Player Matchup

Ishtar
Ishtar
GirthyEmpanada
Ishtar
Level 53
God Stats
0W - 3L
1,529 SR
Queue Stats
41W - 58L
1,404 Elo+
Party 2
Sun Wukong
Sun Wukong
The9Tailefox
Sun Wukong
Level 140
God Stats
1W - 4L
1,551 SR
Queue Stats
124W - 159L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
johndajet71
Ne Zha
Level 28
God Stats
3W - 8L
1,421 SR
Queue Stats
9W - 16L
1,269 Elo+
Party 2
Chang'e
Chang'e
jxoshpr
Chang'e
Level 41
God Stats
5W - 3L
1,744 SR
Queue Stats
65W - 76L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
ravenxtitan
Nu Wa
Level 48
God Stats
3W - 3L
1,485 SR
Queue Stats
104W - 137L
1,414 Elo+
Party 1
Team Averages
Level 62
1,546 SR
1,393 Elo+

VS

Team Averages
Level 74
1,510 SR
1,440 Elo+
Eset
Eset
CasidyCas
Eset
Level 108
God Stats
3W - 1L
1,483 SR
Queue Stats
18W - 27L
1,369 Elo+
Solo
Hachiman
Hachiman
MikeTheLoco1
Hachiman
Level 127
God Stats
4W - 3L
1,520 SR
Queue Stats
130W - 101L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
Nhungerpains
Nu Wa
Level 25
God Stats
9W - 18L
1,346 SR
Queue Stats
40W - 62L
1,369 Elo+
Solo
Erlang Shen
Erlang Shen
kemosabe69
Erlang Shen
Level 83
God Stats
2W - 1L
1,544 SR
Queue Stats
167W - 172L
1,428 Elo+
Solo
Maui
Maui
repetierbuchse
Maui
Level 29
God Stats
8W - 3L
1,654 SR
Queue Stats
62W - 44L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
9,339
667
6,119
14,695
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
The9Tailefox
Sun Wukong
18
3 / 0 / 1
10,026
716
11,711
15,341
10,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ne Zha
14
0 / 3 / 4
8,423
602
6,486
11,922
10,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
jxoshpr
Chang'e
15
0 / 2 / 2
8,410
601
5,718
11,306
4,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 1 / 1
9,388
671
9,851
8,119
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 1 / 2
9,879
706
5,757
6,837
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MikeTheLoco1
Hachiman
19
6 / 0 / 1
10,631
759
22,213
10,645
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 2 / 4
9,300
664
10,698
8,137
3,691
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
kemosabe69
Erlang Shen
16
0 / 1 / 3
9,147
653
5,625
14,428
13,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 2 / 3
9,458
676
6,060
12,044
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
10
10
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Eset
2
1
2
3
L
2
4
0
0.5
W
Hachiman
MikeTheLoco1
Hachiman
6
0
1
6.5
W
1
2
4
1.5
L
Sun Wukong
The9Tailefox
Sun Wukong
3
0
1
3.5
L
Ne Zha
0
3
4
0.67
L
Chang'e
jxoshpr
Chang'e
0
2
2
0.5
W
Erlang Shen
kemosabe69
Erlang Shen
0
1
3
1.5
L
1
1
1
1.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
50,353
61,383
Taken
52,091
36,797
Mitigated
40,618
22,366
Healing
12,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
5,757
649
0
1,189
6,837
2,865
457
1,411
5,330
38,370
0
L
6,119
2,852
0
3,576
14,695
7,630
0
2,932
11,655
0
44,335
W
Hachiman
MikeTheLoco1
Hachiman
22,213
12,291
0
6,799
10,645
5,597
970
2,858
7,664
0
65,226
W
10,698
5,326
0
0
8,137
3,691
2,026
2,775
5,313
42,051
0
L
Sun Wukong
The9Tailefox
Sun Wukong
11,711
1,965
0
6,404
15,341
10,479
0
7,141
8,060
0
50,964
L
Ne Zha
6,486
1,104
0
1,130
11,922
10,545
0
4,704
7,086
0
17,688
L
Chang'e
jxoshpr
Chang'e
5,718
802
3,470
4,331
11,306
4,847
0
2,572
8,698
23,091
0
W
Erlang Shen
kemosabe69
Erlang Shen
5,625
1,385
0
3,503
14,428
13,682
0
4,880
9,332
0
36,090
L
9,851
3,253
0
3,455
8,119
3,296
669
4,688
3,369
54,149
0
W
6,060
1,417
0
1,026
12,044
14,783
0
3,645
8,085
16,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
48,415
331
Minions Killed
336
0
Camps Cleared
0
1,236,983
Distance Traveled
1,326,561
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,879
706
95
7
0
273,202
1
L
Ishtar
9,339
667
85
6
0
215,059
1
W
Hachiman
10,631
759
116
8
0
246,283
1
W
Nu Wa
9,300
664
58
4
0
241,163
0
L
Sun Wukong
10,026
716
97
7
0
296,660
4
L
Ne Zha
8,423
602
22
2
0
263,852
0
L
Chang'e
8,410
601
35
3
0
236,022
4
W
Erlang Shen
9,147
653
52
4
0
297,652
1
L
Nu Wa
9,388
671
92
7
0
225,390
4
W
Maui
9,458
676
15
1
0
268,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role