Player Matchup

Horus
Horus
ConjurationNite
Horus
Level 89
God Stats
7W - 6L
1,594 SR
Queue Stats
293W - 318L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
Cthuwhu
Cthulhu
Level 121
God Stats
13W - 13L
1,519 SR
Queue Stats
383W - 416L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
HesitatedOdin4
Zhong Kui
Level 143
God Stats
3W - 0L
1,607 SR
Queue Stats
40W - 59L
1,406 Elo+
Party 2
Thanatos
Thanatos
Risemare
Thanatos
Level 158
God Stats
4W - 2L
1,566 SR
Queue Stats
177W - 193L
1,460 Elo+
Party 2
Rama
Rama
bunnytush
Rama
Level 160
God Stats
32W - 22L
1,717 SR
Queue Stats
123W - 121L
1,545 Elo+
Party 2
Team Averages
Level 134
1,600 SR
1,480 Elo+

VS

Team Averages
Level 132
1,507 SR
1,627 Elo+
Hercules
Hercules
JoamKWC
Hercules
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
133W - 116L
1,605 Elo+
Solo
Izanami
Izanami
Kongga_blade671
Izanami
Level 140
God Stats
14W - 12L
1,549 SR
Queue Stats
170W - 162L
1,553 Elo+
Solo
Baron Samedi
Baron Samedi
LeonPanzaVerde
Baron Samedi
Level 105
God Stats
1W - 4L
1,397 SR
Queue Stats
243W - 210L
1,566 Elo+
Solo
Mercury
Mercury
Tyrant75487
Mercury
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,811 Elo+
Party 1
Jormungandr
Jormungandr
aTryHardKing
Jormungandr
Level 158
God Stats
3W - 4L
1,587 SR
Queue Stats
404W - 412L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,484
499
6,556
12,663
12,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Cthuwhu
Cthulhu
13
0 / 0 / 2
7,227
482
5,068
9,370
6,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
HesitatedOdin4
Zhong Kui
13
1 / 1 / 6
7,707
514
12,458
10,248
8,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Risemare
Thanatos
14
6 / 2 / 2
7,935
529
10,402
18,358
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
15
5 / 0 / 0
9,250
617
8,881
11,033
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JoamKWC
Hercules
10
0 / 4 / 1
6,397
426
5,499
17,587
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 0
7,159
477
5,077
9,286
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
LeonPanzaVerde
Baron Samedi
10
0 / 4 / 0
6,379
425
5,562
11,392
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Tyrant75487
Mercury
10
0 / 4 / 1
6,326
422
2,569
11,682
4,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
aTryHardKing
Jormungandr
13
3 / 1 / 0
7,767
518
12,659
13,259
8,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Cthulhu
Cthuwhu
Cthulhu
0
0
2
1
W
Zhong Kui
HesitatedOdin4
Zhong Kui
1
1
6
4
L
Hercules
JoamKWC
Hercules
0
4
1
0.13
L
0
3
0
0
L
Baron Samedi
LeonPanzaVerde
Baron Samedi
0
4
0
0
W
Thanatos
Risemare
Thanatos
6
2
2
3.5
L
Mercury
Tyrant75487
Mercury
0
4
1
0.13
L
Jormungandr
aTryHardKing
Jormungandr
3
1
0
3
W
Rama
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,365
Damage
31,366
61,672
Taken
63,206
39,676
Mitigated
29,637
41,878
Healing
15,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,556
2,735
1,469
5,204
12,663
12,211
78
2,916
9,627
59
23,870
W
Cthulhu
Cthuwhu
Cthulhu
5,068
207
0
5,237
9,370
6,377
0
4,605
4,436
56,592
0
W
Zhong Kui
HesitatedOdin4
Zhong Kui
12,458
1,351
0
4,223
10,248
8,234
0
4,768
5,348
65,354
0
L
Hercules
JoamKWC
Hercules
5,499
1,036
0
6,736
17,587
9,170
0
5,504
12,083
0
26,909
L
5,077
3,973
0
2,861
9,286
2,912
72
0
9,286
0
61,164
L
Baron Samedi
LeonPanzaVerde
Baron Samedi
5,562
1,081
434
2,579
11,392
4,550
0
3,486
7,906
43,788
0
W
Thanatos
Risemare
Thanatos
10,402
2,822
0
17,752
18,358
9,087
0
5,089
13,007
0
75,430
L
Mercury
Tyrant75487
Mercury
2,569
1,137
0
1,108
11,682
4,021
0
2,976
8,706
0
42,108
L
Jormungandr
aTryHardKing
Jormungandr
12,659
3,539
0
1,790
13,259
8,984
266
5,619
7,640
52,028
0
W
Rama
8,881
7,725
0
7,993
11,033
3,767
0
0
11,033
0
96,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,603
Gold Earned
34,028
497
Minions Killed
405
0
Camps Cleared
0
1,460,866
Distance Traveled
1,377,309
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,484
499
37
2
0
312,062
6
W
Cthulhu
7,227
482
88
6
0
296,830
4
W
Zhong Kui
7,707
514
111
7
0
268,349
5
L
Hercules
6,397
426
47
3
0
282,745
5
L
Izanami
7,159
477
112
7
0
244,364
6
L
Baron Samedi
6,379
425
73
5
0
250,199
3
W
Thanatos
7,935
529
107
7
0
324,247
7
L
Mercury
6,326
422
74
5
0
318,886
1
L
Jormungandr
7,767
518
99
7
0
281,115
0
W
Rama
9,250
617
154
10
0
259,378
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role