Player Matchup

Janus
Janus
Chrisophoro
Janus
Level 129
God Stats
19W - 14L
1,537 SR
Queue Stats
653W - 648L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Elder Shogun
Baron Samedi
Level 98
God Stats
3W - 4L
1,075 SR
Queue Stats
245W - 241L
1,387 Elo+
Solo
Ganesha
Ganesha
Hex_17_alv
Ganesha
Level 137
God Stats
6W - 1L
1,696 SR
Queue Stats
149W - 156L
1,506 Elo+
Party 1
Hachiman
Hachiman
jdssj_10
Hachiman
Level 87
God Stats
1W - 0L
1,480 SR
Queue Stats
19W - 16L
1,436 Elo+
Party 1
Thor
Thor
zllap
Thor
Level 100
God Stats
2W - 0L
1,543 SR
Queue Stats
136W - 120L
1,491 Elo+
Solo
Team Averages
Level 110
1,466 SR
1,452 Elo+

VS

Team Averages
Level 90
1,399 SR
1,447 Elo+
Ravana
Ravana
BPxDIZZYx888
Ravana
Level 150
God Stats
0W - 1L
1,292 SR
Queue Stats
42W - 40L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
Dr Schmack
Ah Puch
Level 60
God Stats
5W - 10L
1,424 SR
Queue Stats
59W - 67L
1,457 Elo+
Solo
Bellona
Bellona
Eschenbaum04
Bellona
Level 62
God Stats
2W - 6L
1,376 SR
Queue Stats
23W - 29L
1,387 Elo+
Party 2
Charybdis
Charybdis
Joester33x24
Charybdis
Level 76
God Stats
0W - 3L
1,371 SR
Queue Stats
61W - 64L
1,410 Elo+
Party 2
Ymir
Ymir
lamuerte1980asr
Ymir
Level 104
God Stats
4W - 3L
1,532 SR
Queue Stats
24W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 7
11,491
500
16,211
13,089
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
Elder Shogun
Baron Samedi
17
2 / 4 / 3
11,496
500
10,341
13,650
7,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Hex_17_alv
Ganesha
16
0 / 4 / 11
10,715
466
9,120
24,431
30,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
jdssj_10
Hachiman
18
1 / 4 / 6
11,887
517
12,683
22,158
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
zllap
Thor
20
11 / 2 / 2
13,289
578
15,191
16,668
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
19
6 / 3 / 5
11,825
514
11,796
20,030
10,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Dr Schmack
Ah Puch
18
1 / 6 / 7
11,297
491
18,086
20,246
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Eschenbaum04
Bellona
18
5 / 2 / 4
11,871
516
10,356
20,369
16,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Joester33x24
Charybdis
17
5 / 4 / 1
11,534
501
16,674
21,413
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 7
8,668
377
3,569
10,050
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
16
Kills
18
18
Deaths
16
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
6
3
5
2.83
W
2
4
7
1.38
L
Ah Puch
Dr Schmack
Ah Puch
1
6
7
0.75
W
Baron Samedi
Elder Shogun
Baron Samedi
2
4
3
0.88
L
Bellona
Eschenbaum04
Bellona
5
2
4
3.5
W
Ganesha
Hex_17_alv
Ganesha
0
4
11
1.38
L
Charybdis
Joester33x24
Charybdis
5
4
1
1.38
W
Hachiman
jdssj_10
Hachiman
1
4
6
1
L
1
1
7
4.5
W
Thor
zllap
Thor
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,546
Damage
60,481
89,996
Taken
92,108
61,947
Mitigated
49,690
28,106
Healing
28,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
11,796
2,038
0
5,197
20,030
10,317
0
7,120
12,769
0
112,827
W
16,211
510
148
3,403
13,089
6,028
991
4,999
8,090
96,089
2,127
L
Ah Puch
Dr Schmack
Ah Puch
18,086
1,652
0
6,447
20,246
7,246
0
11,585
8,567
106,174
0
W
Baron Samedi
Elder Shogun
Baron Samedi
10,341
425
1,719
5,117
13,650
7,724
1,580
1,586
12,064
70,300
0
L
Bellona
Eschenbaum04
Bellona
10,356
2,551
0
5,728
20,369
16,322
0
9,367
10,531
1,344
83,759
W
Ganesha
Hex_17_alv
Ganesha
9,120
463
0
3,938
24,431
30,622
488
7,691
16,740
36,663
1,320
L
Charybdis
Joester33x24
Charybdis
16,674
9,360
0
9,171
21,413
8,329
582
3,337
18,074
0
98,202
W
Hachiman
jdssj_10
Hachiman
12,683
6,472
0
8,702
22,158
9,132
1,249
2,132
20,026
0
96,808
L
3,569
769
0
1,810
10,050
7,476
0
4,589
5,461
17,310
0
W
Thor
zllap
Thor
15,191
2,820
0
5,079
16,668
8,441
1,649
5,450
11,218
0
90,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,878
Gold Earned
55,195
597
Minions Killed
624
0
Camps Cleared
0
2,195,720
Distance Traveled
1,986,131
30
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,825
514
150
7
0
479,645
3
W
Janus
11,491
500
182
8
0
453,708
8
L
Ah Puch
11,297
491
176
8
0
385,964
3
W
Baron Samedi
11,496
500
127
6
0
416,851
6
L
Bellona
11,871
516
145
6
0
477,797
2
W
Ganesha
10,715
466
4
0
0
448,859
11
L
Charybdis
11,534
501
138
6
0
413,391
6
W
Hachiman
11,887
517
158
7
0
397,997
3
L
Ymir
8,668
377
15
1
0
229,334
4
W
Thor
13,289
578
126
5
0
478,305
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role