Player Matchup

Bacchus
Bacchus
HamishGrim
Bacchus
Level 155
God Stats
11W - 5L
1,673 SR
Queue Stats
231W - 206L
1,544 Elo+
Party 1
Ishtar
Ishtar
PegasusMiner
Ishtar
Level 160
God Stats
2W - 3L
1,278 SR
Queue Stats
259W - 236L
1,563 Elo+
Party 1
Janus
Janus
bigboom571
Janus
Level 125
God Stats
5W - 1L
1,699 SR
Queue Stats
185W - 257L
1,440 Elo+
Solo
Team Averages
Level 147
1,550 SR
1,516 Elo+

VS

Team Averages
Level 125
1,491 SR
1,572 Elo+
Maui
Maui
Orion_the_Onion
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,647 Elo+
Solo
Merlin
Merlin
Papasote way
Merlin
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
68W - 63L
1,546 Elo+
Party 2
Thanatos
Thanatos
funkynutz21
Thanatos
Level 120
God Stats
8W - 4L
1,473 SR
Queue Stats
110W - 118L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HamishGrim
Bacchus
12
2 / 0 / 3
7,710
771
4,245
7,039
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
11
2 / 2 / 3
7,067
707
6,014
7,544
3,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
10
1 / 2 / 4
6,686
669
3,333
4,758
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,670
767
1,842
5,150
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
12
2 / 1 / 2
7,208
721
7,269
5,090
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
funkynutz21
Thanatos
10
1 / 3 / 1
6,582
658
3,814
7,461
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
5
Kills
4
4
Deaths
5
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HamishGrim
Bacchus
2
0
3
3.5
L
1
1
3
2.5
L
Merlin
2
1
2
3
W
Ishtar
2
2
3
1.75
W
Janus
1
2
4
1.5
L
Thanatos
funkynutz21
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,592
Damage
12,925
19,341
Taken
17,701
14,218
Mitigated
9,189
4,657
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HamishGrim
Bacchus
4,245
657
349
2,040
7,039
9,142
0
2,400
4,639
11,894
0
L
1,842
252
0
1,282
5,150
4,063
0
1,964
3,186
9,820
0
L
Merlin
7,269
0
0
465
5,090
1,964
0
2,158
2,932
30,663
0
W
Ishtar
6,014
3,561
0
2,038
7,544
3,236
819
4,490
3,054
0
29,680
W
Janus
3,333
68
0
230
4,758
1,840
0
2,239
2,519
16,251
0
L
Thanatos
funkynutz21
Thanatos
3,814
371
0
5,815
7,461
3,162
0
3,591
3,870
0
20,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,463
Gold Earned
21,460
102
Minions Killed
112
0
Camps Cleared
0
575,739
Distance Traveled
568,015
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,710
771
18
2
0
211,346
1
L
Maui
7,670
767
18
2
0
181,112
1
L
Merlin
7,208
721
56
6
0
183,352
0
W
Ishtar
7,067
707
53
5
0
175,942
3
W
Janus
6,686
669
31
3
0
188,451
2
L
Thanatos
6,582
658
38
4
0
203,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role