Player Matchup

Neith
Neith
DCX_Guillogames
Neith
Level 28
God Stats
18W - 26L
1,500 SR
Queue Stats
19W - 30L
1,311 Elo+
Party 3
Bacchus
Bacchus
MrWalkingATM
Bacchus
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 151L
1,369 Elo+
Party 2
Hera
Hera
SpaceManJay_YT
Hera
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,396 Elo+
Party 2
Mercury
Mercury
jan123c4566
Mercury
Level 29
God Stats
0W - 4L
1,283 SR
Queue Stats
9W - 14L
1,311 Elo+
Party 3
Guan Yu
Guan Yu
panchoveru
Guan Yu
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 44L
1,311 Elo+
Party 3
Team Averages
Level 35
1,457 SR
1,340 Elo+

VS

Team Averages
Level 67
1,568 SR
1,446 Elo+
Cliodhna
Cliodhna
BlackDeathJK
Cliodhna
Level 29
God Stats
36W - 28L
1,535 SR
Queue Stats
74W - 62L
1,491 Elo+
Party 1
Horus
Horus
Chist123
Horus
Level 88
God Stats
4W - 1L
1,752 SR
Queue Stats
233W - 221L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
HolyGronkamole2
Kukulkan
Level 28
God Stats
129W - 94L
1,533 SR
Queue Stats
133W - 111L
1,461 Elo+
Party 1
Anubis
Anubis
LHR XxMURDERxX
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,412 Elo+
Solo
Ares
Ares
Stimmyyyyy
Ares
Level 68
God Stats
4W - 2L
1,519 SR
Queue Stats
242W - 233L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
11,513
1,047
17,091
22,721
10,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
MrWalkingATM
Bacchus
16
1 / 3 / 6
10,928
993
17,787
18,173
12,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 5
10,001
909
7,083
10,660
4,098
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
jan123c4566
Mercury
16
1 / 8 / 5
10,570
961
10,435
22,716
10,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
panchoveru
Guan Yu
16
2 / 3 / 3
11,080
1,007
7,909
21,596
26,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

105

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlackDeathJK
Cliodhna
17
8 / 4 / 8
12,235
1,112
24,956
14,621
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
Chist123
Horus
18
5 / 0 / 14
13,370
1,215
18,202
19,163
33,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
18
3 / 0 / 11
11,980
1,089
21,968
9,242
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 13
11,588
1,053
13,542
8,676
5,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 1 / 15
13,171
1,197
10,816
15,356
24,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
7
Kills
22
22
Deaths
7
23
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BlackDeathJK
Cliodhna
8
4
8
3
W
Horus
Chist123
Horus
5
0
14
12
L
3
6
4
0.83
W
Kukulkan
3
0
11
8.5
W
3
2
13
4.75
L
Bacchus
MrWalkingATM
Bacchus
1
3
6
1.33
L
0
2
5
1.25
W
3
1
15
10.5
L
Mercury
jan123c4566
Mercury
1
8
5
0.44
L
Guan Yu
panchoveru
Guan Yu
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,305
Damage
89,484
95,866
Taken
67,058
63,238
Mitigated
76,911
4,628
Healing
20,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BlackDeathJK
Cliodhna
24,956
1,786
0
178
14,621
8,280
0
5,376
9,245
0
37,237
W
Horus
Chist123
Horus
18,202
7,522
4,346
8,325
19,163
33,475
0
4,203
14,960
213
25,623
L
17,091
8,423
0
1,171
22,721
10,089
0
9,525
13,196
0
36,591
W
Kukulkan
21,968
819
0
528
9,242
5,036
0
4,869
4,373
51,254
0
W
13,542
665
0
3,371
8,676
5,471
0
4,976
3,700
37,396
0
L
Bacchus
MrWalkingATM
Bacchus
17,787
1,162
204
734
18,173
12,175
0
9,103
9,070
29,011
0
L
7,083
1,792
0
0
10,660
4,098
0
3,550
7,110
11,125
0
W
10,816
1,016
0
3,273
15,356
24,649
0
5,446
9,910
24,459
0
L
Mercury
jan123c4566
Mercury
10,435
6,343
0
152
22,716
10,782
0
11,259
11,457
0
21,568
L
Guan Yu
panchoveru
Guan Yu
7,909
598
740
1,627
21,596
26,094
0
13,045
8,551
0
36,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,092
Gold Earned
62,344
168
Minions Killed
212
4
Camps Cleared
6
1,099,671
Distance Traveled
1,124,886
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,235
1,112
31
3
2
237,516
0
W
Horus
13,370
1,215
13
1
1
235,428
1
L
Neith
11,513
1,047
43
4
0
180,154
0
W
Kukulkan
11,980
1,089
89
8
0
237,170
0
W
Anubis
11,588
1,053
56
5
2
181,182
0
L
Bacchus
10,928
993
25
2
1
236,240
0
L
Hera
10,001
909
10
1
0
197,087
1
W
Ares
13,171
1,197
23
2
1
233,590
0
L
Mercury
10,570
961
23
2
3
240,117
2
L
Guan Yu
11,080
1,007
67
6
0
246,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role