Player Matchup

Cthulhu
Cthulhu
DiorAndor
Cthulhu
Level 66
God Stats
7W - 9L
1,474 SR
Queue Stats
52W - 63L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HvghDuhh
Tsukuyomi
Level 29
God Stats
3W - 7L
1,242 SR
Queue Stats
16W - 24L
1,252 Elo+
Party 3
Jing Wei
Jing Wei
LuKKyDuKK
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,305 Elo+
Party 3
Tyr
Tyr
l800kilcam
Tyr
Level 124
God Stats
0W - 2L
1,210 SR
Queue Stats
179W - 218L
1,393 Elo+
Party 1
Kukulkan
Kukulkan
lieder14
Kukulkan
Level 47
God Stats
9W - 10L
1,415 SR
Queue Stats
33W - 38L
1,401 Elo+
Party 1
Team Averages
Level 62
1,368 SR
1,339 Elo+

VS

Team Averages
Level 72
1,505 SR
1,338 Elo+
Ne Zha
Ne Zha
FreedomPirate
Ne Zha
Level 107
God Stats
48W - 36L
1,575 SR
Queue Stats
258W - 249L
1,388 Elo+
Party 2
He Bo
He Bo
Grimm23
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,091 Elo+
Solo
Cthulhu
Cthulhu
rraptorlily
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 194L
1,393 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sophaa
Ah Muzen Cab
Level 45
God Stats
27W - 27L
1,429 SR
Queue Stats
120W - 118L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
yerps
Morgan Le Fay
Level 81
God Stats
53W - 40L
1,520 SR
Queue Stats
211W - 219L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiorAndor
Cthulhu
15
0 / 2 / 4
9,071
454
9,683
17,314
20,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
HvghDuhh
Tsukuyomi
1
0 / 0 / 0
3,880
194
0
0
0
Jing Wei
LuKKyDuKK
Jing Wei
15
4 / 2 / 0
8,834
442
11,832
12,724
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 0
10,307
515
6,196
18,011
13,866
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
lieder14
Kukulkan
15
0 / 4 / 0
8,929
446
10,296
12,294
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 3
10,993
550
10,098
18,164
9,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

He Bo
Grimm23
He Bo
15
2 / 2 / 1
9,498
475
8,939
10,199
3,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
rraptorlily
Cthulhu
13
0 / 2 / 4
9,010
451
6,499
20,703
22,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
sophaa
Ah Muzen Cab
13
0 / 3 / 2
7,620
381
8,356
11,626
4,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
yerps
Morgan Le Fay
17
3 / 0 / 2
11,021
551
11,377
8,859
4,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
11
11
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DiorAndor
Cthulhu
0
2
4
1
W
6
0
3
7.5
W
He Bo
Grimm23
He Bo
2
2
1
1.25
L
Tsukuyomi
HvghDuhh
Tsukuyomi
0
0
0
0
L
Jing Wei
LuKKyDuKK
Jing Wei
4
2
0
2
L
2
3
0
0.67
L
Kukulkan
lieder14
Kukulkan
0
4
0
0
W
Cthulhu
rraptorlily
Cthulhu
0
2
4
1
W
Ah Muzen Cab
sophaa
Ah Muzen Cab
0
3
2
0.33
W
Morgan Le Fay
yerps
Morgan Le Fay
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
45,269
60,343
Taken
69,551
43,320
Mitigated
44,916
19,992
Healing
18,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DiorAndor
Cthulhu
9,683
549
319
6,888
17,314
20,161
0
5,396
11,818
34,612
4,135
W
10,098
2,460
0
3,366
18,164
9,226
3,558
3,020
15,144
0
104,429
W
He Bo
Grimm23
He Bo
8,939
873
0
2,338
10,199
3,522
67
825
9,374
58,650
0
L
Tsukuyomi
HvghDuhh
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
LuKKyDuKK
Jing Wei
11,832
8,897
0
6,790
12,724
5,537
722
2,518
10,162
0
79,388
L
6,196
307
0
4,745
18,011
13,866
36
9,622
8,261
0
81,428
L
Kukulkan
lieder14
Kukulkan
10,296
234
0
1,250
12,294
3,756
378
7,739
4,078
68,044
0
W
Cthulhu
rraptorlily
Cthulhu
6,499
858
442
6,174
20,703
22,679
114
6,217
14,486
30,041
3,894
W
Ah Muzen Cab
sophaa
Ah Muzen Cab
8,356
3,153
0
2,403
11,626
4,838
162
4,012
7,614
0
47,398
W
Morgan Le Fay
yerps
Morgan Le Fay
11,377
175
0
3,664
8,859
4,651
2,727
5,070
3,789
82,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,021
Gold Earned
48,142
461
Minions Killed
509
0
Camps Cleared
0
1,464,535
Distance Traveled
1,882,543
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,071
454
59
3
0
376,721
3
W
Ne Zha
10,993
550
146
7
0
422,111
2
W
He Bo
9,498
475
91
5
0
348,770
0
L
Tsukuyomi
3,880
194
0
0
0
0
0
L
Jing Wei
8,834
442
144
7
0
356,829
3
L
Tyr
10,307
515
139
7
0
376,306
4
L
Kukulkan
8,929
446
119
6
0
354,679
5
W
Cthulhu
9,010
451
31
2
0
378,794
9
W
Ah Muzen Cab
7,620
381
80
4
0
338,887
1
W
Morgan Le Fay
11,021
551
161
8
0
393,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role