Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Agustinn__5
Ganesha
Level 108
God Stats
17W - 13L
1,525 SR
Queue Stats
194W - 195L
1,549 Elo+
Party 1
Da Ji
Da Ji
EleGhe
Da Ji
Level 109
God Stats
2W - 7L
1,306 SR
Queue Stats
321W - 247L
1,579 Elo+
Party 4
Danzaburou
Danzaburou
Itsconstas
Danzaburou
Level 59
God Stats
3W - 0L
1,760 SR
Queue Stats
158W - 113L
1,578 Elo+
Party 4
Team Averages
Level 113
1,518 SR
1,541 Elo+

VS

Team Averages
Level 116
1,520 SR
1,484 Elo+
Thanatos
Thanatos
FjornLodbrok
Thanatos
Level 100
God Stats
15W - 28L
1,411 SR
Queue Stats
53W - 58L
1,472 Elo+
Solo
Amaterasu
Amaterasu
M4thsBr
Amaterasu
Level 125
God Stats
40W - 32L
1,632 SR
Queue Stats
400W - 389L
1,518 Elo+
Party 2
Yu Huang
Yu Huang
Tu_Mama914
Yu Huang
Level 87
God Stats
9W - 13L
1,463 SR
Queue Stats
177W - 202L
1,484 Elo+
Party 3
Cernunnos
Cernunnos
bautymastro77
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 315L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
yMonge
Sylvanus
Level 141
God Stats
3W - 3L
1,594 SR
Queue Stats
273W - 284L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
5 / 1 / 5
8,358
697
14,320
14,660
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
 
Merlin
13
1 / 1 / 2
7,108
592
1,404
4,161
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Agustinn__5
Ganesha
10
0 / 0 / 9
6,591
549
1,970
8,143
4,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
EleGhe
Da Ji
12
8 / 1 / 1
7,555
630
9,089
8,974
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Itsconstas
Danzaburou
11
0 / 1 / 3
6,389
532
2,974
6,576
1,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FjornLodbrok
Thanatos
11
2 / 2 / 1
6,291
524
2,878
9,487
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
M4thsBr
Amaterasu
9
0 / 6 / 2
5,417
451
6,133
14,248
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Tu_Mama914
Yu Huang
13
0 / 1 / 1
7,087
591
3,079
4,699
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
bautymastro77
Cernunnos
11
1 / 2 / 0
5,967
497
4,946
6,694
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
yMonge
Sylvanus
9
1 / 3 / 1
5,511
459
8,144
8,653
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
5
7.5
W
Merlin
 
Merlin
1
1
2
2
W
Ganesha
Agustinn__5
Ganesha
0
0
9
4.5
W
Da Ji
EleGhe
Da Ji
8
1
1
8.5
L
Thanatos
FjornLodbrok
Thanatos
2
2
1
1.25
W
Danzaburou
Itsconstas
Danzaburou
0
1
3
1.5
L
Amaterasu
M4thsBr
Amaterasu
0
6
2
0.17
L
Yu Huang
Tu_Mama914
Yu Huang
0
1
1
0.5
L
Cernunnos
bautymastro77
Cernunnos
1
2
0
0.5
L
Sylvanus
yMonge
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,757
Damage
25,180
42,514
Taken
43,781
17,652
Mitigated
20,765
22,639
Healing
18,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,320
4,202
0
9,277
14,660
6,239
0
2,355
12,305
62,188
0
W
Merlin
 
Merlin
1,404
0
0
1,579
4,161
1,763
0
1,825
2,336
57,716
0
W
Ganesha
Agustinn__5
Ganesha
1,970
184
2,675
2,770
8,143
4,042
0
2,656
5,487
14,448
0
W
Da Ji
EleGhe
Da Ji
9,089
2,447
0
3,480
8,974
3,697
0
1,496
7,478
0
49,647
L
Thanatos
FjornLodbrok
Thanatos
2,878
1,098
0
9,115
9,487
3,730
0
2,701
6,786
0
34,719
W
Danzaburou
Itsconstas
Danzaburou
2,974
1,080
0
2,858
6,576
1,911
150
2,281
4,295
0
37,496
L
Amaterasu
M4thsBr
Amaterasu
6,133
3,148
0
3,689
14,248
8,018
0
10,278
3,970
0
31,365
L
Yu Huang
Tu_Mama914
Yu Huang
3,079
221
0
1,350
4,699
1,878
0
1,224
3,475
61,376
0
L
Cernunnos
bautymastro77
Cernunnos
4,946
2,127
0
2,087
6,694
2,199
0
654
6,040
0
42,218
L
Sylvanus
yMonge
Sylvanus
8,144
2,449
475
2,231
8,653
4,940
0
2,837
5,816
25,223
9,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,001
Gold Earned
30,273
394
Minions Killed
351
0
Camps Cleared
0
1,207,188
Distance Traveled
1,066,348
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,358
697
107
9
0
240,351
2
W
Merlin
7,108
592
113
9
0
230,461
3
W
Ganesha
6,591
549
2
0
0
248,541
2
W
Da Ji
7,555
630
78
7
0
267,884
4
L
Thanatos
6,291
524
74
6
0
236,828
2
W
Danzaburou
6,389
532
94
8
0
219,951
0
L
Amaterasu
5,417
451
43
4
0
209,377
2
L
Yu Huang
7,087
591
115
10
0
235,394
6
L
Cernunnos
5,967
497
67
6
0
197,542
0
L
Sylvanus
5,511
459
52
4
0
187,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role