Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Flashy
Poseidon
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,714 Elo+
Solo
Amaterasu
Amaterasu
degenkaboom
Amaterasu
Level 160
God Stats
2W - 3L
1,461 SR
Queue Stats
775W - 833L
1,501 Elo+
Solo
Team Averages
Level 146
1,492 SR
1,543 Elo+

VS

Team Averages
Level 118
1,464 SR
1,500 Elo+
Aphrodite
Aphrodite
GarnekZupy
Aphrodite
Level 82
God Stats
2W - 2L
1,467 SR
Queue Stats
75W - 83L
1,486 Elo+
Solo
Sol
Sol
Kiera
Sol
Level 160
God Stats
2W - 1L
1,521 SR
Queue Stats
67W - 59L
1,546 Elo+
Solo
Danzaburou
Danzaburou
StanKubrick
Danzaburou
Level 160
God Stats
6W - 4L
1,586 SR
Queue Stats
518W - 526L
1,478 Elo+
Solo
Merlin
Merlin
blacky_jack21
Merlin
Level 77
God Stats
7W - 7L
1,470 SR
Queue Stats
406W - 425L
1,517 Elo+
Solo
Artio
Artio
太古里拉泔水
Artio
Level 111
God Stats
1W - 1L
1,274 SR
Queue Stats
208W - 187L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
2 / 4 / 5
10,301
687
15,228
22,216
13,490
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
16
2 / 4 / 5
9,508
634
14,670
22,166
19,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
 
Jing Wei
12
1 / 4 / 2
8,352
557
8,137
13,587
6,242
Poseidon
Flashy
Poseidon
18
2 / 7 / 5
10,001
667
28,072
21,205
9,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
degenkaboom
Amaterasu
16
2 / 3 / 6
9,994
666
15,207
31,076
33,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GarnekZupy
Aphrodite
18
3 / 1 / 14
10,697
713
8,323
22,180
22,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Kiera
Sol
20
4 / 1 / 18
11,522
768
36,631
12,876
6,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
StanKubrick
Danzaburou
20
10 / 1 / 11
12,965
864
34,138
19,892
11,013
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
5 / 2 / 9
11,556
770
19,498
11,742
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 18
9,754
650
6,186
30,799
39,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
92
9
Kills
22
22
Deaths
10
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
5
1.13
L
Hel
 
Hel
2
4
5
1.13
L
Jing Wei
 
Jing Wei
1
4
2
0.5
L
Poseidon
Flashy
Poseidon
2
7
5
0.64
W
Aphrodite
GarnekZupy
Aphrodite
3
1
14
10
W
Sol
Kiera
Sol
4
1
18
13
W
Danzaburou
StanKubrick
Danzaburou
10
1
11
15.5
W
5
2
9
4.75
L
Amaterasu
degenkaboom
Amaterasu
2
3
6
1.67
W
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,314
Damage
104,776
110,250
Taken
97,489
82,657
Mitigated
84,529
59,067
Healing
60,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,228
1,318
1,300
5,479
22,216
13,490
0
15,955
6,261
41,664
0
L
Hel
 
Hel
14,670
426
16,133
10,790
22,166
19,815
0
14,253
7,913
19,839
0
L
Jing Wei
 
Jing Wei
8,137
5,632
1,206
3,556
13,587
6,242
0
7,948
5,639
0
20,923
L
Poseidon
Flashy
Poseidon
28,072
3,257
0
2,253
21,205
9,509
0
14,307
6,898
47,563
0
W
Aphrodite
GarnekZupy
Aphrodite
8,323
633
15,350
13,944
22,180
22,105
556
13,180
9,000
18,436
0
W
Sol
Kiera
Sol
36,631
9,437
0
5,152
12,876
6,585
2,030
7,293
5,583
62,869
0
W
Danzaburou
StanKubrick
Danzaburou
34,138
13,496
1,910
8,498
19,892
11,013
3,867
13,147
6,745
0
55,107
W
19,498
630
2,108
1,964
11,742
5,410
1,466
7,137
4,605
41,139
0
L
Amaterasu
degenkaboom
Amaterasu
15,207
2,817
5,529
12,821
31,076
33,601
0
18,175
12,901
0
19,929
W
6,186
386
5,762
6,193
30,799
39,416
231
17,213
13,586
10,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,156
Gold Earned
56,494
167
Minions Killed
171
0
Camps Cleared
0
1,392,269
Distance Traveled
1,549,957
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,301
687
57
4
0
243,033
3
L
Hel
9,508
634
9
1
0
309,710
0
L
Jing Wei
8,352
557
25
2
0
248,136
2
L
Poseidon
10,001
667
61
4
0
278,598
2
W
Aphrodite
10,697
713
22
1
0
342,219
0
W
Sol
11,522
768
61
4
0
284,521
3
W
Danzaburou
12,965
864
44
3
0
299,060
0
W
Merlin
11,556
770
37
2
0
308,223
1
L
Amaterasu
9,994
666
15
1
0
312,792
5
W
Artio
9,754
650
7
0
0
315,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role