgan Le Fay
6
1
19
15.5
L
Chang'e
Fufynono
Chang'e
1
7
4
0.43
L
Baba Yaga
Sp000kDown710
Baba Yaga
0
6
5
0.42
L
Cernunnos
TayzerFace
Cernunnos
1
9
3
0.28
W
Guan Yu
Teeebie
Guan Yu
9
6
20
3.17
W
Chiron
Yluisv
Chiron
8
2
21
9.25
L
3
6
5
0.92
W
Ah Muzen Cab
roach0405
Ah Muzen Cab
10
2
19
9.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,501
Damage
90,826
98,633
Taken
70,978
45,813
Mitigated
47,058
32,898
Healing
36,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,024
123
1,774
2,263
9,712
4,517
1,004
2,829
6,747
47,226
0
W
Morgan Le Fay
BustaCap II
Morgan Le Fay
17,124
611
2,607
3,417
8,999
4,343
971
3,164
5,707
31,173
0
L
Chang'e
Fufynono
Chang'e
5,608
455
9,511
4,140
20,044
7,517
184
7,325
12,719
11,124
0
L
Baba Yaga
Sp000kDown710
Baba Yaga
12,189
451
1,726
3,907
16,863
6,658
266
7,847
9,016
28,084
0
L
Cernunnos
TayzerFace
Cernunnos
9,386
3,934
580
1,934
20,061
7,386
244
6,097
13,964
0
22,396
W
Guan Yu
Teeebie
Guan Yu
13,607
1,031
5,097
4,090
21,442
22,807
200
5,674
15,494
0
15,744
W
Chiron
Yluisv
Chiron
24,084
6,133
4,156
5,936
16,396
8,088
916
4,967
11,001
0
34,778
L
11,211
955
1,878
7,521
27,425
18,051
40
7,716
19,709
0
20,713
W
Ah Muzen Cab
roach0405
Ah Muzen Cab
19,987
5,326
2,263
5,269
14,429
7,303
4,781
5,270
9,029
0
42,248
L
4,107
1,393
688
1,013
14,240
6,201
0
4,163
10,077
11,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,737
Gold Earned
56,117
136
Minions Killed
164
0
Camps Cleared
0
1,053,822
Distance Traveled
1,365,231
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,025
788
51
4
0
277,589
7
W
Morgan Le Fay
11,457
818
28
2
0
307,408
5
L
Chang'e
7,976
570
16
1
0
218,085
0
L
Baba Yaga
8,604
615
39
3
0
214,507
0
L
Cernunnos
8,360
597
34
2
0
203,672
0
W
Guan Yu
10,957
783
7
1
0
260,807
0
W
Chiron
11,227
802
30
2
0
261,177
1
L
Nike
9,812
701
26
2
0
221,235
0
W
Ah Muzen Cab
11,451
818
48
3
0
258,250
2
L
Nox
9,985
713
21
2
0
196,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role