Player Matchup

Fenrir
Fenrir
TVTheEvaporation
Fenrir
Level 29
God Stats
7W - 0L
1,805 SR
Queue Stats
166W - 17L
1,956 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
imBlockaye
Ah Muzen Cab
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,127 Elo+
Party 2
Baron Samedi
Baron Samedi
imDelusional
Baron Samedi
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 4L
1,182 Elo+
Party 2
Team Averages
Level 29
1,602 SR
1,421 Elo+

VS

Team Averages
Level 70
1,581 SR
1,465 Elo+
Cerberus
Cerberus
Julian10940
Cerberus
Level 104
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 45L
1,395 Elo+
Solo
Lancelot
Lancelot
LifeIsOkay
Lancelot
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
doyalikewaff
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,709
771
11,477
8,589
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
imBlockaye
Ah Muzen Cab
13
4 / 0 / 7
8,244
824
11,990
6,842
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
imDelusional
Baron Samedi
12
2 / 2 / 8
8,059
806
6,988
10,332
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Julian10940
Cerberus
9
0 / 3 / 2
6,533
653
4,701
14,952
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lancelot
LifeIsOkay
Lancelot
10
0 / 6 / 2
6,375
638
6,946
12,687
6,869
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
doyalikewaff
Ao Kuang
12
2 / 2 / 0
7,524
752
6,736
12,915
9,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
2
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Julian10940
Cerberus
0
3
2
0.33
L
Lancelot
LifeIsOkay
Lancelot
0
6
2
0.17
W
5
0
5
7.5
L
Ao Kuang
doyalikewaff
Ao Kuang
2
2
0
1
W
Ah Muzen Cab
imBlockaye
Ah Muzen Cab
4
0
7
7.5
W
Baron Samedi
imDelusional
Baron Samedi
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,455
Damage
18,383
25,763
Taken
40,554
22,048
Mitigated
27,854
11,905
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Julian10940
Cerberus
4,701
484
0
5,040
14,952
11,124
86
3,197
11,532
20,566
0
L
Lancelot
LifeIsOkay
Lancelot
6,946
1,131
0
811
12,687
6,869
40
2,164
10,272
0
21,425
W
11,477
4,930
0
2,837
8,589
8,369
0
4,156
4,433
0
18,763
L
Ao Kuang
doyalikewaff
Ao Kuang
6,736
2,010
1,749
3,169
12,915
9,861
0
1,659
10,913
13,172
0
W
Ah Muzen Cab
imBlockaye
Ah Muzen Cab
11,990
7,889
0
3,759
6,842
3,329
0
2,746
4,096
0
39,482
W
Baron Samedi
imDelusional
Baron Samedi
6,988
1,666
1,681
3,628
10,332
10,350
23
4,574
5,758
21,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
20,432
110
Minions Killed
128
0
Camps Cleared
0
533,906
Distance Traveled
553,301
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,533
653
69
7
0
154,180
0
L
Lancelot
6,375
638
39
4
0
202,240
2
W
Fenrir
7,709
771
22
2
0
183,667
5
L
Ao Kuang
7,524
752
20
2
0
196,881
0
W
Ah Muzen Cab
8,244
824
67
7
0
179,797
2
W
Baron Samedi
8,059
806
21
2
0
170,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role