Player Matchup

Hou Yi
Hou Yi
Gold V
BidComb01
Hou Yi
Gold V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 112L
1,095 MMR
Party 2
Ymir
Ymir
Gold IV
KENAILOWSEN78
Ymir
Gold IV
Level 102
God Stats
37W - 25L
1,540 SR
Queue Stats
228W - 194L
1,309 MMR
Party 2
Vulcan
Vulcan
Silver II
vRushl
Vulcan
Silver II
Level 149
God Stats
15W - 11L
1,625 SR
Queue Stats
227W - 204L
763 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,555 SR
1,055 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,351 SR
895 MMR
Ishtar
Ishtar
Bronze V
Caio__762
Ishtar
Bronze V
Level 42
God Stats
1W - 4L
1,455 SR
Queue Stats
3W - 18L
953 MMR
Party 1
Chang'e
Chang'e
Silver IV
Mozis4i20
Chang'e
Silver IV
Level 143
God Stats
10W - 14L
1,387 SR
Queue Stats
138W - 180L
850 MMR
Solo
Bacchus
Bacchus
Bronze V
vinicius-loco
Bacchus
Bronze V
Level 102
God Stats
2W - 10L
1,212 SR
Queue Stats
3W - 18L
882 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BidComb01
Hou Yi
16
6 / 0 / 4
10,809
772
9,281
8,032
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 0 / 9
10,413
744
6,532
15,800
20,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
vRushl
Vulcan
16
3 / 3 / 6
10,493
750
19,349
9,699
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AresOdinZeusMedusaGeb

VS

Bans
KumbhakarnaBaron SamediAh PuchYu HuangAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Caio__762
Ishtar
14
1 / 4 / 1
8,450
604
7,770
13,592
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Mozis4i20
Chang'e
14
1 / 5 / 1
8,792
628
7,050
13,520
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
14
0 / 1 / 2
9,353
668
3,225
15,910
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
2
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
BidComb01
Hou Yi
6
0
4
8
L
Ishtar
Caio__762
Ishtar
1
4
1
0.38
W
1
0
9
5.5
L
Chang'e
Mozis4i20
Chang'e
1
5
1
0.3
W
Vulcan
vRushl
Vulcan
3
3
6
2
L
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,162
Damage
18,045
33,531
Taken
43,022
28,777
Mitigated
25,429
8,052
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
BidComb01
Hou Yi
9,281
5,387
0
2,010
8,032
3,722
1,190
3,046
4,986
0
50,177
L
Ishtar
Caio__762
Ishtar
7,770
2,766
0
951
13,592
5,638
105
9,425
4,167
0
35,855
W
6,532
720
0
4,144
15,800
20,144
643
5,423
10,377
16,671
0
L
Chang'e
Mozis4i20
Chang'e
7,050
139
1,400
3,366
13,520
5,348
0
8,943
4,577
39,979
0
W
Vulcan
vRushl
Vulcan
19,349
5,675
0
1,898
9,699
4,911
769
2,130
7,569
65,630
0
L
Bacchus
3,225
290
451
5,030
15,910
14,443
0
7,638
8,272
19,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
26,595
172
Minions Killed
175
0
Camps Cleared
0
779,764
Distance Traveled
761,522
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,809
772
72
5
0
280,612
1
L
Ishtar
8,450
604
59
4
0
244,723
2
W
Ymir
10,413
744
23
2
0
230,983
0
L
Chang'e
8,792
628
88
6
0
236,343
3
W
Vulcan
10,493
750
77
6
0
268,169
2
L
Bacchus
9,353
668
28
2
0
280,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role