Player Matchup

Cu Chulainn
Cu Chulainn
CaptainAfrica94
Cu Chulainn
Level 85
God Stats
1W - 1L
1,694 SR
Queue Stats
65W - 64L
1,458 Elo+
Party 1
Hera
Hera
Chinoslokos
Hera
Level 109
God Stats
3W - 3L
1,427 SR
Queue Stats
75W - 96L
1,387 Elo+
Solo
Fenrir
Fenrir
Ghoulkd
Fenrir
Level 123
God Stats
0W - 1L
1,333 SR
Queue Stats
26W - 38L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
TheF0X6154
Heimdallr
Level 48
God Stats
2W - 4L
1,429 SR
Queue Stats
26W - 34L
1,405 Elo+
Party 1
Sylvanus
Sylvanus
TheMuff1nM4n56
Sylvanus
Level 129
God Stats
2W - 3L
1,407 SR
Queue Stats
82W - 106L
1,417 Elo+
Party 1
Team Averages
Level 99
1,458 SR
1,413 Elo+

VS

Team Averages
Level 98
1,571 SR
1,543 Elo+
Ra
Ra
Gold Stache13
Ra
Level 125
God Stats
5W - 1L
1,619 SR
Queue Stats
23W - 12L
1,594 Elo+
Party 2
Lancelot
Lancelot
Mancini527
Lancelot
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 117L
1,544 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Shandowolf
Ah Muzen Cab
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,593 Elo+
Party 2
Maui
Maui
shmmethan
Maui
Level 125
God Stats
8W - 2L
1,781 SR
Queue Stats
29W - 16L
1,575 Elo+
Party 2
Cernunnos
Cernunnos
zerovoid1
Cernunnos
Level 69
God Stats
10W - 17L
1,457 SR
Queue Stats
207W - 263L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptainAfrica94
Cu Chulainn
14
2 / 2 / 2
8,668
456
6,097
14,516
11,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 6 / 1
8,679
457
7,692
12,702
4,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Ghoulkd
Fenrir
13
4 / 7 / 0
8,927
470
8,584
16,824
9,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
TheF0X6154
Heimdallr
14
0 / 2 / 0
7,918
417
5,669
11,502
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
0 / 3 / 1
8,047
424
7,020
14,706
10,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
11,132
586
10,920
12,059
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Mancini527
Lancelot
17
7 / 0 / 7
10,857
571
10,061
13,459
7,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Shandowolf
Ah Muzen Cab
16
2 / 0 / 6
9,292
489
8,897
9,575
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Maui
15
0 / 0 / 12
9,601
505
2,494
13,437
13,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
zerovoid1
Cernunnos
16
2 / 6 / 1
10,824
570
9,375
13,291
5,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
20
20
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CaptainAfrica94
Cu Chulainn
2
2
2
1.5
L
1
6
1
0.25
L
Fenrir
Ghoulkd
Fenrir
4
7
0
0.57
W
9
1
6
12
W
Lancelot
Mancini527
Lancelot
7
0
7
10.5
W
Ah Muzen Cab
Shandowolf
Ah Muzen Cab
2
0
6
5
L
Heimdallr
TheF0X6154
Heimdallr
0
2
0
0
L
Sylvanus
0
3
1
0.17
W
Maui
0
0
12
6
W
Cernunnos
zerovoid1
Cernunnos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
41,747
70,250
Taken
61,821
41,569
Mitigated
36,573
15,853
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CaptainAfrica94
Cu Chulainn
6,097
1,341
0
1,492
14,516
11,269
276
2,274
12,242
8,446
39,539
L
7,692
1,968
0
862
12,702
4,652
21
3,884
8,818
71,984
0
L
Fenrir
Ghoulkd
Fenrir
8,584
3,576
0
4,277
16,824
9,183
0
3,949
12,875
0
53,018
W
10,920
1,497
3,059
5,941
12,059
5,968
923
4,416
7,643
108,929
0
W
Lancelot
Mancini527
Lancelot
10,061
1,159
0
5,158
13,459
7,192
0
2,272
11,187
0
83,502
W
Ah Muzen Cab
Shandowolf
Ah Muzen Cab
8,897
4,678
0
6,741
9,575
4,179
1,720
2,094
7,481
0
68,972
L
Heimdallr
TheF0X6154
Heimdallr
5,669
2,179
0
2,356
11,502
5,473
1,085
866
10,636
0
69,019
L
Sylvanus
7,020
2,065
1,961
4,905
14,706
10,992
24
2,441
12,265
36,028
4,013
W
Maui
2,494
661
0
2,548
13,437
13,750
75
4,374
9,063
19,698
0
W
Cernunnos
zerovoid1
Cernunnos
9,375
3,716
0
1,569
13,291
5,484
5,165
2,470
10,821
0
73,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,239
Gold Earned
51,706
483
Minions Killed
582
0
Camps Cleared
0
1,727,290
Distance Traveled
1,927,132
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,668
456
91
5
0
367,219
8
L
Hera
8,679
457
133
7
0
337,091
4
L
Fenrir
8,927
470
78
4
0
351,774
1
W
Ra
11,132
586
166
9
0
389,075
2
W
Lancelot
10,857
571
133
7
0
448,517
1
W
Ah Muzen Cab
9,292
489
113
6
0
426,687
0
L
Heimdallr
7,918
417
94
5
0
313,053
0
L
Sylvanus
8,047
424
87
5
0
358,153
5
W
Maui
9,601
505
25
1
0
379,222
7
W
Cernunnos
10,824
570
145
8
0
283,631
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role