Player Matchup

Kukulkan
Kukulkan
DrSquanch
Kukulkan
Level 126
God Stats
7W - 8L
1,480 SR
Queue Stats
200W - 203L
1,508 Elo+
Party 2
Horus
Horus
P5ych0Panda
Horus
Level 123
God Stats
15W - 8L
1,577 SR
Queue Stats
147W - 151L
1,458 Elo+
Party 2
Artemis
Artemis
SaltyClementine
Artemis
Level 124
God Stats
4W - 2L
1,660 SR
Queue Stats
89W - 83L
1,534 Elo+
Party 2
Team Averages
Level 124
1,572 SR
1,500 Elo+

VS

Team Averages
Level 48
1,492 SR
1,312 Elo+
Medusa
Medusa
AcuteMule40353
Medusa
Level 25
God Stats
2W - 8L
1,148 SR
Queue Stats
2W - 10L
1,060 Elo+
Party 1
Cthulhu
Cthulhu
PancakeHero815
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XTheKingJesseX
Morgan Le Fay
Level 96
God Stats
2W - 1L
1,829 SR
Queue Stats
34W - 47L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrSquanch
Kukulkan
17
8 / 2 / 9
11,027
848
12,748
7,545
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 11
9,891
761
8,458
15,237
8,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 1 / 10
10,638
818
14,444
10,511
4,510
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,839
680
6,458
11,005
4,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 7 / 5
8,612
662
4,514
16,766
12,501
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
XTheKingJesseX
Morgan Le Fay
13
4 / 7 / 2
9,856
758
9,900
14,332
6,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
6
8
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Kukulkan
DrSquanch
Kukulkan
8
2
9
6.25
W
4
5
11
1.9
L
0
7
5
0.36
W
6
1
10
11
L
Morgan Le Fay
XTheKingJesseX
Morgan Le Fay
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
20,872
33,293
Taken
42,103
16,841
Mitigated
24,026
7,777
Healing
3,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,458
2,387
0
326
11,005
4,982
0
4,678
6,327
0
27,838
W
Kukulkan
DrSquanch
Kukulkan
12,748
850
0
0
7,545
3,643
932
3,614
3,931
46,703
0
W
8,458
3,003
1,650
3,101
15,237
8,688
518
5,914
8,425
0
25,909
L
4,514
464
87
558
16,766
12,501
78
4,504
12,262
22,396
0
W
14,444
6,793
369
2,657
10,511
4,510
1,915
5,366
5,145
0
54,868
L
Morgan Le Fay
XTheKingJesseX
Morgan Le Fay
9,900
1,195
0
2,545
14,332
6,543
218
3,626
10,706
38,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,556
Gold Earned
27,307
170
Minions Killed
127
0
Camps Cleared
0
670,026
Distance Traveled
588,635
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,839
680
45
3
0
199,536
0
W
Kukulkan
11,027
848
79
6
0
235,248
1
W
Horus
9,891
761
26
2
0
225,086
2
L
Cthulhu
8,612
662
23
2
0
209,496
0
W
Artemis
10,638
818
65
5
0
209,692
1
L
Morgan Le Fay
9,856
758
59
5
0
179,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role