Player Matchup

Merlin
Merlin
BΘΘBS
Merlin
Level 16
God Stats
1W - 0L
1,805 SR
Queue Stats
3W - 4L
1,530 Elo+
Party 2
Loki
Loki
ChiefyGrande
Loki
Level 145
God Stats
2W - 1L
1,690 SR
Queue Stats
51W - 40L
1,633 Elo+
Party 2
Vamana
Vamana
SelenaHoemez69
Vamana
Level 153
God Stats
1W - 0L
1,851 SR
Queue Stats
14W - 17L
1,555 Elo+
Party 2
Chang'e
Chang'e
WorshipHololive
Chang'e
Level 122
God Stats
2W - 1L
1,606 SR
Queue Stats
10W - 7L
1,528 Elo+
Party 2
Scylla
Scylla
Zagchic
Scylla
Level 55
God Stats
1W - 0L
1,366 SR
Queue Stats
17W - 14L
1,612 Elo+
Party 2
Team Averages
Level 98
1,664 SR
1,572 Elo+

VS

Team Averages
Level 76
1,501 SR
1,415 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Beastin_DUDE428
Cerberus
Level 63
God Stats
0W - 2L
1,505 SR
Queue Stats
1W - 4L
1,259 Elo+
Party 1
Baron Samedi
Baron Samedi
Chillrot
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
gamerman2000
Danzaburou
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BΘΘBS
Merlin
14
0 / 1 / 1
7,350
735
3,037
4,829
2,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 7
8,639
864
8,197
10,789
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 9
8,580
858
16,277
16,547
16,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 7
8,484
848
12,112
8,831
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Zagchic
Scylla
14
1 / 2 / 10
7,710
771
7,058
9,179
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 4 / 3
7,836
784
10,788
7,402
3,655
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
 
King Arthur
12
0 / 4 / 4
6,636
664
3,900
12,391
11,846
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
11
0 / 3 / 1
6,787
679
3,582
11,888
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Chillrot
Baron Samedi
12
1 / 5 / 2
6,875
688
7,272
13,666
6,426
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
gamerman2000
Danzaburou
13
2 / 2 / 2
7,359
736
4,902
7,654
3,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
18
Kills
5
6
Deaths
18
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
4
3
0.88
L
King Arthur
 
King Arthur
0
4
4
0.5
L
Cerberus
0
3
1
0.17
W
Merlin
BΘΘBS
Merlin
0
1
1
0.5
W
7
2
7
5.25
L
Baron Samedi
Chillrot
Baron Samedi
1
5
2
0.4
W
6
0
9
10.5
W
4
1
7
7.5
W
Scylla
Zagchic
Scylla
1
2
10
3
L
Danzaburou
gamerman2000
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
30,444
50,175
Taken
53,001
31,259
Mitigated
33,194
16,478
Healing
9,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,788
2,298
0
1,336
7,402
3,655
386
3,249
4,137
32,212
0
L
King Arthur
 
King Arthur
3,900
696
0
558
12,391
11,846
57
4,083
8,147
0
11,129
L
Cerberus
3,582
276
54
2,984
11,888
7,639
110
6,398
5,370
15,304
0
W
Merlin
BΘΘBS
Merlin
3,037
330
0
250
4,829
2,066
1,163
2,178
2,645
22,099
0
W
8,197
2,834
0
1,569
10,789
4,331
0
3,479
7,306
0
37,325
L
Baron Samedi
Chillrot
Baron Samedi
7,272
1,065
393
2,694
13,666
6,426
0
4,841
8,622
14,332
0
W
16,277
9,207
309
5,515
16,547
16,810
514
6,619
9,918
221
30,801
W
12,112
1,133
3,238
3,576
8,831
4,024
600
4,212
4,619
40,158
0
W
Scylla
Zagchic
Scylla
7,058
556
0
2,021
9,179
4,028
432
5,134
4,045
24,150
0
L
Danzaburou
gamerman2000
Danzaburou
4,902
1,241
212
1,597
7,654
3,628
0
3,235
4,285
0
17,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
35,493
242
Minions Killed
158
0
Camps Cleared
0
1,098,907
Distance Traveled
945,988
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,836
784
60
6
0
193,281
3
L
King Arthur
6,636
664
9
1
0
199,326
1
L
Cerberus
6,787
679
42
4
0
201,600
1
W
Merlin
7,350
735
44
4
0
205,131
0
W
Loki
8,639
864
44
4
0
234,163
4
L
Baron Samedi
6,875
688
11
1
0
186,053
0
W
Vamana
8,580
858
35
4
0
230,030
1
W
Chang'e
8,484
848
73
7
0
229,474
3
W
Scylla
7,710
771
46
5
0
200,109
5
L
Danzaburou
7,359
736
36
4
0
165,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role