Player Matchup

Sun Wukong
Sun Wukong
Gold V
JerryWRLD
Sun Wukong
Gold V
Level 120
God Stats
2W - 1L
1,474 SR
Queue Stats
96W - 90L
1,268 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold V
PlainPatWhattup
Ah Muzen Cab
Gold V
Level 160
God Stats
14W - 4L
1,781 SR
Queue Stats
198W - 193L
1,286 MMR
Party 1
Sol
Sol
Silver I
brakhage23
Sol
Silver I
Level 145
God Stats
10W - 5L
1,569 SR
Queue Stats
165W - 155L
1,207 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,608 SR
1,254 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 71
1,410 SR
1,325 MMR
Chaac
Chaac
Silver II
Divine_Zamasu233
Chaac
Silver II
Level 60
God Stats
7W - 5L
1,423 SR
Queue Stats
38W - 52L
1,228 MMR
Party 2
Poseidon
Poseidon
Bronze III
EDunit65
Poseidon
Bronze III
Level 88
God Stats
0W - 6L
1,373 SR
Queue Stats
9W - 21L
1,302 MMR
Solo
King Arthur
King Arthur
Silver I
Geccbody
King Arthur
Silver I
Level 65
God Stats
4W - 7L
1,433 SR
Queue Stats
39W - 48L
1,445 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JerryWRLD
Sun Wukong
20
6 / 3 / 7
18,405
657
26,407
35,653
36,871
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
PlainPatWhattup
Ah Muzen Cab
20
5 / 7 / 7
18,720
669
33,247
28,100
13,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
3 / 5 / 6
17,190
614
32,105
33,031
16,581
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesBastetMorgan Le FayTyrYu Huang

VS

Bans
AtlasDanzaburouVulcanMedusaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 7
18,263
652
39,523
49,669
59,693
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
EDunit65
Poseidon
20
1 / 9 / 5
16,890
603
19,148
23,249
10,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Geccbody
King Arthur
20
8 / 2 / 7
18,914
676
27,862
37,170
54,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
14
Kills
15
15
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
L
Poseidon
EDunit65
Poseidon
1
9
5
0.39
L
King Arthur
Geccbody
King Arthur
8
2
7
5.75
W
Sun Wukong
JerryWRLD
Sun Wukong
6
3
7
3.17
W
Ah Muzen Cab
PlainPatWhattup
Ah Muzen Cab
5
7
7
1.21
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,759
Damage
86,533
96,784
Taken
110,088
67,135
Mitigated
124,259
31,287
Healing
35,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
39,523
6,507
0
22,718
49,669
59,693
1,209
15,437
34,232
304
88,331
L
Poseidon
EDunit65
Poseidon
19,148
2,205
0
4,765
23,249
10,296
1,610
6,523
16,726
124,917
0
L
King Arthur
Geccbody
King Arthur
27,862
1,441
0
8,207
37,170
54,270
774
10,074
27,096
0
72,530
W
Sun Wukong
JerryWRLD
Sun Wukong
26,407
3,117
0
9,955
35,653
36,871
687
8,684
26,969
0
94,337
W
Ah Muzen Cab
PlainPatWhattup
Ah Muzen Cab
33,247
11,994
0
5,162
28,100
13,683
2,459
5,231
22,869
0
150,256
W
32,105
12,821
0
16,170
33,031
16,581
1,037
5,549
27,482
80,035
5,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,315
Gold Earned
54,067
338
Minions Killed
310
0
Camps Cleared
0
1,484,210
Distance Traveled
1,525,784
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
18,263
652
101
4
0
518,161
0
L
Poseidon
16,890
603
148
5
0
455,274
0
L
King Arthur
18,914
676
61
2
0
552,349
1
W
Sun Wukong
18,405
657
89
3
0
520,627
1
W
Ah Muzen Cab
18,720
669
168
6
0
483,517
3
W
Sol
17,190
614
81
3
0
480,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role