Player Matchup

Merlin
Merlin
MajorRocket
Merlin
Level 126
God Stats
20W - 5L
1,660 SR
Queue Stats
328W - 215L
1,773 Elo+
Party 2
Bellona
Bellona
Noctisfang
Bellona
Level 25
God Stats
43W - 5L
1,940 SR
Queue Stats
106W - 23L
1,805 Elo+
Party 2
Khepri
Khepri
Pondomk
Khepri
Level 65
God Stats
43W - 12L
1,785 SR
Queue Stats
107W - 53L
1,774 Elo+
Party 2
Arachne
Arachne
Simbrium
Arachne
Level 145
God Stats
7W - 5L
1,582 SR
Queue Stats
272W - 163L
1,782 Elo+
Party 2
Izanami
Izanami
Slapzilla88
Izanami
Level 141
God Stats
32W - 9L
1,785 SR
Queue Stats
257W - 143L
1,771 Elo+
Party 2
Team Averages
Level 100
1,750 SR
1,781 Elo+

VS

Team Averages
Level 71
1,605 SR
1,550 Elo+
Chang'e
Chang'e
Geargoyle
Chang'e
Level 63
God Stats
5W - 2L
1,746 SR
Queue Stats
16W - 18L
1,532 Elo+
Party 1
Lancelot
Lancelot
Lanman10
Lancelot
Level 154
God Stats
1W - 2L
1,444 SR
Queue Stats
90W - 86L
1,570 Elo+
Party 3
Izanami
Izanami
Macchusbain
Izanami
Level 43
God Stats
0W - 2L
1,529 SR
Queue Stats
11W - 10L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
necromancerspy
Tsukuyomi
Level 66
God Stats
2W - 1L
1,807 SR
Queue Stats
10W - 12L
1,522 Elo+
Party 1
Poseidon
Poseidon
seagman
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 0 / 21
10,350
1,035
21,021
6,393
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Noctisfang
Bellona
17
4 / 0 / 23
11,939
1,194
12,286
15,336
19,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
Pondomk
Khepri
17
0 / 0 / 24
11,047
1,105
6,294
11,821
18,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Simbrium
Arachne
17
9 / 1 / 13
11,493
1,149
9,045
8,009
9,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Slapzilla88
Izanami
18
14 / 0 / 11
12,352
1,235
29,514
8,412
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

291

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Geargoyle
Chang'e
14
0 / 5 / 1
8,926
893
8,361
15,101
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Lanman10
Lancelot
14
0 / 5 / 1
8,857
886
9,483
19,900
12,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Macchusbain
Izanami
15
0 / 6 / 1
9,205
921
13,375
16,331
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
necromancerspy
Tsukuyomi
14
1 / 6 / 0
9,127
913
9,229
17,348
7,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
seagman
Poseidon
14
0 / 6 / 0
8,964
896
6,823
13,542
7,188
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
4
28
Kills
1
1
Deaths
28
92
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Geargoyle
Chang'e
0
5
1
0.1
L
Lancelot
Lanman10
Lancelot
0
5
1
0.1
L
Izanami
Macchusbain
Izanami
0
6
1
0.08
W
Merlin
1
0
21
11.5
W
Bellona
Noctisfang
Bellona
4
0
23
15.5
W
Khepri
Pondomk
Khepri
0
0
24
12
W
Arachne
Simbrium
Arachne
9
1
13
15.5
W
Izanami
Slapzilla88
Izanami
14
0
11
19.5
L
Tsukuyomi
necromancerspy
Tsukuyomi
1
6
0
0.17
L
Poseidon
seagman
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,160
Damage
47,271
49,971
Taken
82,222
54,934
Mitigated
38,197
18,863
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Geargoyle
Chang'e
8,361
562
6,288
2,688
15,101
5,642
0
3,748
11,353
20,894
0
L
Lancelot
Lanman10
Lancelot
9,483
1,418
0
0
19,900
12,111
0
5,909
13,991
0
26,655
L
Izanami
Macchusbain
Izanami
13,375
8,719
0
2,762
16,331
6,100
0
5,278
11,053
0
54,744
W
Merlin
21,021
893
0
479
6,393
3,746
0
2,697
3,696
43,169
0
W
Bellona
Noctisfang
Bellona
12,286
1,902
2,683
2,443
15,336
19,222
0
5,054
10,282
35
18,419
W
Khepri
Pondomk
Khepri
6,294
437
4,202
3,635
11,821
18,133
0
3,481
8,340
13,150
0
W
Arachne
Simbrium
Arachne
9,045
5,889
0
1,853
8,009
9,056
0
2,059
5,950
0
15,063
W
Izanami
Slapzilla88
Izanami
29,514
23,754
0
3,568
8,412
4,777
0
1,893
6,519
0
75,390
L
Tsukuyomi
necromancerspy
Tsukuyomi
9,229
2,449
0
1,500
17,348
7,156
0
6,911
10,437
0
19,535
L
Poseidon
seagman
Poseidon
6,823
736
0
180
13,542
7,188
0
5,504
8,038
21,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,181
Gold Earned
45,079
197
Minions Killed
220
10
Camps Cleared
4
979,702
Distance Traveled
881,853
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,926
893
39
4
1
181,641
0
L
Lancelot
8,857
886
23
2
1
211,123
0
L
Izanami
9,205
921
77
8
1
158,546
0
W
Merlin
10,350
1,035
53
5
1
179,378
1
W
Bellona
11,939
1,194
8
1
0
222,474
1
W
Khepri
11,047
1,105
6
1
0
192,725
2
W
Arachne
11,493
1,149
10
1
6
203,968
2
W
Izanami
12,352
1,235
120
12
3
181,157
0
L
Tsukuyomi
9,127
913
30
3
1
173,800
2
L
Poseidon
8,964
896
51
5
0
156,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role