Player Matchup

Achilles
Achilles
IsManux
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
1,654 Elo+
Party 1
Set
Set
TenienteFN
Set
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 8L
1,651 Elo+
Party 1
Yu Huang
Yu Huang
WD3_Jake
Yu Huang
Level 120
God Stats
0W - 2L
1,361 SR
Queue Stats
20W - 9L
1,611 Elo+
Party 1
Team Averages
Level 87
1,454 SR
1,639 Elo+

VS

Team Averages
Level 99
1,561 SR
1,518 Elo+
King Arthur
King Arthur
Nheur
King Arthur
Level 102
God Stats
1W - 0L
1,296 SR
Queue Stats
40W - 35L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
ZEKROM1404
Nu Wa
Level 108
God Stats
1W - 0L
1,649 SR
Queue Stats
54W - 47L
1,543 Elo+
Party 2
Da Ji
Da Ji
iJahot
Da Ji
Level 86
God Stats
1W - 0L
1,738 SR
Queue Stats
63W - 63L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IsManux
Achilles
16
2 / 4 / 2
11,478
638
4,738
16,389
9,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 8 / 1
10,129
563
6,773
16,707
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
WD3_Jake
Yu Huang
18
3 / 3 / 2
11,868
659
16,806
15,058
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nheur
King Arthur
17
5 / 0 / 8
11,918
662
11,383
17,147
15,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Nu Wa
20
5 / 1 / 9
13,285
738
17,716
8,762
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
iJahot
Da Ji
17
5 / 4 / 6
12,248
680
13,759
14,117
7,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
15
15
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
IsManux
Achilles
2
4
2
0.75
W
King Arthur
Nheur
King Arthur
5
0
8
9
L
0
8
1
0.06
L
Yu Huang
WD3_Jake
Yu Huang
3
3
2
1.33
W
Nu Wa
5
1
9
9.5
W
Da Ji
iJahot
Da Ji
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
42,858
48,154
Taken
40,026
22,070
Mitigated
26,766
7,402
Healing
7,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
IsManux
Achilles
4,738
772
0
2,275
16,389
9,838
132
5,331
10,497
0
46,589
W
King Arthur
Nheur
King Arthur
11,383
1,336
0
3,065
17,147
15,320
420
7,189
9,958
0
24,318
L
6,773
2,890
0
2,256
16,707
6,787
0
5,037
11,163
0
36,717
L
Yu Huang
WD3_Jake
Yu Huang
16,806
590
0
2,871
15,058
5,445
0
7,516
7,354
65,906
0
W
Nu Wa
17,716
3,855
0
1,840
8,762
4,180
1,455
5,713
3,049
85,351
0
W
Da Ji
iJahot
Da Ji
13,759
3,998
0
2,135
14,117
7,266
0
3,967
10,150
0
46,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
37,451
213
Minions Killed
205
0
Camps Cleared
0
868,204
Distance Traveled
968,598
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,478
638
67
4
0
308,968
4
W
King Arthur
11,918
662
18
1
0
342,086
0
L
Set
10,129
563
46
3
0
272,057
0
L
Yu Huang
11,868
659
100
6
0
287,179
1
W
Nu Wa
13,285
738
147
8
0
322,241
2
W
Da Ji
12,248
680
40
2
0
304,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role