Player Matchup

Vamana
Vamana
MoonRevenant
Vamana
Level 152
God Stats
9W - 6L
1,602 SR
Queue Stats
327W - 274L
1,581 Elo+
Party 1
Loki
Loki
Mr GrimShot 29
Loki
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 251L
1,529 Elo+
Party 1
Kuzenbo
Kuzenbo
Rezlex
Kuzenbo
Level 146
God Stats
2W - 1L
1,583 SR
Queue Stats
93W - 82L
1,513 Elo+
Solo
Khepri
Khepri
Slegna
Khepri
Level 148
God Stats
2W - 1L
1,848 SR
Queue Stats
196W - 224L
1,483 Elo+
Solo
Xing Tian
Xing Tian
TheThiccAngel
Xing Tian
Level 158
God Stats
4W - 5L
1,483 SR
Queue Stats
84W - 101L
1,489 Elo+
Solo
Team Averages
Level 150
1,603 SR
1,519 Elo+

VS

Team Averages
Level 139
1,564 SR
1,565 Elo+
Hachiman
Hachiman
Bocephus30
Hachiman
Level 125
God Stats
2W - 0L
1,750 SR
Queue Stats
143W - 122L
1,584 Elo+
Party 2
Xbalanque
Xbalanque
FluffyDiver
Xbalanque
Level 160
God Stats
3W - 4L
1,386 SR
Queue Stats
290W - 275L
1,594 Elo+
Party 2
Agni
Agni
HighFiveOrSike
Agni
Level 119
God Stats
3W - 2L
1,502 SR
Queue Stats
169W - 165L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
Rudabeger
Sun Wukong
Level 142
God Stats
4W - 0L
1,503 SR
Queue Stats
127W - 111L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
SirDabsAl0t
Nu Wa
Level 148
God Stats
9W - 4L
1,676 SR
Queue Stats
274W - 236L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
7 / 4 / 6
12,311
769
17,588
28,798
44,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 6 / 3
11,614
726
10,849
23,731
22,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
Rezlex
Kuzenbo
19
5 / 5 / 9
12,384
774
18,700
26,590
50,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Slegna
Khepri
16
0 / 6 / 13
10,500
656
7,433
23,993
34,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Xing Tian
TheThiccAngel
Xing Tian
16
3 / 7 / 10
10,509
657
3,656
27,122
37,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bocephus30
Hachiman
20
7 / 3 / 13
12,531
783
25,734
14,580
8,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
FluffyDiver
Xbalanque
20
15 / 4 / 10
13,742
859
35,306
16,051
9,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 6 / 13
10,326
645
13,748
11,150
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rudabeger
Sun Wukong
20
4 / 3 / 18
12,254
766
18,673
18,130
22,399
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 6 / 14
11,292
706
19,142
12,648
6,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
96
21
Kills
28
28
Deaths
22
41
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bocephus30
Hachiman
7
3
13
4.5
W
Xbalanque
FluffyDiver
Xbalanque
15
4
10
5
W
0
6
13
1.08
L
Vamana
7
4
6
2.5
L
6
6
3
1.25
L
Kuzenbo
Rezlex
Kuzenbo
5
5
9
1.9
W
Sun Wukong
Rudabeger
Sun Wukong
4
3
18
4.33
W
2
6
14
1.5
L
Khepri
Slegna
Khepri
0
6
13
1.08
L
Xing Tian
TheThiccAngel
Xing Tian
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,226
Damage
112,603
130,234
Taken
72,559
188,909
Mitigated
52,560
38,959
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bocephus30
Hachiman
25,734
12,993
236
5,307
14,580
8,710
3,004
5,919
8,661
0
46,637
W
Xbalanque
FluffyDiver
Xbalanque
35,306
17,931
1,890
6,272
16,051
9,810
1,843
7,828
8,223
0
57,151
W
13,748
676
1,828
1,314
11,150
5,475
1,093
5,020
6,130
32,413
0
L
Vamana
17,588
5,962
5,307
8,859
28,798
44,672
1,078
8,317
20,177
2,103
31,570
L
10,849
2,928
3,584
3,337
23,731
22,216
174
6,018
17,586
0
36,437
L
Kuzenbo
Rezlex
Kuzenbo
18,700
5,398
2,653
6,043
26,590
50,035
97
5,476
20,700
37,167
0
W
Sun Wukong
Rudabeger
Sun Wukong
18,673
3,582
217
4,259
18,130
22,399
318
6,472
11,658
0
40,037
W
19,142
4,165
291
1,849
12,648
6,166
1,278
5,634
7,014
35,235
0
L
Khepri
Slegna
Khepri
7,433
818
3,347
1,940
23,993
34,697
0
5,667
17,845
20,445
0
L
Xing Tian
TheThiccAngel
Xing Tian
3,656
223
1,448
2,441
27,122
37,289
515
7,412
19,710
12,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,318
Gold Earned
60,145
133
Minions Killed
208
0
Camps Cleared
0
1,404,247
Distance Traveled
1,375,573
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,531
783
43
3
0
277,531
0
W
Xbalanque
13,742
859
55
3
0
268,121
2
W
Agni
10,326
645
41
3
0
261,147
4
L
Vamana
12,311
769
19
1
0
297,181
0
L
Loki
11,614
726
49
3
0
276,684
1
L
Kuzenbo
12,384
774
41
3
0
299,580
0
W
Sun Wukong
12,254
766
33
2
0
297,170
0
W
Nu Wa
11,292
706
36
2
0
271,604
0
L
Khepri
10,500
656
10
1
0
263,463
2
L
Xing Tian
10,509
657
14
1
0
267,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role