Player Matchup

King Arthur
King Arthur
COMarkus
King Arthur
Level 46
God Stats
2W - 2L
1,236 SR
Queue Stats
91W - 76L
1,517 Elo+
Party 1
Izanami
Izanami
MissNightshock
Izanami
Level 68
God Stats
4W - 4L
1,891 SR
Queue Stats
72W - 59L
1,525 Elo+
Party 1
Cerberus
Cerberus
StupidNPC
Cerberus
Level 66
God Stats
1W - 2L
1,527 SR
Queue Stats
46W - 40L
1,546 Elo+
Party 1
Bakasura
Bakasura
Zeriyel
Bakasura
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,814 Elo+
Party 1
He Bo
He Bo
greatnperson
He Bo
Level 117
God Stats
1W - 2L
1,785 SR
Queue Stats
21W - 15L
1,637 Elo+
Party 1
Team Averages
Level 76
1,588 SR
1,608 Elo+

VS

Team Averages
Level 92
1,669 SR
1,689 Elo+
Scylla
Scylla
CaptChr0m0s0me
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 13L
1,745 Elo+
Party 2
Guan Yu
Guan Yu
D3putyDowni
Guan Yu
Level 154
God Stats
2W - 1L
1,767 SR
Queue Stats
49W - 24L
1,685 Elo+
Party 2
Mercury
Mercury
Li3utenantLandau
Mercury
Level 14
God Stats
15W - 7L
1,752 SR
Queue Stats
15W - 7L
1,661 Elo+
Party 2
Charybdis
Charybdis
S3rgeantSped
Charybdis
Level 150
God Stats
4W - 2L
1,826 SR
Queue Stats
36W - 18L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
WovenSoul
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COMarkus
King Arthur
17
2 / 9 / 3
10,792
635
15,579
31,524
30,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 11 / 4
11,376
669
16,398
28,817
12,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
StupidNPC
Cerberus
19
2 / 6 / 4
12,448
732
12,116
39,429
44,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Zeriyel
Bakasura
17
2 / 15 / 0
10,912
642
12,622
30,640
18,428
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 13 / 3
10,503
618
14,043
23,522
8,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 20
14,690
864
34,720
11,988
6,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
D3putyDowni
Guan Yu
20
13 / 0 / 31
14,733
867
19,142
26,949
46,716
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 3 / 20
12,102
712
12,636
15,490
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
S3rgeantSped
Charybdis
20
18 / 1 / 28
14,944
879
63,408
32,273
19,828
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
WovenSoul
Sylvanus
19
3 / 3 / 31
12,942
761
8,892
23,595
28,696
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
184
9
Kills
54
54
Deaths
10
14
Assists
130
Player
Kills
Deaths
Assists
KDA
L
King Arthur
COMarkus
King Arthur
2
9
3
0.39
W
17
3
20
9
W
Guan Yu
D3putyDowni
Guan Yu
13
0
31
28.5
W
3
3
20
4.33
L
2
11
4
0.36
W
Charybdis
S3rgeantSped
Charybdis
18
1
28
32
L
Cerberus
StupidNPC
Cerberus
2
6
4
0.67
W
Sylvanus
WovenSoul
Sylvanus
3
3
31
6.17
L
Bakasura
Zeriyel
Bakasura
2
15
0
0.13
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,758
Damage
138,798
153,932
Taken
110,295
114,312
Mitigated
107,641
10,360
Healing
50,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
COMarkus
King Arthur
15,579
1,896
410
978
31,524
30,234
0
10,079
21,445
0
33,810
W
34,720
5,560
0
1,363
11,988
6,056
1,703
4,010
7,637
71,351
0
W
Guan Yu
D3putyDowni
Guan Yu
19,142
3,758
6,571
8,590
26,949
46,716
501
6,586
18,527
328
39,338
W
12,636
6,440
0
62
15,490
6,345
1,697
2,408
9,425
0
40,675
L
16,398
8,563
0
352
28,817
12,673
0
5,009
23,808
0
42,715
W
Charybdis
S3rgeantSped
Charybdis
63,408
34,388
0
19,116
32,273
19,828
3,707
7,078
24,434
37
126,046
L
Cerberus
StupidNPC
Cerberus
12,116
995
0
6,538
39,429
44,768
0
13,086
26,343
41,732
0
W
Sylvanus
WovenSoul
Sylvanus
8,892
3,199
6,786
7,643
23,595
28,696
680
5,410
13,450
16,446
0
L
Bakasura
Zeriyel
Bakasura
12,622
6,363
0
1,087
30,640
18,428
0
9,004
21,636
0
31,679
L
14,043
828
131
864
23,522
8,209
0
6,799
16,723
30,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,031
Gold Earned
69,411
247
Minions Killed
301
0
Camps Cleared
0
1,459,521
Distance Traveled
1,748,939
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,792
635
35
2
0
301,989
2
W
Scylla
14,690
864
91
5
0
349,758
3
W
Guan Yu
14,733
867
48
3
0
378,277
2
W
Mercury
12,102
712
34
2
0
398,604
0
L
Izanami
11,376
669
47
3
0
281,860
2
W
Charybdis
14,944
879
117
7
0
344,701
1
L
Cerberus
12,448
732
70
4
0
338,235
0
W
Sylvanus
12,942
761
11
1
0
277,599
0
L
Bakasura
10,912
642
55
3
0
279,558
0
L
He Bo
10,503
618
40
2
0
257,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role