Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Dawnzehh
Medusa
Level 100
God Stats
34W - 38L
1,537 SR
Queue Stats
248W - 279L
1,401 Elo+
Solo
Agni
Agni
MarlonZatara
Agni
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 136L
1,401 Elo+
Solo
Chronos
Chronos
OmegaHippi
Chronos
Level 88
God Stats
1W - 1L
1,786 SR
Queue Stats
115W - 126L
1,375 Elo+
Party 2
Bakasura
Bakasura
Some1UDonKno
Bakasura
Level 62
God Stats
2W - 9L
1,259 SR
Queue Stats
33W - 47L
1,357 Elo+
Party 2
Team Averages
Level 80
1,516 SR
1,407 Elo+

VS

Team Averages
Level 114
1,521 SR
1,415 Elo+
Pele
Pele
HotCoffee123
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 84L
1,420 Elo+
Solo
Cerberus
Cerberus
PlyingSiren4563
Cerberus
Level 120
God Stats
5W - 10L
1,370 SR
Queue Stats
14W - 19L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
RaunchyDRUMstix
Danzaburou
Level 127
God Stats
9W - 7L
1,506 SR
Queue Stats
29W - 38L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
valni96
Nu Wa
Level 87
God Stats
12W - 2L
1,744 SR
Queue Stats
145W - 148L
1,443 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 88
God Stats
400W - 390L
1,483 SR
Queue Stats
400W - 392L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 3 / 0
6,074
405
7,493
13,277
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Dawnzehh
Medusa
11
1 / 3 / 1
6,728
449
6,198
11,351
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 5 / 0
6,366
424
3,899
10,225
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
OmegaHippi
Chronos
12
0 / 7 / 0
7,039
469
3,325
12,624
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Some1UDonKno
Bakasura
11
0 / 4 / 1
6,320
421
4,677
12,162
4,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 4
8,851
590
11,410
14,101
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
1 / 0 / 3
7,812
521
4,467
9,093
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RaunchyDRUMstix
Danzaburou
12
1 / 0 / 4
7,132
475
7,462
7,864
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
valni96
Nu Wa
14
6 / 1 / 1
8,841
589
7,300
5,780
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
yimby101
Vulcan
15
4 / 0 / 5
9,341
623
10,850
6,020
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
21
22
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
0
0.33
L
Medusa
Dawnzehh
Medusa
1
3
1
0.5
W
9
2
4
5.5
L
0
5
0
0
L
Chronos
OmegaHippi
Chronos
0
7
0
0
W
Cerberus
1
0
3
2.5
W
Danzaburou
RaunchyDRUMstix
Danzaburou
1
0
4
3
L
Bakasura
Some1UDonKno
Bakasura
0
4
1
0.13
W
Nu Wa
valni96
Nu Wa
6
1
1
6.5
W
Vulcan
yimby101
Vulcan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
41,489
59,639
Taken
42,858
24,631
Mitigated
21,594
13,103
Healing
17,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,493
599
150
4,056
13,277
7,533
62
3,245
10,032
36,058
2,266
L
Medusa
Dawnzehh
Medusa
6,198
1,900
303
4,339
11,351
3,293
128
3,553
7,798
0
43,311
W
11,410
3,476
0
5,434
14,101
5,391
0
3,515
10,302
0
56,407
L
3,899
349
0
1,350
10,225
3,592
0
3,752
6,473
43,570
0
L
Chronos
OmegaHippi
Chronos
3,325
746
0
962
12,624
5,531
0
9,177
3,447
57,440
0
W
Cerberus
4,467
466
541
5,760
9,093
7,961
672
2,257
6,357
36,419
0
W
Danzaburou
RaunchyDRUMstix
Danzaburou
7,462
3,851
0
3,956
7,864
3,146
1,213
2,758
4,894
0
45,166
L
Bakasura
Some1UDonKno
Bakasura
4,677
3,452
0
1,943
12,162
4,682
0
2,890
9,272
0
34,538
W
Nu Wa
valni96
Nu Wa
7,300
2,122
0
654
5,780
2,354
671
1,885
3,835
57,846
0
W
Vulcan
yimby101
Vulcan
10,850
3,108
0
1,395
6,020
2,742
732
3,219
2,790
73,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
41,977
380
Minions Killed
448
0
Camps Cleared
0
1,427,248
Distance Traveled
1,516,196
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,074
405
54
4
0
289,812
2
L
Medusa
6,728
449
60
4
0
283,908
7
W
Pele
8,851
590
73
5
0
349,196
5
L
Agni
6,366
424
80
5
0
263,275
3
L
Chronos
7,039
469
117
8
0
256,864
1
W
Cerberus
7,812
521
44
3
0
290,105
4
W
Danzaburou
7,132
475
82
5
0
271,900
6
L
Bakasura
6,320
421
69
5
0
333,389
0
W
Nu Wa
8,841
589
118
8
0
275,486
0
W
Vulcan
9,341
623
131
9
0
329,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role