Player Matchup

Thoth
Thoth
ChristopherFinch
Thoth
Level 147
God Stats
1W - 0L
1,358 SR
Queue Stats
49W - 19L
1,789 Elo+
Party 1
Bastet
Bastet
TheRizzler69
Bastet
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,774 Elo+
Party 1
Ares
Ares
Yalovecici
Ares
Level 129
God Stats
2W - 0L
1,798 SR
Queue Stats
277W - 167L
1,808 Elo+
Party 1
Team Averages
Level 93
1,552 SR
1,790 Elo+

VS

Team Averages
Level 58
1,413 SR
1,298 Elo+
Atlas
Atlas
Pixieduster1369
Atlas
Level 109
God Stats
1W - 3L
1,406 SR
Queue Stats
165W - 167L
1,426 Elo+
Party 2
Izanami
Izanami
Quartlynude
Izanami
Level 27
God Stats
0W - 1L
1,501 SR
Queue Stats
5W - 12L
1,250 Elo+
Party 2
Anubis
Anubis
TAlphaBacon118
Anubis
Level 38
God Stats
6W - 14L
1,331 SR
Queue Stats
8W - 20L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,746
875
7,372
2,837
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
12
2 / 0 / 9
7,449
745
5,966
3,706
1,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 7
8,753
875
5,186
8,337
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,120
612
3,841
8,031
7,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Quartlynude
Izanami
8
0 / 5 / 0
5,703
570
1,827
7,134
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 0
6,586
659
1,897
8,245
3,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
0
2
0
0
L
Izanami
Quartlynude
Izanami
0
5
0
0
L
0
5
0
0
W
Bastet
2
0
9
6.5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
7,565
14,880
Taken
23,410
11,387
Mitigated
13,822
3,155
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,372
585
0
573
2,837
1,389
1,362
1,574
1,263
42,056
0
L
3,841
1,649
0
358
8,031
7,138
112
4,392
3,639
12,260
0
L
Izanami
Quartlynude
Izanami
1,827
1,076
0
825
7,134
2,694
153
3,300
3,834
0
9,552
L
1,897
141
0
1,527
8,245
3,990
0
4,903
3,342
25,990
0
W
Bastet
5,966
2,235
0
1,100
3,706
1,876
224
1,669
2,037
0
25,325
W
5,186
400
0
1,482
8,337
8,122
746
2,511
5,826
12,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,948
Gold Earned
18,409
134
Minions Killed
81
0
Camps Cleared
0
585,571
Distance Traveled
422,711
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,746
875
89
9
0
174,235
3
L
Atlas
6,120
612
10
1
0
137,165
1
L
Izanami
5,703
570
19
2
0
136,895
0
L
Anubis
6,586
659
52
5
0
148,651
0
W
Bastet
7,449
745
42
4
0
214,851
1
W
Ares
8,753
875
3
0
0
196,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role