Player Matchup

Chernobog
Chernobog
MHavs112
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
OrphanWinfrey
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 1
Hera
Hera
Rulez_of_Nature
Hera
Level 157
God Stats
4W - 9L
1,317 SR
Queue Stats
169W - 185L
1,373 Elo+
Solo
Artemis
Artemis
Wanheda923
Artemis
Level 41
God Stats
0W - 2L
1,323 SR
Queue Stats
15W - 34L
1,244 Elo+
Party 1
Baron Samedi
Baron Samedi
xxNightdazexx
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 1
Team Averages
Level 51
1,428 SR
1,339 Elo+

VS

Team Averages
Level 116
1,421 SR
1,391 Elo+
King Arthur
King Arthur
BatNight_
King Arthur
Level 128
God Stats
1W - 1L
1,356 SR
Queue Stats
218W - 225L
1,443 Elo+
Party 2
Cupid
Cupid
Dmoore272
Cupid
Level 91
God Stats
2W - 1L
1,300 SR
Queue Stats
197W - 231L
1,382 Elo+
Party 2
Chaac
Chaac
NicJackson187
Chaac
Level 151
God Stats
24W - 19L
1,474 SR
Queue Stats
504W - 595L
1,349 Elo+
Party 3
Mulan
Mulan
Rishivalens
Mulan
Level 66
God Stats
1W - 1L
1,420 SR
Queue Stats
73W - 74L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
RonDog81
Kumbhakarna
Level 146
God Stats
4W - 3L
1,552 SR
Queue Stats
472W - 520L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MHavs112
Chernobog
14
2 / 9 / 6
8,832
631
13,883
19,166
9,856
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 7 / 12
9,294
664
6,355
20,471
24,834
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 6 / 8
10,796
771
18,432
11,594
5,965
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Wanheda923
Artemis
17
5 / 7 / 7
10,273
734
18,586
16,339
8,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xxNightdazexx
Baron Samedi
15
2 / 7 / 9
9,218
658
13,566
13,910
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BatNight_
King Arthur
19
8 / 3 / 19
11,608
829
18,098
22,153
24,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Dmoore272
Cupid
19
5 / 3 / 15
11,292
807
8,273
10,593
5,999
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 2 / 18
11,944
853
21,939
23,965
29,466
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
7 / 5 / 13
10,779
770
19,566
16,887
10,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
RonDog81
Kumbhakarna
15
4 / 4 / 13
10,403
743
4,263
30,324
32,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
17
Kills
36
36
Deaths
17
42
Assists
78
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BatNight_
King Arthur
8
3
19
5.83
W
Cupid
Dmoore272
Cupid
5
3
15
4.17
L
Chernobog
MHavs112
Chernobog
2
9
6
0.56
W
12
2
18
10.5
L
1
7
12
1
W
7
5
13
2.7
W
Kumbhakarna
RonDog81
Kumbhakarna
4
4
13
2.63
L
7
6
8
1.83
L
Artemis
Wanheda923
Artemis
5
7
7
1.21
L
Baron Samedi
xxNightdazexx
Baron Samedi
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,822
Damage
72,139
81,480
Taken
103,922
57,466
Mitigated
102,846
18,580
Healing
44,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BatNight_
King Arthur
18,098
1,093
738
7,904
22,153
24,203
1,129
9,902
11,475
0
34,333
W
Cupid
Dmoore272
Cupid
8,273
4,487
1,771
1,270
10,593
5,999
3,184
3,258
7,335
0
31,150
L
Chernobog
MHavs112
Chernobog
13,883
7,458
131
2,392
19,166
9,856
0
774
18,121
0
21,493
W
21,939
776
4,238
10,221
23,965
29,466
1,086
6,669
16,660
105
41,745
L
6,355
2,421
569
2,762
20,471
24,834
381
1,580
18,389
8,739
0
W
19,566
4,202
515
4,876
16,887
10,844
713
5,649
11,238
0
31,578
W
Kumbhakarna
RonDog81
Kumbhakarna
4,263
413
2,829
10,577
30,324
32,334
331
12,875
17,449
13,175
0
L
18,432
4,639
1,022
734
11,594
5,965
464
992
10,307
29,295
0
L
Artemis
Wanheda923
Artemis
18,586
9,791
1,593
3,113
16,339
8,886
832
966
15,144
0
36,448
L
Baron Samedi
xxNightdazexx
Baron Samedi
13,566
2,039
3,617
2,647
13,910
7,925
0
56
13,696
24,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
56,026
94
Minions Killed
133
0
Camps Cleared
0
926,743
Distance Traveled
1,235,051
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,608
829
32
2
0
233,884
1
W
Cupid
11,292
807
51
4
0
219,992
0
L
Chernobog
8,832
631
11
1
0
180,502
0
W
Chaac
11,944
853
28
2
0
292,547
0
L
Fafnir
9,294
664
6
0
0
228,399
1
W
Mulan
10,779
770
12
1
0
234,190
0
W
Kumbhakarna
10,403
743
10
1
0
254,438
0
L
Hera
10,796
771
25
2
0
183,348
0
L
Artemis
10,273
734
31
2
0
177,635
0
L
Baron Samedi
9,218
658
21
2
0
156,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role