Player Matchup

Danzaburou
Danzaburou
Betrayingly
Danzaburou
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,764 Elo+
Party 1
Tyr
Tyr
Iguro__Obanai
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,704 Elo+
Party 1
King Arthur
King Arthur
SacredOrderSol
King Arthur
Level 160
God Stats
1W - 3L
1,049 SR
Queue Stats
228W - 250L
1,472 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iDeities
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Party 1
Artio
Artio
keyzer80
Artio
Level 127
God Stats
1W - 0L
1,506 SR
Queue Stats
95W - 103L
1,431 Elo+
Party 2
Team Averages
Level 76
1,411 SR
1,615 Elo+

VS

Team Averages
Level 75
1,438 SR
1,471 Elo+
Sun Wukong
Sun Wukong
ApatheonWasCool
Sun Wukong
Level 61
God Stats
0W - 1L
1,153 SR
Queue Stats
14W - 14L
1,477 Elo+
Party 3
Awilix
Awilix
CueFloofy
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
Insane_Devil_Dog
Artemis
Level 71
God Stats
1W - 1L
1,535 SR
Queue Stats
34W - 42L
1,427 Elo+
Solo
Ullr
Ullr
Vixianne
Ullr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,476 Elo+
Party 3
Merlin
Merlin
drephin
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Betrayingly
Danzaburou
18
5 / 2 / 22
10,690
891
14,300
12,937
6,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

19
16 / 3 / 12
11,699
975
21,190
22,948
27,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
SacredOrderSol
King Arthur
17
4 / 3 / 20
9,816
818
11,271
13,753
9,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morgan Le Fay
iDeities
Morgan Le Fay
18
8 / 5 / 21
11,056
921
22,920
15,460
8,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
keyzer80
Artio
16
2 / 3 / 24
10,361
863
3,022
15,595
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ApatheonWasCool
Sun Wukong
17
4 / 6 / 8
10,000
833
18,599
20,424
19,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
CueFloofy
Awilix
12
0 / 9 / 5
7,572
631
3,963
13,273
5,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 3
9,094
758
16,736
15,638
7,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
16
4 / 6 / 4
9,927
827
9,965
15,082
6,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
drephin
Merlin
16
2 / 7 / 6
9,235
770
10,452
14,658
6,200
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
40
35
Kills
14
16
Deaths
35
99
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ApatheonWasCool
Sun Wukong
4
6
8
1.33
W
Danzaburou
Betrayingly
Danzaburou
5
2
22
8
L
Awilix
CueFloofy
Awilix
0
9
5
0.28
W
16
3
12
7.33
L
4
7
3
0.79
W
King Arthur
SacredOrderSol
King Arthur
4
3
20
4.67
L
Ullr
4
6
4
1
L
Merlin
drephin
Merlin
2
7
6
0.71
W
Morgan Le Fay
iDeities
Morgan Le Fay
8
5
21
3.7
W
Artio
keyzer80
Artio
2
3
24
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,703
Damage
59,715
80,693
Taken
79,075
74,262
Mitigated
45,206
40,978
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ApatheonWasCool
Sun Wukong
18,599
2,914
856
6,129
20,424
19,016
146
6,211
14,029
354
31,127
W
Danzaburou
Betrayingly
Danzaburou
14,300
4,883
1,137
4,443
12,937
6,887
3,376
2,148
10,789
0
39,215
L
Awilix
CueFloofy
Awilix
3,963
1,880
0
0
13,273
5,526
0
3,687
9,257
0
5,739
W
21,190
2,744
4,129
10,991
22,948
27,632
803
2,037
20,911
190
26,635
L
16,736
8,553
398
3,740
15,638
7,696
0
5,594
9,853
0
23,279
W
King Arthur
SacredOrderSol
King Arthur
11,271
1,209
2,472
3,346
13,753
9,168
698
1,502
12,251
74
27,738
L
Ullr
9,965
5,376
1,184
1,732
15,082
6,768
1,298
5,919
8,911
0
19,569
L
Merlin
drephin
Merlin
10,452
1,060
1,218
3,070
14,658
6,200
540
4,795
9,678
24,206
0
W
Morgan Le Fay
iDeities
Morgan Le Fay
22,920
2,906
3,491
4,708
15,460
8,423
1,799
1,972
13,488
43,505
0
W
Artio
keyzer80
Artio
3,022
226
2,486
3,775
15,595
22,152
760
3,147
12,448
5,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,622
Gold Earned
45,828
139
Minions Killed
105
0
Camps Cleared
0
1,131,197
Distance Traveled
931,841
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,000
833
28
2
0
210,452
0
W
Danzaburou
10,690
891
48
4
0
211,559
0
L
Awilix
7,572
631
5
0
0
161,581
0
W
Tyr
11,699
975
17
1
0
266,146
3
L
Artemis
9,094
758
14
1
0
195,154
0
W
King Arthur
9,816
818
19
2
0
226,124
0
L
Ullr
9,927
827
25
2
0
178,730
0
L
Merlin
9,235
770
33
3
0
185,924
0
W
Morgan Le Fay
11,056
921
49
4
0
203,076
1
W
Artio
10,361
863
6
1
0
224,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role