Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Rutakee
Tiamat
Level 110
God Stats
0W - 5L
1,069 SR
Queue Stats
134W - 138L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
blacky_jack21
Zhong Kui
Level 76
God Stats
7W - 7L
1,594 SR
Queue Stats
406W - 425L
1,530 Elo+
Solo
Geb
Geb
wubq
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 218L
1,450 Elo+
Solo
Team Averages
Level 98
1,433 SR
1,492 Elo+

VS

Team Averages
Level 120
1,402 SR
1,459 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bisah-La-Legende
Janus
Level 128
God Stats
4W - 4L
1,317 SR
Queue Stats
76W - 116L
1,381 Elo+
Party 1
Erlang Shen
Erlang Shen
KINGKlye
Erlang Shen
Level 109
God Stats
2W - 1L
1,393 SR
Queue Stats
364W - 368L
1,508 Elo+
Solo
He Bo
He Bo
Levent6001
He Bo
Level 114
God Stats
1W - 2L
1,316 SR
Queue Stats
74W - 109L
1,385 Elo+
Party 1
Skadi
Skadi
MrDoom44
Skadi
Level 92
God Stats
2W - 1L
1,486 SR
Queue Stats
113W - 103L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 10 / 3
9,323
848
14,713
16,590
9,055
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ullr
 
Ullr
15
3 / 5 / 6
8,914
810
9,978
11,516
6,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Rutakee
Tiamat
16
3 / 4 / 6
8,757
796
14,366
11,186
8,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
blacky_jack21
Zhong Kui
12
0 / 7 / 6
7,541
686
9,443
13,500
7,506
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Geb
wubq
Geb
13
1 / 6 / 8
8,156
741
7,504
19,204
22,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 3 / 28
10,060
915
8,178
15,220
17,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 2 / 13
9,637
876
13,070
10,459
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
KINGKlye
Erlang Shen
18
13 / 3 / 12
11,298
1,027
12,797
18,753
17,881
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
14
3 / 3 / 16
9,033
821
8,349
8,455
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
MrDoom44
Skadi
18
10 / 2 / 16
11,345
1,031
23,667
12,656
6,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
13
Kills
32
32
Deaths
13
29
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
10
3
0.75
L
Ullr
 
Ullr
3
5
6
1.2
W
Ganesha
 
Ganesha
0
3
28
4.67
W
6
2
13
6.25
W
Erlang Shen
KINGKlye
Erlang Shen
13
3
12
6.33
W
He Bo
3
3
16
3.67
W
Skadi
MrDoom44
Skadi
10
2
16
9
L
Tiamat
Rutakee
Tiamat
3
4
6
1.5
L
Zhong Kui
blacky_jack21
Zhong Kui
0
7
6
0.43
L
Geb
wubq
Geb
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,004
Damage
66,061
71,996
Taken
65,543
53,197
Mitigated
50,823
16,238
Healing
29,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
14,713
1,617
1,737
1,743
16,590
9,055
0
6,665
9,925
0
24,276
L
Ullr
 
Ullr
9,978
3,257
847
1,208
11,516
6,022
0
5,176
6,340
0
17,770
W
Ganesha
 
Ganesha
8,178
803
2,422
3,397
15,220
17,543
774
6,713
8,507
20,050
0
W
13,070
1,062
1,497
2,635
10,459
4,926
879
4,138
6,321
29,116
0
W
Erlang Shen
KINGKlye
Erlang Shen
12,797
6,593
3,602
6,913
18,753
17,881
559
9,280
9,473
0
16,861
W
He Bo
8,349
368
1,148
1,498
8,455
3,797
294
3,889
4,566
11,533
0
W
Skadi
MrDoom44
Skadi
23,667
12,426
2,282
3,792
12,656
6,676
5,177
7,293
5,363
0
45,403
L
Tiamat
Rutakee
Tiamat
14,366
1,732
656
1,952
11,186
8,328
0
4,830
6,356
27,349
0
L
Zhong Kui
blacky_jack21
Zhong Kui
9,443
254
1,549
2,698
13,500
7,506
0
4,159
9,341
14,689
0
L
Geb
wubq
Geb
7,504
647
952
2,896
19,204
22,286
0
8,767
10,437
9,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
51,373
76
Minions Killed
112
0
Camps Cleared
0
958,692
Distance Traveled
1,159,188
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,323
848
20
2
0
182,694
0
L
Ullr
8,914
810
14
1
0
186,780
3
W
Ganesha
10,060
915
0
0
0
206,962
3
W
Janus
9,637
876
31
3
0
251,663
0
W
Erlang Shen
11,298
1,027
20
2
0
246,549
4
W
He Bo
9,033
821
12
1
0
238,961
1
W
Skadi
11,345
1,031
49
4
0
215,053
2
L
Tiamat
8,757
796
25
2
0
206,732
5
L
Zhong Kui
7,541
686
13
1
0
202,351
0
L
Geb
8,156
741
4
0
0
180,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role