Player Matchup

Izanami
Izanami
Am Americium
Izanami
Level 59
God Stats
2W - 0L
1,465 SR
Queue Stats
38W - 37L
1,440 Elo+
Party 3
Kukulkan
Kukulkan
Cd Cadmium
Kukulkan
Level 68
God Stats
2W - 3L
1,516 SR
Queue Stats
18W - 17L
1,429 Elo+
Party 3
Mercury
Mercury
Fionliss4174
Mercury
Level 145
God Stats
7W - 8L
1,327 SR
Queue Stats
313W - 394L
1,321 Elo+
Solo
Amaterasu
Amaterasu
lx Shotz
Amaterasu
Level 86
God Stats
1W - 1L
1,330 SR
Queue Stats
29W - 30L
1,419 Elo+
Party 3
Cthulhu
Cthulhu
zacklash14
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,253 Elo+
Party 3
Team Averages
Level 75
1,428 SR
1,373 Elo+

VS

Team Averages
Level 69
1,461 SR
1,354 Elo+
Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DEAD_SENPAI
Athena
Level 79
God Stats
2W - 7L
1,277 SR
Queue Stats
226W - 262L
1,393 Elo+
Solo
Hou Yi
Hou Yi
NzPaiin
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 104L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
Nz_TaKKarikZ
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 53L
1,180 Elo+
Party 2
Jormungandr
Jormungandr
XHalo4ever117X
Jormungandr
Level 108
God Stats
23W - 18L
1,529 SR
Queue Stats
183W - 198L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Am Americium
Izanami
15
2 / 2 / 3
8,787
549
8,617
10,241
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Cd Cadmium
Kukulkan
15
3 / 2 / 7
9,337
584
13,368
9,692
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Fionliss4174
Mercury
13
7 / 1 / 3
8,970
561
5,570
12,511
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
lx Shotz
Amaterasu
15
1 / 0 / 3
9,605
600
8,764
11,356
9,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
zacklash14
Cthulhu
13
2 / 4 / 5
8,101
506
6,032
15,473
10,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 4 / 1
6,655
416
4,061
12,078
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
12
3 / 3 / 2
7,440
465
8,560
15,122
7,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
NzPaiin
Hou Yi
11
1 / 4 / 1
6,657
416
6,477
11,653
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Nz_TaKKarikZ
Amaterasu
14
0 / 1 / 0
7,750
484
3,126
10,818
7,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
XHalo4ever117X
Jormungandr
13
5 / 3 / 3
9,001
563
10,704
17,176
14,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
15
Kills
9
9
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
4
1
0.13
W
Izanami
Am Americium
Izanami
2
2
3
1.75
W
Kukulkan
Cd Cadmium
Kukulkan
3
2
7
3.25
L
Athena
3
3
2
1.33
W
Mercury
Fionliss4174
Mercury
7
1
3
8.5
L
Hou Yi
NzPaiin
Hou Yi
1
4
1
0.38
L
Amaterasu
Nz_TaKKarikZ
Amaterasu
0
1
0
0
L
Jormungandr
XHalo4ever117X
Jormungandr
5
3
3
2.17
W
Amaterasu
lx Shotz
Amaterasu
1
0
3
2.5
W
Cthulhu
zacklash14
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,351
Damage
32,928
59,273
Taken
66,847
33,290
Mitigated
38,437
18,111
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,061
817
0
1,708
12,078
4,724
806
4,598
7,480
49,158
0
W
Izanami
Am Americium
Izanami
8,617
5,729
0
5,416
10,241
4,052
928
3,274
6,967
0
78,854
W
Kukulkan
Cd Cadmium
Kukulkan
13,368
2,115
0
1,368
9,692
4,746
870
6,629
3,063
62,911
0
L
Athena
8,560
2,544
0
6,009
15,122
7,694
0
4,274
10,848
52,097
0
W
Mercury
Fionliss4174
Mercury
5,570
3,548
0
3,190
12,511
5,095
188
3,558
8,953
0
48,330
L
Hou Yi
NzPaiin
Hou Yi
6,477
3,621
0
3,145
11,653
4,169
319
3,937
7,716
0
36,283
L
Amaterasu
Nz_TaKKarikZ
Amaterasu
3,126
1,315
0
3,425
10,818
7,062
735
766
10,052
0
49,972
L
Jormungandr
XHalo4ever117X
Jormungandr
10,704
3,969
1,542
2,306
17,176
14,788
451
5,825
11,351
51,805
4,890
W
Amaterasu
lx Shotz
Amaterasu
8,764
4,985
0
7,179
11,356
9,006
1,848
2,219
9,137
0
77,584
W
Cthulhu
zacklash14
Cthulhu
6,032
805
0
958
15,473
10,391
24
6,773
8,700
33,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
37,503
494
Minions Killed
405
0
Camps Cleared
0
1,613,751
Distance Traveled
1,492,089
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,655
416
76
5
0
280,762
3
W
Izanami
8,787
549
132
8
0
295,756
1
W
Kukulkan
9,337
584
99
6
0
312,452
1
L
Athena
7,440
465
86
5
0
347,924
0
W
Mercury
8,970
561
79
5
0
375,617
0
L
Hou Yi
6,657
416
51
3
0
284,442
0
L
Amaterasu
7,750
484
106
7
0
307,054
1
L
Jormungandr
9,001
563
86
5
0
271,907
0
W
Amaterasu
9,605
600
145
9
0
327,959
1
W
Cthulhu
8,101
506
39
2
0
301,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role