Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ouhhlala
Nemesis
Level 80
God Stats
4W - 2L
1,450 SR
Queue Stats
11W - 6L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
SupremeLeaderLal
Kukulkan
Level 108
God Stats
8W - 4L
1,743 SR
Queue Stats
13W - 10L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
TobyGodoty
Guan Yu
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
Wiltador
Xbalanque
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,692 Elo+
Party 1
Team Averages
Level 98
1,539 SR
1,592 Elo+

VS

Team Averages
Level 83
1,417 SR
1,515 Elo+
Kuzenbo
Kuzenbo
Sezh
Kuzenbo
Level 47
God Stats
2W - 2L
1,430 SR
Queue Stats
10W - 10L
1,533 Elo+
Party 2
Hun Batz
Hun Batz
TorresRedGamer
Hun Batz
Level 146
God Stats
1W - 2L
1,508 SR
Queue Stats
78W - 64L
1,571 Elo+
Party 2
King Arthur
King Arthur
XxFoxToxic64xX
King Arthur
Level 57
God Stats
0W - 1L
1,223 SR
Queue Stats
63W - 68L
1,426 Elo+
Solo
Cupid
Cupid
kousaxxx2
Cupid
Level 44
God Stats
4W - 10L
1,385 SR
Queue Stats
150W - 191L
1,492 Elo+
Solo
Freya
Freya
snowcrow006627
Freya
Level 120
God Stats
1W - 1L
1,540 SR
Queue Stats
14W - 15L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 2 / 11
11,099
694
16,350
16,709
8,154
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ouhhlala
Nemesis
18
3 / 1 / 9
11,350
709
11,850
13,724
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 3 / 13
11,812
738
24,079
12,701
7,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
TobyGodoty
Guan Yu
19
6 / 1 / 10
11,868
742
10,259
17,110
22,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Wiltador
Xbalanque
18
4 / 0 / 10
11,456
716
17,192
11,851
5,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Sezh
Kuzenbo
17
0 / 5 / 5
10,375
648
10,152
21,562
37,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
18
2 / 5 / 2
10,681
668
12,630
24,396
10,715
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
XxFoxToxic64xX
King Arthur
17
2 / 5 / 1
10,067
629
8,988
20,716
24,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
kousaxxx2
Cupid
16
0 / 0 / 1
9,571
598
3,938
8,171
3,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 4 / 1
11,052
691
11,020
16,965
8,026
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
19
Kills
7
7
Deaths
19
53
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
11
3.75
W
Nemesis
Ouhhlala
Nemesis
3
1
9
7.5
L
Kuzenbo
Sezh
Kuzenbo
0
5
5
0.5
W
4
3
13
3.5
W
Guan Yu
TobyGodoty
Guan Yu
6
1
10
11
L
Hun Batz
2
5
2
0.6
W
Xbalanque
Wiltador
Xbalanque
4
0
10
9
L
King Arthur
XxFoxToxic64xX
King Arthur
2
5
1
0.5
L
Cupid
kousaxxx2
Cupid
0
0
1
0.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,730
Damage
46,728
72,095
Taken
91,810
50,824
Mitigated
83,818
33,237
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,350
1,385
4,943
7,432
16,709
8,154
1,354
6,471
9,971
52,640
0
W
Nemesis
Ouhhlala
Nemesis
11,850
4,627
0
2,839
13,724
7,000
1,967
4,337
9,387
0
41,941
L
Kuzenbo
Sezh
Kuzenbo
10,152
2,587
0
586
21,562
37,308
0
8,064
13,054
29,121
0
W
24,079
2,286
0
1,671
12,701
7,488
1,905
4,047
8,654
58,485
0
W
Guan Yu
TobyGodoty
Guan Yu
10,259
960
6,992
5,286
17,110
22,272
503
2,931
14,179
0
21,025
L
Hun Batz
12,630
3,161
0
500
24,396
10,715
138
10,744
13,432
0
46,633
W
Xbalanque
Wiltador
Xbalanque
17,192
10,266
0
4,074
11,851
5,910
3,533
3,429
8,422
0
42,491
L
King Arthur
XxFoxToxic64xX
King Arthur
8,988
692
0
359
20,716
24,389
0
9,627
10,881
43
23,197
L
Cupid
kousaxxx2
Cupid
3,938
1,683
455
2,315
8,171
3,380
0
4,465
3,706
0
24,475
L
11,020
2,864
0
5,196
16,965
8,026
0
6,915
9,890
54,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,585
Gold Earned
51,746
265
Minions Killed
262
0
Camps Cleared
0
1,673,192
Distance Traveled
1,261,746
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,099
694
66
4
0
316,444
0
W
Nemesis
11,350
709
49
3
0
371,753
0
L
Kuzenbo
10,375
648
34
2
0
244,184
1
W
Kukulkan
11,812
738
75
5
0
337,876
1
W
Guan Yu
11,868
742
20
1
0
342,296
0
L
Hun Batz
10,681
668
78
5
0
309,961
3
W
Xbalanque
11,456
716
55
3
0
304,823
0
L
King Arthur
10,067
629
29
2
0
260,768
2
L
Cupid
9,571
598
55
3
0
159,240
0
L
Freya
11,052
691
66
4
0
287,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role