Player Matchup

Baron Samedi
Baron Samedi
Lafonzi
Baron Samedi
Level 115
God Stats
30W - 15L
1,652 SR
Queue Stats
147W - 85L
1,693 Elo+
Party 1
Charybdis
Charybdis
PrimeMonarch
Charybdis
Level 29
God Stats
8W - 1L
1,676 SR
Queue Stats
66W - 24L
1,727 Elo+
Party 1
Zhong Kui
Zhong Kui
RagingGingy
Zhong Kui
Level 102
God Stats
9W - 2L
1,766 SR
Queue Stats
207W - 145L
1,665 Elo+
Party 1
Team Averages
Level 82
1,698 SR
1,695 Elo+

VS

Team Averages
Level 95
1,576 SR
1,415 Elo+
Thanatos
Thanatos
AeneousMouse144
Thanatos
Level 72
God Stats
1W - 2L
1,448 SR
Queue Stats
96W - 151L
1,323 Elo+
Solo
Ao Kuang
Ao Kuang
JacksonEatBaby
Ao Kuang
Level 89
God Stats
8W - 4L
1,690 SR
Queue Stats
170W - 181L
1,467 Elo+
Party 2
Sol
Sol
YeOldeFolds
Sol
Level 125
God Stats
11W - 9L
1,590 SR
Queue Stats
129W - 142L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lafonzi
Baron Samedi
12
2 / 1 / 7
7,489
749
5,185
5,528
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
PrimeMonarch
Charybdis
13
1 / 0 / 8
7,567
757
3,766
3,783
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zhong Kui
RagingGingy
Zhong Kui
14
6 / 0 / 3
8,460
846
9,979
7,796
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 4 / 0
5,918
592
2,268
8,300
3,497
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
11
1 / 2 / 0
7,002
700
2,634
10,379
6,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 1
6,196
620
3,356
5,315
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
0
4
0
0
L
Ao Kuang
1
2
0
0.5
W
Baron Samedi
Lafonzi
Baron Samedi
2
1
7
5.5
W
Charybdis
PrimeMonarch
Charybdis
1
0
8
5
W
Zhong Kui
RagingGingy
Zhong Kui
6
0
3
7.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,930
Damage
8,258
17,107
Taken
23,994
9,886
Mitigated
12,151
8,286
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,268
373
0
2,440
8,300
3,497
0
5,667
2,633
0
14,635
L
Ao Kuang
2,634
206
1,019
3,038
10,379
6,193
0
5,800
4,579
10,550
0
W
Baron Samedi
Lafonzi
Baron Samedi
5,185
553
563
1,343
5,528
2,561
878
2,027
3,501
30,835
0
W
Charybdis
PrimeMonarch
Charybdis
3,766
1,891
0
1,785
3,783
1,491
1,935
1,456
2,327
0
22,354
W
Zhong Kui
RagingGingy
Zhong Kui
9,979
710
0
4,595
7,796
5,834
0
2,764
5,032
31,375
0
L
3,356
415
0
658
5,315
2,461
0
3,768
1,547
22,880
1,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,516
Gold Earned
19,116
140
Minions Killed
97
0
Camps Cleared
0
546,088
Distance Traveled
500,428
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,918
592
28
3
0
177,803
1
L
Ao Kuang
7,002
700
32
3
0
160,817
4
W
Baron Samedi
7,489
749
45
5
0
174,669
0
W
Charybdis
7,567
757
41
4
0
171,961
1
W
Zhong Kui
8,460
846
54
5
0
199,458
4
L
Sol
6,196
620
37
4
0
161,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role