Player Matchup

Nu Wa
Nu Wa
Divine-Duck69
Nu Wa
Level 70
God Stats
2W - 2L
1,126 SR
Queue Stats
138W - 217L
1,285 Elo+
Party 2
Erlang Shen
Erlang Shen
Groww7
Erlang Shen
Level 38
God Stats
8W - 3L
1,906 SR
Queue Stats
64W - 112L
1,407 Elo+
Solo
Neith
Neith
MinionVermelho
Neith
Level 26
God Stats
2W - 3L
1,336 SR
Queue Stats
32W - 65L
1,233 Elo+
Party 2
Team Averages
Level 45
1,456 SR
1,308 Elo+

VS

Team Averages
Level 74
1,394 SR
1,248 Elo+
Neith
Neith
Masters
Neith
Level 11
God Stats
0W - 5L
1,180 SR
Queue Stats
4W - 13L
1,090 Elo+
Party 1
Hades
Hades
Toastedpenguin
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,163 Elo+
Party 1
Nemesis
Nemesis
TruGaymer
Nemesis
Level 123
God Stats
2W - 3L
1,502 SR
Queue Stats
148W - 189L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
11,140
696
17,688
9,919
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
Groww7
Erlang Shen
16
1 / 2 / 5
10,396
650
4,882
14,178
14,504
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 1 / 4
11,070
692
12,406
8,432
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Masters
Neith
15
0 / 2 / 4
9,759
610
8,253
12,309
4,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 1
9,986
624
8,384
17,880
10,796
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
TruGaymer
Nemesis
17
3 / 1 / 1
10,693
668
8,724
13,460
5,114
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
7
Kills
5
5
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Erlang Shen
Groww7
Erlang Shen
1
2
5
1.75
L
Neith
Masters
Neith
0
2
4
1
W
3
1
4
5
L
2
4
1
0.63
L
Nemesis
TruGaymer
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,976
Damage
25,361
32,529
Taken
43,649
22,674
Mitigated
20,670
8,188
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,688
6,480
310
1,155
9,919
4,028
135
1,972
7,947
47,831
0
W
Erlang Shen
Groww7
Erlang Shen
4,882
1,669
374
4,451
14,178
14,504
692
3,671
10,507
0
27,258
L
Neith
Masters
Neith
8,253
1,976
0
2,695
12,309
4,760
0
5,122
6,753
0
49,120
W
12,406
2,051
0
1,898
8,432
4,142
2,023
2,853
5,579
0
42,238
L
8,384
411
302
5,637
17,880
10,796
59
5,987
11,556
43,370
0
L
Nemesis
TruGaymer
Nemesis
8,724
2,896
0
1,467
13,460
5,114
0
5,476
7,573
0
62,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
30,438
184
Minions Killed
247
0
Camps Cleared
0
875,688
Distance Traveled
853,383
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,140
696
69
4
0
282,185
0
W
Erlang Shen
10,396
650
34
2
0
283,011
3
L
Neith
9,759
610
72
5
0
251,775
0
W
Neith
11,070
692
81
5
0
310,492
5
L
Hades
9,986
624
80
5
0
286,007
5
L
Nemesis
10,693
668
95
6
0
315,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role