Player Matchup

Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
CantHitAutos420
Danzaburou
Level 20
God Stats
6W - 1L
1,953 SR
Queue Stats
93W - 23L
1,807 Elo+
Party 3
Shiva
Shiva
QuessLux
Shiva
Level 29
God Stats
25W - 24L
1,530 SR
Queue Stats
72W - 82L
1,443 Elo+
Party 4
Neith
Neith
RaginDiabetic
Neith
Level 124
God Stats
4W - 2L
1,529 SR
Queue Stats
442W - 190L
1,756 Elo+
Party 3
Athena
Athena
pueblahan
Athena
Level 112
God Stats
2W - 1L
1,343 SR
Queue Stats
258W - 282L
1,426 Elo+
Party 4
Team Averages
Level 64
1,571 SR
1,586 Elo+

VS

Team Averages
Level 74
1,514 SR
1,557 Elo+
Cerberus
Cerberus
H8XDC
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,561 Elo+
Party 2
Scylla
Scylla
SHOOKIE00
Scylla
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,519 Elo+
Party 2
Hera
Hera
SIERRA7616
Hera
Level 37
God Stats
1W - 2L
1,742 SR
Queue Stats
127W - 103L
1,568 Elo+
Party 1
Charybdis
Charybdis
abisac03
Charybdis
Level 123
God Stats
6W - 10L
1,416 SR
Queue Stats
275W - 276L
1,570 Elo+
Party 1
Thor
Thor
chiquielias3000
Thor
Level 128
God Stats
1W - 3L
1,411 SR
Queue Stats
212W - 203L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 2
5,674
567
5,825
6,165
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CantHitAutos420
Danzaburou
11
12 / 0 / 2
7,467
747
10,812
7,612
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
QuessLux
Shiva
10
0 / 0 / 4
6,087
609
4,115
3,808
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 1 / 4
6,338
634
3,238
5,013
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
pueblahan
Athena
8
1 / 1 / 6
5,662
566
2,150
6,838
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
H8XDC
Cerberus
7
0 / 2 / 0
3,870
387
1,410
6,046
2,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
SHOOKIE00
Scylla
10
2 / 3 / 0
5,746
575
2,048
4,948
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 3 / 3
4,382
438
2,987
6,955
2,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
abisac03
Charybdis
6
0 / 4 / 1
4,124
412
3,461
7,734
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
1 / 6 / 2
4,803
480
4,552
9,474
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
3
3
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
W
Danzaburou
CantHitAutos420
Danzaburou
12
0
2
13
L
Cerberus
H8XDC
Cerberus
0
2
0
0
W
Shiva
QuessLux
Shiva
0
0
4
2
W
2
1
4
4
L
Scylla
SHOOKIE00
Scylla
2
3
0
0.67
L
0
3
3
0.5
L
Charybdis
abisac03
Charybdis
0
4
1
0.13
L
1
6
2
0.33
W
Athena
pueblahan
Athena
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
14,458
29,436
Taken
35,157
11,765
Mitigated
12,433
11,842
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,825
3,655
0
2,915
6,165
1,590
1,127
1,003
5,162
42,622
0
W
Danzaburou
CantHitAutos420
Danzaburou
10,812
5,745
0
1,354
7,612
2,761
0
1,112
6,500
0
48,212
L
Cerberus
H8XDC
Cerberus
1,410
151
0
2,157
6,046
2,852
0
0
5,627
6,886
0
W
Shiva
QuessLux
Shiva
4,115
1,201
400
2,079
3,808
1,718
91
1,422
2,386
0
31,408
W
3,238
1,882
0
1,753
5,013
2,482
395
1,070
3,943
0
45,771
L
Scylla
SHOOKIE00
Scylla
2,048
424
0
350
4,948
1,343
0
0
4,907
32,529
0
L
2,987
626
0
1,435
6,955
2,806
0
2,435
4,520
13,991
0
L
Charybdis
abisac03
Charybdis
3,461
2,108
0
2,105
7,734
2,542
0
4,829
2,905
0
20,091
L
4,552
1,435
0
1,366
9,474
2,890
0
421
8,985
0
18,086
W
Athena
pueblahan
Athena
2,150
579
403
2,938
6,838
3,214
175
1,838
5,000
8,181
3,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
22,925
343
Minions Killed
165
0
Camps Cleared
0
947,406
Distance Traveled
875,715
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,674
567
73
7
0
151,683
2
W
Danzaburou
7,467
747
79
8
0
212,305
0
L
Cerberus
3,870
387
10
1
0
183,296
0
W
Shiva
6,087
609
72
7
0
198,163
5
W
Neith
6,338
634
99
10
0
171,629
1
L
Scylla
5,746
575
63
6
0
173,521
0
L
Hera
4,382
438
22
2
0
162,993
1
L
Charybdis
4,124
412
34
3
0
167,293
1
L
Thor
4,803
480
36
4
0
188,612
0
W
Athena
5,662
566
20
2
0
213,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role