Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CAMILORD1
Cthulhu
Level 125
God Stats
1W - 0L
1,310 SR
Queue Stats
552W - 626L
1,416 Elo+
Solo
Hercules
Hercules
ChapadaoDeYogurt
Hercules
Level 55
God Stats
1W - 0L
1,309 SR
Queue Stats
38W - 23L
1,599 Elo+
Solo
Thoth
Thoth
ErWalo
Thoth
Level 61
God Stats
1W - 0L
1,473 SR
Queue Stats
109W - 112L
1,463 Elo+
Solo
Team Averages
Level 90
1,418 SR
1,496 Elo+

VS

Team Averages
Level 113
1,393 SR
1,489 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Fenix1558
He Bo
Level 109
God Stats
1W - 4L
1,199 SR
Queue Stats
729W - 689L
1,478 Elo+
Party 2
Chang'e
Chang'e
Luigi2246
Chang'e
Level 105
God Stats
0W - 2L
1,319 SR
Queue Stats
551W - 530L
1,505 Elo+
Party 2
Jing Wei
Jing Wei
iRec0very_cl
Jing Wei
Level 124
God Stats
0W - 3L
1,149 SR
Queue Stats
186W - 186L
1,496 Elo+
Solo
Kali
Kali
ivanOmelhor
Kali
Level 68
God Stats
6W - 8L
1,800 SR
Queue Stats
267W - 286L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
5 / 0 / 2
6,812
619
2,442
8,138
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
 
Danzaburou
10
0 / 0 / 2
5,690
517
5,663
6,190
2,456
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
CAMILORD1
Cthulhu
8
0 / 2 / 1
5,465
497
3,678
10,003
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 1 / 2
7,000
636
8,560
6,747
4,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Thoth
ErWalo
Thoth
11
1 / 0 / 1
6,406
582
5,532
3,258
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 1 / 0
5,395
490
3,927
10,637
5,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

He Bo
Fenix1558
He Bo
10
0 / 3 / 1
5,580
507
2,171
7,405
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Luigi2246
Chang'e
10
0 / 2 / 0
5,467
497
1,259
6,358
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
iRec0very_cl
Jing Wei
10
1 / 1 / 1
5,733
521
4,791
6,010
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 0
5,658
514
2,797
7,806
2,806
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
9
Kills
3
3
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
2
6
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Sylvanus
 
Sylvanus
1
1
0
1
W
Cthulhu
CAMILORD1
Cthulhu
0
2
1
0.25
W
3
1
2
4
W
Thoth
ErWalo
Thoth
1
0
1
1.5
L
He Bo
Fenix1558
He Bo
0
3
1
0.17
L
Chang'e
Luigi2246
Chang'e
0
2
0
0
L
Jing Wei
iRec0very_cl
Jing Wei
1
1
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
14,945
34,336
Taken
38,216
18,779
Mitigated
14,974
15,677
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,442
477
0
7,949
8,138
3,793
0
118
8,020
0
40,533
W
Danzaburou
 
Danzaburou
5,663
3,231
0
3,522
6,190
2,456
164
1,822
4,368
0
38,783
L
Sylvanus
 
Sylvanus
3,927
1,780
1,868
4,237
10,637
5,440
0
2,240
8,397
16,975
2,500
W
Cthulhu
CAMILORD1
Cthulhu
3,678
341
7
1,656
10,003
6,440
39
1,437
8,566
19,664
0
W
8,560
3,436
0
2,012
6,747
4,683
0
923
5,824
0
47,423
W
Thoth
ErWalo
Thoth
5,532
301
0
531
3,258
1,407
54
2,197
1,061
48,422
0
L
He Bo
Fenix1558
He Bo
2,171
279
0
1,883
7,405
2,259
0
1,053
6,352
37,381
0
L
Chang'e
Luigi2246
Chang'e
1,259
40
301
1,833
6,358
2,374
0
4,203
2,155
35,245
0
L
Jing Wei
iRec0very_cl
Jing Wei
4,791
3,954
0
1,888
6,010
2,095
129
1,203
4,807
0
40,808
L
2,797
657
0
2,474
7,806
2,806
0
511
7,295
0
29,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
27,833
356
Minions Killed
318
0
Camps Cleared
0
1,157,652
Distance Traveled
1,082,986
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,812
619
77
7
0
280,894
1
W
Danzaburou
5,690
517
67
6
0
210,805
3
L
Sylvanus
5,395
490
38
3
0
200,381
2
W
Cthulhu
5,465
497
29
3
0
223,988
4
W
Hercules
7,000
636
89
8
0
217,314
1
W
Thoth
6,406
582
94
9
0
224,651
4
L
He Bo
5,580
507
78
7
0
231,690
1
L
Chang'e
5,467
497
73
7
0
216,574
3
L
Jing Wei
5,733
521
74
7
0
217,391
5
L
Kali
5,658
514
55
5
0
216,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role